Player Matchup

Thanatos
Thanatos
JetStreak202
Thanatos
Level 138
God Stats
42W - 24L
1,680 SR
Queue Stats
109W - 93L
1,525 Elo+
Party 3
Rama
Rama
KingMolt3n
Rama
Level 135
God Stats
10W - 7L
1,619 SR
Queue Stats
122W - 117L
1,514 Elo+
Party 3
Hercules
Hercules
NickB1015
Hercules
Level 121
God Stats
7W - 5L
1,601 SR
Queue Stats
107W - 97L
1,563 Elo+
Party 1
Nox
Nox
Taquito32
Nox
Level 127
God Stats
12W - 6L
1,712 SR
Queue Stats
102W - 80L
1,614 Elo+
Party 3
Atlas
Atlas
c3r0
Atlas
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 31L
1,725 Elo+
Party 1
Team Averages
Level 135
1,622 SR
1,588 Elo+

VS

Team Averages
Level 122
1,633 SR
1,596 Elo+
Odin
Odin
KaoticSalvatore
Odin
Level 155
God Stats
7W - 2L
1,715 SR
Queue Stats
171W - 149L
1,624 Elo+
Party 2
Scylla
Scylla
Marco15
Scylla
Level 107
God Stats
3W - 4L
1,768 SR
Queue Stats
88W - 65L
1,620 Elo+
Party 2
Geb
Geb
Rifleman USA
Geb
Level 144
God Stats
3W - 1L
1,704 SR
Queue Stats
75W - 69L
1,533 Elo+
Solo
Danzaburou
Danzaburou
RylicTWG
Danzaburou
Level 112
God Stats
0W - 1L
1,730 SR
Queue Stats
32W - 26L
1,653 Elo+
Solo
Susano
Susano
SiniStar4k
Susano
Level 93
God Stats
13W - 12L
1,249 SR
Queue Stats
126W - 96L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JetStreak202
Thanatos
15
8 / 0 / 2
8,487
566
12,253
12,796
5,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 2 / 4
8,635
576
6,512
9,403
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
NickB1015
Hercules
14
2 / 0 / 0
8,692
579
6,520
10,877
7,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 1
7,812
521
2,486
4,815
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Atlas
c3r0
Atlas
12
2 / 1 / 3
7,800
520
6,836
14,392
13,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
7,853
524
8,703
12,223
9,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Marco15
Scylla
14
1 / 1 / 0
7,680
512
4,295
6,373
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 2
5,750
383
5,801
11,312
7,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
RylicTWG
Danzaburou
13
2 / 4 / 1
7,685
512
8,218
12,961
4,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
SiniStar4k
Susano
11
1 / 3 / 1
6,566
438
3,432
10,079
4,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
4
4
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
JetStreak202
Thanatos
8
0
2
9
L
0
2
0
0
W
1
2
4
1.5
L
Scylla
Marco15
Scylla
1
1
0
1
W
Hercules
NickB1015
Hercules
2
0
0
2
L
0
3
2
0.33
L
Danzaburou
RylicTWG
Danzaburou
2
4
1
0.63
L
Susano
SiniStar4k
Susano
1
3
1
0.5
W
0
1
1
0.5
W
Atlas
c3r0
Atlas
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,607
Damage
30,449
52,283
Taken
52,948
31,927
Mitigated
27,469
24,592
Healing
13,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
JetStreak202
Thanatos
12,253
3,822
0
14,611
12,796
5,624
0
1,700
11,042
0
64,736
L
8,703
1,450
0
3,405
12,223
9,405
0
654
11,569
9,795
58,360
W
6,512
3,990
0
4,375
9,403
3,860
44
1,301
8,102
0
64,170
L
Scylla
Marco15
Scylla
4,295
837
0
1,417
6,373
1,672
0
1,564
4,705
66,376
0
W
Hercules
NickB1015
Hercules
6,520
3,455
0
3,596
10,877
7,018
418
1,838
9,039
0
65,195
L
5,801
1,187
0
3,259
11,312
7,587
0
3,984
7,141
21,238
0
L
Danzaburou
RylicTWG
Danzaburou
8,218
3,221
0
4,177
12,961
4,650
0
1,629
11,332
0
65,920
L
Susano
SiniStar4k
Susano
3,432
573
0
843
10,079
4,155
12
969
9,076
0
46,109
W
2,486
317
0
456
4,815
1,837
643
3,117
1,496
46,168
2,723
W
Atlas
c3r0
Atlas
6,836
2,715
0
1,554
14,392
13,588
101
4,306
10,021
29,796
1,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,426
Gold Earned
35,534
469
Minions Killed
458
0
Camps Cleared
0
1,547,848
Distance Traveled
1,459,073
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,487
566
94
6
0
374,908
4
L
Odin
7,853
524
121
8
0
322,995
1
W
Rama
8,635
576
128
9
0
253,977
3
L
Scylla
7,680
512
135
9
0
279,683
1
W
Hercules
8,692
579
108
7
0
291,079
2
L
Geb
5,750
383
20
1
0
297,025
4
L
Danzaburou
7,685
512
108
7
0
271,121
2
L
Susano
6,566
438
74
5
0
288,249
0
W
Nox
7,812
521
110
7
0
298,637
4
W
Atlas
7,800
520
29
2
0
329,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role