Player Matchup

Set
Set
MrSurtr
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,307 Elo+
Party 1
Fafnir
Fafnir
Spacedout2686
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,106 Elo+
Party 1
Aphrodite
Aphrodite
SplashyNobody
Aphrodite
Level 68
God Stats
0W - 2L
1,203 SR
Queue Stats
2W - 7L
1,106 Elo+
Party 1
Team Averages
Level 37
1,401 SR
1,173 Elo+

VS

Team Averages
Level 56
1,622 SR
1,522 Elo+
Fenrir
Fenrir
Griffbaby
Fenrir
Level 57
God Stats
3W - 0L
1,700 SR
Queue Stats
51W - 54L
1,426 Elo+
Party 2
Baba Yaga
Baba Yaga
TLK Z4C
Baba Yaga
Level 67
God Stats
4W - 5L
1,315 SR
Queue Stats
91W - 84L
1,531 Elo+
Party 2
Cerberus
Cerberus
swamppeople13
Cerberus
Level 45
God Stats
3W - 1L
1,852 SR
Queue Stats
14W - 6L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
13
4 / 3 / 1
9,268
662
12,585
16,877
7,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
0 / 3 / 3
8,579
613
6,161
13,211
17,291
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
SplashyNobody
Aphrodite
14
1 / 4 / 2
8,971
641
7,367
13,675
7,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Griffbaby
Fenrir
14
4 / 4 / 3
9,751
697
6,303
10,965
5,340
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
TLK Z4C
Baba Yaga
17
4 / 1 / 6
10,613
758
16,316
7,141
3,573
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
swamppeople13
Cerberus
16
2 / 0 / 8
9,949
711
10,879
18,423
20,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
10
10
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Griffbaby
Fenrir
4
4
3
1.38
L
Set
4
3
1
1.5
L
0
3
3
0.5
L
Aphrodite
SplashyNobody
Aphrodite
1
4
2
0.5
W
Baba Yaga
TLK Z4C
Baba Yaga
4
1
6
7
W
Cerberus
swamppeople13
Cerberus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,113
Damage
33,498
43,763
Taken
36,529
32,727
Mitigated
29,262
13,190
Healing
10,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Griffbaby
Fenrir
6,303
858
0
426
10,965
5,340
714
4,237
6,631
0
15,823
L
Set
12,585
6,529
0
2,276
16,877
7,903
0
9,159
7,702
0
35,971
L
6,161
2,112
0
617
13,211
17,291
13
8,280
4,923
11,200
837
L
Aphrodite
SplashyNobody
Aphrodite
7,367
936
5,680
4,617
13,675
7,533
15
8,997
4,650
41,671
1,767
W
Baba Yaga
TLK Z4C
Baba Yaga
16,316
1,253
0
1,396
7,141
3,573
1,295
2,483
4,576
61,432
733
W
Cerberus
swamppeople13
Cerberus
10,879
572
337
7,969
18,423
20,349
658
6,301
11,950
31,678
1,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,818
Gold Earned
30,313
126
Minions Killed
172
0
Camps Cleared
0
686,695
Distance Traveled
784,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,751
697
26
2
0
252,262
0
L
Set
9,268
662
34
2
0
242,314
0
L
Fafnir
8,579
613
14
1
0
223,455
0
L
Aphrodite
8,971
641
78
6
0
220,926
0
W
Baba Yaga
10,613
758
81
6
0
264,841
0
W
Cerberus
9,949
711
65
5
0
267,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role