Player Matchup

Medusa
Medusa
Eriku Aseru
Medusa
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 107L
1,522 Elo+
Party 1
Ymir
Ymir
KopTills
Ymir
Level 84
God Stats
1W - 0L
1,414 SR
Queue Stats
12W - 13L
1,432 Elo+
Solo
Arachne
Arachne
Spauldor117
Arachne
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
277W - 287L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
TimbusGimbus24
Tsukuyomi
Level 109
God Stats
4W - 2L
1,704 SR
Queue Stats
82W - 91L
1,529 Elo+
Party 1
Raijin
Raijin
mpfro508
Raijin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,476 Elo+
Solo
Team Averages
Level 79
1,524 SR
1,490 Elo+

VS

Team Averages
Level 80
1,575 SR
1,461 Elo+
Da Ji
Da Ji
GoldnForm
Da Ji
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 21L
1,560 Elo+
Solo
Persephone
Persephone
OnePointNine
Persephone
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 55L
1,540 Elo+
Solo
Vamana
Vamana
ShoeMaster9667
Vamana
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
210W - 243L
1,415 Elo+
Solo
Merlin
Merlin
THExORANGEDEVIL
Merlin
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 190L
1,294 Elo+
Solo
Medusa
Medusa
andredrumstick
Medusa
Level 86
God Stats
7W - 2L
1,877 SR
Queue Stats
356W - 346L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
12 / 4 / 10
11,713
976
20,364
12,144
6,118
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
18
5 / 4 / 16
11,576
965
9,044
19,785
21,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
Spauldor117
Arachne
17
9 / 2 / 10
10,925
910
12,418
9,451
6,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
TimbusGimbus24
Tsukuyomi
14
1 / 4 / 12
8,795
733
8,428
11,045
5,160
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
mpfro508
Raijin
14
2 / 6 / 13
9,282
774
6,752
9,681
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GoldnForm
Da Ji
16
8 / 8 / 4
10,181
848
14,849
14,589
8,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
OnePointNine
Persephone
16
3 / 1 / 7
9,242
770
8,407
8,047
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 5 / 8
9,238
770
6,008
12,939
9,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 7 / 8
8,247
687
7,569
10,983
4,768
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 8 / 9
9,043
754
8,291
14,139
6,099
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
55
29
Kills
19
20
Deaths
29
61
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Medusa
12
4
10
4.25
L
Da Ji
GoldnForm
Da Ji
8
8
4
1.25
W
Ymir
5
4
16
3.25
L
Persephone
OnePointNine
Persephone
3
1
7
6.5
L
3
5
8
1.4
W
Arachne
Spauldor117
Arachne
9
2
10
7
L
1
7
8
0.71
W
Tsukuyomi
TimbusGimbus24
Tsukuyomi
1
4
12
1.75
L
4
8
9
1.06
W
Raijin
mpfro508
Raijin
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,006
Damage
45,124
62,106
Taken
60,697
43,512
Mitigated
31,679
17,571
Healing
9,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
20,364
8,600
518
2,526
12,144
6,118
1,444
3,619
8,341
0
41,948
L
Da Ji
GoldnForm
Da Ji
14,849
2,919
0
480
14,589
8,427
0
3,353
11,103
0
21,043
W
Ymir
9,044
910
1,889
4,814
19,785
21,532
17
4,247
15,126
21,108
1,892
L
Persephone
OnePointNine
Persephone
8,407
250
544
4,049
8,047
3,067
0
2,191
5,833
23,255
399
L
6,008
946
203
2,062
12,939
9,318
0
2,829
9,974
0
12,767
W
Arachne
Spauldor117
Arachne
12,418
9,859
628
1,890
9,451
6,765
786
2,472
6,843
0
18,608
L
7,569
703
392
421
10,983
4,768
0
3,240
7,692
29,395
0
W
Tsukuyomi
TimbusGimbus24
Tsukuyomi
8,428
1,551
2,077
2,791
11,045
5,160
1,066
2,896
7,939
0
17,241
L
8,291
3,370
636
1,148
14,139
6,099
0
3,406
10,586
0
21,877
W
Raijin
mpfro508
Raijin
6,752
766
176
262
9,681
3,937
473
2,515
7,075
15,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,291
Gold Earned
45,951
134
Minions Killed
143
0
Camps Cleared
0
1,073,173
Distance Traveled
1,031,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,713
976
43
4
0
223,246
0
L
Da Ji
10,181
848
9
1
0
190,028
0
W
Ymir
11,576
965
27
2
0
194,104
0
L
Persephone
9,242
770
38
3
0
229,907
0
L
Vamana
9,238
770
17
1
0
243,655
0
W
Arachne
10,925
910
23
2
0
241,514
0
L
Merlin
8,247
687
53
4
0
155,975
0
W
Tsukuyomi
8,795
733
12
1
0
249,004
0
L
Medusa
9,043
754
26
2
0
211,860
0
W
Raijin
9,282
774
29
2
0
165,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role