Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DetroitG69
Aphrodite
Level 121
God Stats
2W - 4L
1,219 SR
Queue Stats
172W - 176L
1,517 Elo+
Solo
Sol
Sol
LovelyJoey91138
Sol
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 53L
1,540 Elo+
Solo
Fafnir
Fafnir
Ole Nick
Fafnir
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
241W - 249L
1,455 Elo+
Solo
Hun Batz
Hun Batz
WickedDeath7
Hun Batz
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
456W - 498L
1,442 Elo+
Solo
Team Averages
Level 128
1,444 SR
1,491 Elo+

VS

Team Averages
Level 124
1,548 SR
1,467 Elo+
Hel
Hel
Amhranna
Hel
Level 119
God Stats
12W - 8L
1,786 SR
Queue Stats
1,498W - 1,537L
1,524 Elo+
Solo
Athena
Athena
Chap_DaDon
Athena
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
Kingbeast1001
Danzaburou
Level 149
God Stats
4W - 3L
1,514 SR
Queue Stats
377W - 383L
1,506 Elo+
Party 1
Ymir
Ymir
ManoCoquis
Ymir
Level 137
God Stats
6W - 9L
1,272 SR
Queue Stats
436W - 475L
1,373 Elo+
Solo
Arachne
Arachne
jerrysmash00001
Arachne
Level 132
God Stats
6W - 1L
1,666 SR
Queue Stats
142W - 136L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 4 / 2
6,586
941
5,523
8,325
7,616
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
DetroitG69
Aphrodite
7
0 / 4 / 0
5,322
760
1,956
4,254
2,789
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 3
6,558
937
8,737
7,185
3,727
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
Ole Nick
Fafnir
12
2 / 3 / 2
7,114
1,016
4,279
9,193
11,264
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
WickedDeath7
Hun Batz
9
0 / 1 / 2
5,615
802
5,481
3,184
1,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 13
7,144
1,021
4,361
8,266
8,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Athena
Chap_DaDon
Athena
12
1 / 2 / 12
7,589
1,084
4,796
10,371
9,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Kingbeast1001
Danzaburou
13
1 / 1 / 10
7,706
1,101
5,616
7,640
3,618
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

12
2 / 2 / 9
7,203
1,029
4,512
10,218
7,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
9 / 2 / 3
8,332
1,190
8,673
9,435
8,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
5
Kills
14
15
Deaths
9
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
2
0.75
W
1
2
13
3.75
W
Athena
Chap_DaDon
Athena
1
2
12
3.5
L
Aphrodite
DetroitG69
Aphrodite
0
4
0
0
W
Danzaburou
Kingbeast1001
Danzaburou
1
1
10
6
L
1
3
3
0.83
W
2
2
9
3.25
L
Fafnir
Ole Nick
Fafnir
2
3
2
1
L
Hun Batz
WickedDeath7
Hun Batz
0
1
2
1
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,976
Damage
27,958
32,141
Taken
45,930
27,147
Mitigated
37,110
4,640
Healing
24,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,523
587
137
332
8,325
7,616
18
2,121
6,015
0
11,959
W
4,361
789
6,702
3,724
8,266
8,730
169
2,184
6,082
10,661
264
W
Athena
Chap_DaDon
Athena
4,796
1,590
1,845
2,619
10,371
9,115
53
4,451
5,920
8,157
837
L
Aphrodite
DetroitG69
Aphrodite
1,956
209
831
230
4,254
2,789
0
2,050
2,080
4,385
0
W
Danzaburou
Kingbeast1001
Danzaburou
5,616
2,363
1,645
1,500
7,640
3,618
3,360
2,269
5,371
0
21,267
L
8,737
2,490
10
1,122
7,185
3,727
72
4,043
3,093
21,107
0
W
4,512
1,092
1,285
2,242
10,218
7,326
192
2,450
7,768
10,440
703
L
Fafnir
Ole Nick
Fafnir
4,279
1,253
472
1,254
9,193
11,264
0
3,787
5,179
7,315
1,132
L
Hun Batz
WickedDeath7
Hun Batz
5,481
190
0
252
3,184
1,751
0
990
2,150
0
12,423
W
8,673
6,595
214
2,509
9,435
8,321
1,260
3,063
6,372
0
11,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,195
Gold Earned
37,974
79
Minions Killed
71
0
Camps Cleared
0
561,204
Distance Traveled
699,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,586
941
14
2
0
119,350
0
W
Hel
7,144
1,021
16
2
0
148,290
0
W
Athena
7,589
1,084
5
1
0
144,451
0
L
Aphrodite
5,322
760
3
0
0
84,599
0
W
Danzaburou
7,706
1,101
27
4
0
125,710
0
L
Sol
6,558
937
35
5
0
129,475
0
W
Ymir
7,203
1,029
13
2
0
128,726
0
L
Fafnir
7,114
1,016
8
1
0
135,440
0
L
Hun Batz
5,615
802
19
3
0
92,340
0
W
Arachne
8,332
1,190
10
1
0
152,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role