Player Matchup

Chaac
Chaac
Nathanblue
Chaac
Level 114
God Stats
6W - 3L
1,799 SR
Queue Stats
117W - 94L
1,567 Elo+
Solo
Sol
Sol
Neyme
Sol
Level 123
God Stats
59W - 52L
1,600 SR
Queue Stats
273W - 223L
1,626 Elo+
Solo
Geb
Geb
SkoolyardBandit
Geb
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 53L
1,558 Elo+
Solo
Cernunnos
Cernunnos
Slothhawk9
Cernunnos
Level 141
God Stats
12W - 7L
1,641 SR
Queue Stats
267W - 254L
1,496 Elo+
Solo
Camazotz
Camazotz
medicineman14
Camazotz
Level 122
God Stats
6W - 3L
1,825 SR
Queue Stats
85W - 57L
1,660 Elo+
Solo
Team Averages
Level 128
1,673 SR
1,581 Elo+

VS

Team Averages
Level 137
1,578 SR
1,566 Elo+
Ymir
Ymir
BFribley
Ymir
Level 109
God Stats
5W - 2L
1,808 SR
Queue Stats
85W - 73L
1,567 Elo+
Party 1
Horus
Horus
SQUID6716
Horus
Level 156
God Stats
0W - 2L
1,324 SR
Queue Stats
178W - 169L
1,581 Elo+
Solo
Anubis
Anubis
STORMthhs
Anubis
Level 149
God Stats
3W - 1L
1,836 SR
Queue Stats
64W - 51L
1,544 Elo+
Party 1
Susano
Susano
SiniStar4k
Susano
Level 93
God Stats
8W - 8L
1,309 SR
Queue Stats
83W - 59L
1,558 Elo+
Solo
Cernunnos
Cernunnos
oKrysisz95
Cernunnos
Level 179
God Stats
4W - 5L
1,611 SR
Queue Stats
145W - 123L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 0 / 0
7,639
764
5,439
6,962
4,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Sol
Neyme
Sol
12
3 / 1 / 1
7,162
716
5,713
5,544
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 1 / 3
5,745
575
4,237
8,133
5,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Slothhawk9
Cernunnos
12
1 / 0 / 1
6,363
636
4,873
6,055
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
medicineman14
Camazotz
12
3 / 0 / 1
6,380
638
3,643
8,422
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 2 / 0
5,524
552
2,345
9,235
7,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
SQUID6716
Horus
8
0 / 0 / 2
5,391
539
3,605
8,440
6,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
STORMthhs
Anubis
10
0 / 3 / 1
5,513
551
1,659
4,861
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
SiniStar4k
Susano
10
2 / 1 / 0
5,478
548
3,871
6,437
2,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
oKrysisz95
Cernunnos
10
0 / 2 / 1
5,349
535
4,062
8,202
3,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
2
2
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
2
0
0
W
Chaac
1
0
0
1
W
Sol
Neyme
Sol
3
1
1
3.5
L
Horus
SQUID6716
Horus
0
0
2
1
L
Anubis
STORMthhs
Anubis
0
3
1
0.17
L
Susano
SiniStar4k
Susano
2
1
0
2
W
0
1
3
1.5
W
Cernunnos
Slothhawk9
Cernunnos
1
0
1
1.5
W
Camazotz
medicineman14
Camazotz
3
0
1
3.5
L
Cernunnos
oKrysisz95
Cernunnos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,905
Damage
15,542
35,116
Taken
37,175
16,549
Mitigated
22,455
16,766
Healing
11,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,345
318
0
2,680
9,235
7,683
0
0
9,235
29,680
2,382
W
Chaac
5,439
892
0
2,841
6,962
4,071
0
1,605
4,968
0
59,155
W
Sol
Neyme
Sol
5,713
2,750
0
2,449
5,544
1,777
1,137
861
4,683
56,744
6,241
L
Horus
SQUID6716
Horus
3,605
1,688
687
4,638
8,440
6,355
0
3,531
4,909
0
12,984
L
Anubis
STORMthhs
Anubis
1,659
180
0
820
4,861
2,501
0
2,691
2,170
38,179
0
L
Susano
SiniStar4k
Susano
3,871
640
0
679
6,437
2,795
0
1,544
4,893
0
32,679
W
4,237
296
0
1,723
8,133
5,427
0
1,031
7,102
15,220
0
W
Cernunnos
Slothhawk9
Cernunnos
4,873
2,653
0
3,738
6,055
2,381
0
0
6,055
0
55,659
W
Camazotz
medicineman14
Camazotz
3,643
1,286
0
6,015
8,422
2,893
0
103
8,319
0
43,588
L
Cernunnos
oKrysisz95
Cernunnos
4,062
1,614
0
2,265
8,202
3,121
0
1,672
6,530
0
44,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,289
Gold Earned
27,255
400
Minions Killed
308
0
Camps Cleared
0
1,073,382
Distance Traveled
1,006,442
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,524
552
66
7
0
177,277
0
W
Chaac
7,639
764
100
10
0
211,345
0
W
Sol
7,162
716
107
11
0
200,732
3
L
Horus
5,391
539
18
2
0
229,496
2
L
Anubis
5,513
551
91
9
0
189,548
0
L
Susano
5,478
548
52
5
0
229,254
0
W
Geb
5,745
575
23
2
0
226,405
3
W
Cernunnos
6,363
636
94
9
0
187,973
0
W
Camazotz
6,380
638
76
8
0
246,927
3
L
Cernunnos
5,349
535
81
8
0
180,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role