Player Matchup

Osiris
Osiris
 
Osiris
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
JokelessOne
Hun Batz
Level 110
God Stats
1W - 0L
1,729 SR
Queue Stats
23W - 8L
1,732 Elo+
Party 1
Hercules
Hercules
MagnaCarta
Hercules
Level 153
God Stats
12W - 4L
1,328 SR
Queue Stats
236W - 143L
1,622 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SQUID6716
Morgan Le Fay
Level 156
God Stats
10W - 4L
1,929 SR
Queue Stats
433W - 414L
1,570 Elo+
Solo
Chronos
Chronos
nickell88
Chronos
Level 160
God Stats
1W - 0L
1,569 SR
Queue Stats
37W - 21L
1,773 Elo+
Party 1
Team Averages
Level 162
1,611 SR
1,640 Elo+

VS

Team Averages
Level 185
1,506 SR
1,591 Elo+
King Arthur
King Arthur
ArisuHikawa
King Arthur
Level 159
God Stats
1W - 7L
1,344 SR
Queue Stats
99W - 96L
1,601 Elo+
Solo
Cabrakan
Cabrakan
GerFlakBirt
Cabrakan
Level 214
God Stats
3W - 8L
1,389 SR
Queue Stats
477W - 396L
1,593 Elo+
Solo
Nike
Nike
Ponchoseor123
Nike
Level 168
God Stats
2W - 2L
1,544 SR
Queue Stats
149W - 131L
1,562 Elo+
Party 2
Hou Yi
Hou Yi
SeriousSAM180
Hou Yi
Level 160
God Stats
1W - 1L
1,779 SR
Queue Stats
187W - 182L
1,538 Elo+
Party 2
Yu Huang
Yu Huang
Snekburrito
Yu Huang
Level 225
God Stats
11W - 17L
1,472 SR
Queue Stats
373W - 329L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 0 / 1
6,816
682
6,129
10,145
9,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hun Batz
JokelessOne
Hun Batz
11
2 / 1 / 1
5,775
578
3,928
8,487
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
MagnaCarta
Hercules
10
3 / 1 / 0
6,362
636
4,559
8,365
5,882
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Morgan Le Fay
SQUID6716
Morgan Le Fay
11
0 / 1 / 0
5,795
580
2,613
6,250
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
nickell88
Chronos
10
0 / 0 / 3
5,525
553
4,036
3,397
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArisuHikawa
King Arthur
10
2 / 3 / 0
5,387
539
1,975
8,035
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
GerFlakBirt
Cabrakan
9
0 / 2 / 1
5,145
515
3,749
10,091
9,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 1
5,233
523
4,098
9,566
7,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 0
5,511
551
3,683
3,940
1,306
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Snekburrito
Yu Huang
11
0 / 0 / 1
5,833
583
5,276
4,335
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
3
3
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
1
2.5
L
King Arthur
ArisuHikawa
King Arthur
2
3
0
0.67
L
Cabrakan
GerFlakBirt
Cabrakan
0
2
1
0.25
W
Hun Batz
JokelessOne
Hun Batz
2
1
1
2.5
W
Hercules
MagnaCarta
Hercules
3
1
0
3
L
0
2
1
0.25
W
Morgan Le Fay
SQUID6716
Morgan Le Fay
0
1
0
0
L
1
0
0
1
L
Yu Huang
Snekburrito
Yu Huang
0
0
1
0.5
W
Chronos
nickell88
Chronos
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,265
Damage
18,781
36,644
Taken
35,967
20,970
Mitigated
23,738
15,505
Healing
10,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,129
1,734
0
5,961
10,145
9,177
0
0
9,433
0
52,942
L
King Arthur
ArisuHikawa
King Arthur
1,975
170
0
3,221
8,035
3,398
0
433
7,602
0
38,856
L
Cabrakan
GerFlakBirt
Cabrakan
3,749
1,224
0
1,967
10,091
9,728
0
2,441
7,385
13,626
0
W
Hun Batz
JokelessOne
Hun Batz
3,928
1,318
0
4,076
8,487
2,867
0
1,800
6,394
0
46,063
W
Hercules
MagnaCarta
Hercules
4,559
1,985
0
2,785
8,365
5,882
0
2,026
6,339
0
18,599
L
4,098
290
0
3,532
9,566
7,876
0
0
9,566
0
31,616
W
Morgan Le Fay
SQUID6716
Morgan Le Fay
2,613
117
0
1,734
6,250
1,717
0
3,720
2,116
41,251
0
L
3,683
1,980
0
1,216
3,940
1,306
0
1,038
2,751
0
45,437
L
Yu Huang
Snekburrito
Yu Huang
5,276
80
0
750
4,335
1,430
0
2,271
2,064
49,134
864
W
Chronos
nickell88
Chronos
4,036
1,535
0
949
3,397
1,327
0
893
2,504
40,595
2,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,273
Gold Earned
27,109
360
Minions Killed
329
0
Camps Cleared
0
1,103,791
Distance Traveled
1,089,853
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,816
682
80
8
0
208,821
0
L
King Arthur
5,387
539
69
7
0
248,719
0
L
Cabrakan
5,145
515
5
1
0
220,332
2
W
Hun Batz
5,775
578
79
8
0
249,330
0
W
Hercules
6,362
636
16
2
0
222,392
4
L
Nike
5,233
523
60
6
0
191,477
1
W
Morgan Le Fay
5,795
580
89
9
0
204,933
1
L
Hou Yi
5,511
551
95
10
0
212,971
2
L
Yu Huang
5,833
583
100
10
0
216,354
3
W
Chronos
5,525
553
96
10
0
218,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role