Player Matchup

Kukulkan
Kukulkan
FIREGHOST202
Kukulkan
Level 103
God Stats
1W - 6L
1,222 SR
Queue Stats
139W - 149L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kitsey
Ah Muzen Cab
Level 142
God Stats
1W - 4L
1,438 SR
Queue Stats
28W - 34L
1,501 Elo+
Solo
Osiris
Osiris
PHI11IPIANS 413
Osiris
Level 49
God Stats
3W - 2L
1,639 SR
Queue Stats
33W - 38L
1,406 Elo+
Solo
Team Averages
Level 98
1,433 SR
1,463 Elo+

VS

Team Averages
Level 125
1,546 SR
1,455 Elo+
Kali
Kali
BOOGIEMAN416
Kali
Level 142
God Stats
4W - 1L
1,615 SR
Queue Stats
130W - 143L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
Keijar
Sun Wukong
Level 105
God Stats
2W - 1L
1,522 SR
Queue Stats
9W - 14L
1,360 Elo+
Solo
Agni
Agni
ThatLobster7890
Agni
Level 127
God Stats
8W - 5L
1,500 SR
Queue Stats
446W - 432L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FIREGHOST202
Kukulkan
12
2 / 3 / 2
7,446
745
6,193
7,579
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Kitsey
Ah Muzen Cab
13
2 / 5 / 1
7,882
788
6,514
11,124
4,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 5 / 3
7,425
743
4,896
11,715
12,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 4
9,372
937
9,589
12,690
6,196
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Keijar
Sun Wukong
13
4 / 2 / 8
8,200
820
10,353
12,862
12,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 10
8,518
852
8,012
5,711
2,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
13
13
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
L
Kukulkan
FIREGHOST202
Kukulkan
2
3
2
1
W
Sun Wukong
Keijar
Sun Wukong
4
2
8
4
L
Ah Muzen Cab
Kitsey
Ah Muzen Cab
2
5
1
0.5
L
1
5
3
0.5
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,603
Damage
27,954
30,418
Taken
31,263
19,879
Mitigated
21,248
2,854
Healing
9,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,589
4,682
0
6,226
12,690
6,196
746
3,160
9,329
0
36,082
L
Kukulkan
FIREGHOST202
Kukulkan
6,193
670
0
710
7,579
3,029
0
3,175
4,174
29,267
0
W
Sun Wukong
Keijar
Sun Wukong
10,353
1,990
0
2,547
12,862
12,680
443
2,265
10,088
0
21,923
L
Ah Muzen Cab
Kitsey
Ah Muzen Cab
6,514
3,252
0
1,217
11,124
4,657
0
2,159
8,671
0
24,651
L
4,896
2,038
0
927
11,715
12,193
0
2,474
8,467
0
14,575
W
8,012
667
0
250
5,711
2,372
434
823
4,841
35,472
711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,753
Gold Earned
26,090
115
Minions Killed
142
0
Camps Cleared
0
529,411
Distance Traveled
597,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,372
937
52
5
0
199,635
0
L
Kukulkan
7,446
745
65
7
0
176,036
0
W
Sun Wukong
8,200
820
25
3
0
206,784
0
L
Ah Muzen Cab
7,882
788
37
4
0
170,267
0
L
Osiris
7,425
743
13
1
0
183,108
0
W
Agni
8,518
852
65
7
0
191,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role