Player Matchup

Erlang Shen
Erlang Shen
Platinum III
 
Erlang Shen
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Diamond V
DimeecSlays
Lancelot
Diamond V
Level 181
God Stats
8W - 3L
1,253 SR
Queue Stats
297W - 277L
2,115 MMR
Solo
Artemis
Artemis
Platinum I
OllieWilliams
Artemis
Platinum I
Level 147
God Stats
4W - 12L
1,451 SR
Queue Stats
80W - 70L
2,006 MMR
Solo
Scylla
Scylla
Platinum I
Texcho
Scylla
Platinum I
Level 144
God Stats
69W - 44L
1,668 SR
Queue Stats
176W - 161L
2,047 MMR
Solo
Geb
Geb
Diamond V
YmirIsWhere
Geb
Diamond V
Level 158
God Stats
55W - 32L
1,873 SR
Queue Stats
392W - 387L
2,023 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 157
1,549 SR
1,938 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 174
1,613 SR
2,046 MMR
Tsukuyomi
Tsukuyomi
Platinum I
CharpN
Tsukuyomi
Platinum I
Level 198
God Stats
8W - 3L
1,715 SR
Queue Stats
268W - 245L
2,035 MMR
Solo
Agni
Agni
Diamond III
Gambino
Agni
Diamond III
Level 152
God Stats
2W - 2L
1,516 SR
Queue Stats
108W - 86L
2,114 MMR
Party 1
Vamana
Vamana
Diamond V
KJtheGreat
Vamana
Diamond V
Level 206
God Stats
45W - 36L
1,705 SR
Queue Stats
339W - 326L
2,077 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
PeachPounder
Kuzenbo
Platinum I
Level 154
God Stats
16W - 13L
1,628 SR
Queue Stats
163W - 135L
1,897 MMR
Party 1
Rama
Rama
Diamond IV
TwoGuysPizza
Rama
Diamond IV
Level 159
God Stats
8W - 16L
1,500 SR
Queue Stats
963W - 944L
2,105 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
5
0 / 2 / 0
3,485
581
1,430
4,585
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
DimeecSlays
Lancelot
8
0 / 0 / 0
3,992
665
298
2,884
1,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
7
0 / 0 / 1
3,655
609
3,494
3,021
887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Scylla
Texcho
Scylla
8
0 / 0 / 0
3,952
659
474
1,813
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 1 / 0
3,841
640
1,840
5,115
2,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
BellonaSusanoCharonAresThanatos

VS

Bans
ShivaAh Muzen CabThothAthenaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CharpN
Tsukuyomi
8
2 / 0 / 0
4,734
789
2,770
3,540
976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Agni
Gambino
Agni
8
0 / 0 / 0
4,047
675
1,508
1,277
366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
KJtheGreat
Vamana
8
0 / 0 / 0
3,663
611
353
2,709
1,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Kuzenbo
PeachPounder
Kuzenbo
6
0 / 1 / 1
3,845
641
2,213
3,914
2,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 0
3,639
607
2,591
3,744
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
3
3
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
2
0
0
W
Tsukuyomi
CharpN
Tsukuyomi
2
0
0
2
L
Lancelot
DimeecSlays
Lancelot
0
0
0
0
W
Agni
Gambino
Agni
0
0
0
0
W
Vamana
KJtheGreat
Vamana
0
0
0
0
L
Artemis
0
0
1
0.5
W
Kuzenbo
PeachPounder
Kuzenbo
0
1
1
0.5
L
Scylla
Texcho
Scylla
0
0
0
0
W
1
0
0
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,536
Damage
9,435
17,418
Taken
15,184
6,512
Mitigated
6,189
7,873
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,430
692
0
2,087
4,585
1,540
0
0
4,585
0
13,774
W
Tsukuyomi
CharpN
Tsukuyomi
2,770
635
0
1,580
3,540
976
0
0
3,540
0
29,304
L
Lancelot
DimeecSlays
Lancelot
298
0
0
2,151
2,884
1,075
0
520
2,276
0
21,863
W
Agni
Gambino
Agni
1,508
198
0
750
1,277
366
0
428
803
27,056
0
W
Vamana
KJtheGreat
Vamana
353
106
0
590
2,709
1,125
0
67
2,642
0
23,548
L
Artemis
3,494
896
0
1,000
3,021
887
0
696
2,325
0
24,159
W
Kuzenbo
PeachPounder
Kuzenbo
2,213
976
0
2,107
3,914
2,512
9
858
3,056
9,771
851
L
Scylla
Texcho
Scylla
474
240
0
660
1,813
471
0
790
913
24,949
0
W
2,591
2,362
0
2,034
3,744
1,210
0
915
2,829
0
20,101
L
1,840
395
0
1,975
5,115
2,539
0
1,358
3,757
11,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,925
Gold Earned
19,928
209
Minions Killed
198
0
Camps Cleared
0
575,306
Distance Traveled
596,783
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,485
581
29
5
0
73,449
0
W
Tsukuyomi
4,734
789
50
8
0
129,526
0
L
Lancelot
3,992
665
57
10
0
161,866
0
W
Agni
4,047
675
62
10
0
119,357
0
W
Vamana
3,663
611
49
8
0
140,976
0
L
Artemis
3,655
609
55
9
0
108,438
0
W
Kuzenbo
3,845
641
10
2
0
111,893
0
L
Scylla
3,952
659
57
10
0
110,797
0
W
Rama
3,639
607
27
5
0
95,031
0
L
Geb
3,841
640
11
2
0
120,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role