Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
FireCrch94
Jormungandr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 51L
1,442 Elo+
Party 2
Loki
Loki
KillOHByte
Loki
Level 83
God Stats
5W - 3L
1,210 SR
Queue Stats
48W - 54L
1,398 Elo+
Party 2
Medusa
Medusa
melanin__kat24
Medusa
Level 82
God Stats
9W - 7L
1,386 SR
Queue Stats
63W - 63L
1,473 Elo+
Party 2
Neith
Neith
v4mp3nbyy
Neith
Level 88
God Stats
49W - 32L
1,696 SR
Queue Stats
272W - 249L
1,536 Elo+
Solo
Team Averages
Level 98
1,458 SR
1,470 Elo+

VS

Team Averages
Level 122
1,521 SR
1,417 Elo+
Gilgamesh
Gilgamesh
ASHTRØNAUT
Gilgamesh
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 117L
1,471 Elo+
Party 1
Hades
Hades
FireLordDrippy
Hades
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
56W - 45L
1,366 Elo+
Solo
Anhur
Anhur
Jackalzone
Anhur
Level 156
God Stats
16W - 23L
1,456 SR
Queue Stats
334W - 327L
1,420 Elo+
Party 1
Ymir
Ymir
cchoat01
Ymir
Level 92
God Stats
14W - 13L
1,650 SR
Queue Stats
311W - 306L
1,417 Elo+
Party 1
Mulan
Mulan
subjectoneog
Mulan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
2 / 0 / 1
4,687
781
2,737
5,134
3,995
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jormungandr
FireCrch94
Jormungandr
7
1 / 0 / 1
4,148
691
1,817
3,934
2,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
3 / 0 / 1
4,413
736
1,625
3,873
1,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 0 / 2
3,554
592
2,900
2,672
720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Neith
v4mp3nbyy
Neith
8
0 / 0 / 1
4,550
758
2,864
4,328
1,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ASHTRØNAUT
Gilgamesh
7
0 / 1 / 0
4,080
680
2,303
6,433
4,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 2 / 0
4,211
702
2,723
5,644
2,279
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anhur
7
0 / 0 / 0
3,602
600
1,682
2,314
703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ymir
6
0 / 1 / 0
3,884
647
2,066
5,753
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 2 / 0
3,370
562
477
3,778
1,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
6
Kills
0
0
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
0
1
2.5
L
Gilgamesh
ASHTRØNAUT
Gilgamesh
0
1
0
0
W
Jormungandr
FireCrch94
Jormungandr
1
0
1
1.5
L
0
2
0
0
L
Anhur
0
0
0
0
W
3
0
1
3.5
L
Ymir
0
1
0
0
W
0
0
2
1
L
0
2
0
0
W
Neith
v4mp3nbyy
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,943
Damage
9,251
19,941
Taken
23,922
9,618
Mitigated
12,733
7,256
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,737
488
0
2,264
5,134
3,995
0
2,764
2,370
23,348
2,218
L
Gilgamesh
ASHTRØNAUT
Gilgamesh
2,303
496
0
1,564
6,433
4,395
0
0
6,433
0
21,742
W
Jormungandr
FireCrch94
Jormungandr
1,817
498
0
368
3,934
2,420
0
568
3,366
14,714
74
L
2,723
791
0
2,263
5,644
2,279
0
1,694
3,950
28,413
0
L
Anhur
1,682
965
0
1,220
2,314
703
0
404
1,910
0
24,621
W
1,625
663
63
1,900
3,873
1,128
0
713
3,160
0
16,627
L
Ymir
2,066
275
0
1,582
5,753
4,002
0
1,830
3,923
11,624
0
W
2,900
1,367
0
590
2,672
720
0
744
1,928
0
17,551
L
477
82
0
1,050
3,778
1,354
0
302
3,476
0
13,534
W
Neith
v4mp3nbyy
Neith
2,864
1,094
0
2,071
4,328
1,355
96
0
3,963
0
32,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,352
Gold Earned
19,147
192
Minions Killed
183
0
Camps Cleared
0
679,261
Distance Traveled
573,603
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
4,687
781
44
7
0
141,142
0
L
Gilgamesh
4,080
680
42
7
0
114,436
0
W
Jormungandr
4,148
691
17
3
0
135,873
2
L
Hades
4,211
702
53
9
0
118,240
0
L
Anhur
3,602
600
41
7
0
108,054
0
W
Loki
4,413
736
34
6
0
157,070
2
L
Ymir
3,884
647
15
3
0
137,269
3
W
Medusa
3,554
592
34
6
0
125,696
2
L
Mulan
3,370
562
32
5
0
95,604
0
W
Neith
4,550
758
63
11
0
119,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role