Player Matchup

Charybdis
Charybdis
DankSinatra__
Charybdis
Level 147
God Stats
15W - 14L
1,652 SR
Queue Stats
572W - 576L
1,516 Elo+
Solo
Charon
Charon
Invictus1731
Charon
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 46L
1,599 Elo+
Party 2
Surtr
Surtr
Mr Nobody7824
Surtr
Level 82
God Stats
12W - 7L
1,875 SR
Queue Stats
40W - 36L
1,618 Elo+
Party 2
Fenrir
Fenrir
Rietmundo
Fenrir
Level 142
God Stats
4W - 6L
1,493 SR
Queue Stats
91W - 110L
1,476 Elo+
Solo
Freya
Freya
TrueYams
Freya
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 36L
1,646 Elo+
Party 2
Team Averages
Level 124
1,604 SR
1,571 Elo+

VS

Team Averages
Level 128
1,534 SR
1,578 Elo+
Odin
Odin
Dj1821
Odin
Level 86
God Stats
5W - 2L
1,745 SR
Queue Stats
89W - 94L
1,535 Elo+
Solo
Bellona
Bellona
FallenPlayz96
Bellona
Level 176
God Stats
1W - 0L
1,620 SR
Queue Stats
21W - 15L
1,520 Elo+
Party 1
Sol
Sol
Jarshmellow
Sol
Level 119
God Stats
1W - 0L
1,278 SR
Queue Stats
27W - 15L
1,858 Elo+
Party 3
Kuzenbo
Kuzenbo
MoonBean69
Kuzenbo
Level 104
God Stats
2W - 1L
1,623 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Agni
Agni
NightFox_707
Agni
Level 154
God Stats
2W - 2L
1,402 SR
Queue Stats
96W - 86L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DankSinatra__
Charybdis
11
1 / 4 / 2
6,618
473
4,363
10,934
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
12
4 / 6 / 6
8,415
601
8,153
14,229
8,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 6 / 1
8,004
572
16,058
18,741
12,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Rietmundo
Fenrir
13
3 / 3 / 3
7,783
556
3,923
11,671
5,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
TrueYams
Freya
13
2 / 4 / 0
6,837
488
4,860
13,019
5,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Dj1821
Odin
14
5 / 3 / 6
8,260
590
8,803
11,438
5,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
15
6 / 2 / 1
9,326
666
13,349
24,252
24,746
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 2 / 6
9,210
658
12,597
10,411
3,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
MoonBean69
Kuzenbo
12
1 / 2 / 7
7,610
544
4,376
7,146
7,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
5 / 3 / 4
8,425
602
8,814
9,832
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
11
Kills
23
23
Deaths
12
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DankSinatra__
Charybdis
1
4
2
0.5
W
Odin
Dj1821
Odin
5
3
6
2.67
W
Bellona
6
2
1
3.25
L
Charon
4
6
6
1.17
W
6
2
6
4.5
W
Kuzenbo
MoonBean69
Kuzenbo
1
2
7
2.25
L
1
6
1
0.25
W
5
3
4
2.33
L
Fenrir
Rietmundo
Fenrir
3
3
3
1.5
L
Freya
TrueYams
Freya
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,357
Damage
47,939
68,594
Taken
63,079
36,677
Mitigated
45,512
17,879
Healing
26,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DankSinatra__
Charybdis
4,363
1,855
0
3,684
10,934
4,139
0
6,029
4,905
0
39,960
W
Odin
Dj1821
Odin
8,803
1,607
0
907
11,438
5,607
291
3,088
8,350
0
51,334
W
Bellona
13,349
7,693
0
16,079
24,252
24,746
802
1,271
22,981
0
83,478
L
Charon
8,153
1,416
225
1,873
14,229
8,835
0
8,910
4,989
31,654
698
W
12,597
5,555
0
4,672
10,411
3,826
659
2,577
7,834
69,641
1,124
W
Kuzenbo
MoonBean69
Kuzenbo
4,376
1,772
249
995
7,146
7,580
247
2,937
4,209
19,206
426
L
16,058
8,771
0
6,131
18,741
12,721
0
0
18,741
1,553
74,930
W
8,814
675
0
3,165
9,832
3,753
15
3,748
6,084
54,623
2,219
L
Fenrir
Rietmundo
Fenrir
3,923
658
0
1,891
11,671
5,621
0
3,162
8,365
0
54,533
L
Freya
TrueYams
Freya
4,860
1,389
0
4,075
13,019
5,361
0
6,170
6,349
49,220
3,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,657
Gold Earned
42,831
402
Minions Killed
440
0
Camps Cleared
0
1,256,381
Distance Traveled
1,438,269
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,618
473
91
7
0
220,102
3
W
Odin
8,260
590
68
5
0
331,302
0
W
Bellona
9,326
666
134
10
0
243,749
1
L
Charon
8,415
601
45
3
0
253,715
0
W
Sol
9,210
658
116
8
0
287,775
2
W
Kuzenbo
7,610
544
23
2
0
291,584
1
L
Surtr
8,004
572
106
8
0
236,646
0
W
Agni
8,425
602
99
7
0
283,859
1
L
Fenrir
7,783
556
87
6
0
289,412
0
L
Freya
6,837
488
73
5
0
256,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role