Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Arachnussy
Hera
Level 117
God Stats
2W - 1L
1,494 SR
Queue Stats
95W - 100L
1,487 Elo+
Solo
Neith
Neith
Azzulu
Neith
Level 149
God Stats
17W - 11L
1,474 SR
Queue Stats
327W - 315L
1,555 Elo+
Solo
Bacchus
Bacchus
Spliita
Bacchus
Level 141
God Stats
3W - 6L
1,474 SR
Queue Stats
283W - 254L
1,589 Elo+
Solo
Bellona
Bellona
wickedxdino
Bellona
Level 148
God Stats
113W - 77L
1,558 SR
Queue Stats
131W - 119L
1,486 Elo+
Solo
Team Averages
Level 141
1,500 SR
1,523 Elo+

VS

Team Averages
Level 115
1,504 SR
1,526 Elo+
Terra
Terra
BigCountry6925
Terra
Level 124
God Stats
4W - 2L
1,751 SR
Queue Stats
113W - 112L
1,511 Elo+
Party 1
Zeus
Zeus
Rocky5533
Zeus
Level 108
God Stats
3W - 6L
1,311 SR
Queue Stats
65W - 74L
1,558 Elo+
Party 1
Cliodhna
Cliodhna
SuperFruit5553
Cliodhna
Level 124
God Stats
0W - 3L
1,318 SR
Queue Stats
56W - 49L
1,547 Elo+
Party 1
Surtr
Surtr
ornotyaknow
Surtr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,517 Elo+
Solo
Xbalanque
Xbalanque
xShleem
Xbalanque
Level 156
God Stats
4W - 4L
1,638 SR
Queue Stats
299W - 284L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 2 / 3
5,460
496
5,306
10,937
4,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 2
5,911
537
2,481
4,394
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Azzulu
Neith
12
1 / 0 / 2
6,309
574
4,901
5,444
2,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
Spliita
Bacchus
10
3 / 0 / 1
5,992
545
3,832
5,408
5,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
wickedxdino
Bellona
12
4 / 1 / 1
7,032
639
8,361
12,020
10,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,511
501
2,471
4,547
3,202
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
11
1 / 2 / 1
5,995
545
5,976
5,361
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
11
2 / 3 / 1
5,527
502
5,343
10,059
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 1
5,840
531
5,643
11,580
8,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Xbalanque
xShleem
Xbalanque
11
1 / 2 / 0
5,605
510
3,423
6,379
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
4
4
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
2
3
1.25
W
1
1
2
2
W
Neith
Azzulu
Neith
1
0
2
2
L
0
0
1
0.5
L
Zeus
1
2
1
0.75
W
Bacchus
Spliita
Bacchus
3
0
1
3.5
L
Cliodhna
2
3
1
0.83
L
0
3
1
0.17
W
Bellona
wickedxdino
Bellona
4
1
1
4.5
L
Xbalanque
xShleem
Xbalanque
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,881
Damage
22,856
38,203
Taken
37,926
23,438
Mitigated
19,719
12,501
Healing
13,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,306
1,068
0
3,325
10,937
4,882
0
2,496
8,441
0
36,809
W
2,481
719
0
1,429
4,394
1,190
0
2,265
2,129
33,536
829
W
Neith
Azzulu
Neith
4,901
965
0
1,768
5,444
2,171
0
961
4,483
0
56,330
L
2,471
246
134
2,003
4,547
3,202
0
668
3,879
19,417
0
L
Zeus
5,976
958
0
750
5,361
1,706
0
1,249
4,064
41,780
0
W
Bacchus
Spliita
Bacchus
3,832
748
0
1,048
5,408
5,030
0
1,076
4,332
24,870
1,949
L
Cliodhna
5,343
1,088
0
4,076
10,059
3,858
0
814
9,157
0
46,580
L
5,643
3,004
0
3,936
11,580
8,279
3
1,761
9,132
1,467
37,951
W
Bellona
wickedxdino
Bellona
8,361
3,509
0
4,931
12,020
10,165
0
1,938
10,082
0
54,579
L
Xbalanque
xShleem
Xbalanque
3,423
981
0
2,857
6,379
2,674
0
1,596
4,783
0
41,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,704
Gold Earned
28,478
357
Minions Killed
331
0
Camps Cleared
0
1,068,586
Distance Traveled
1,091,203
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,460
496
52
5
0
228,850
0
W
Hera
5,911
537
66
6
0
194,056
0
W
Neith
6,309
574
94
9
0
200,825
0
L
Terra
5,511
501
20
2
0
243,142
1
L
Zeus
5,995
545
87
8
0
216,858
3
W
Bacchus
5,992
545
41
4
0
236,986
4
L
Cliodhna
5,527
502
68
6
0
241,621
0
L
Surtr
5,840
531
68
6
0
193,965
0
W
Bellona
7,032
639
104
9
0
207,869
2
L
Xbalanque
5,605
510
88
8
0
195,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role