Player Matchup

Neith
Neith
Aithus13
Neith
Level 125
God Stats
25W - 13L
1,686 SR
Queue Stats
191W - 216L
1,490 Elo+
Solo
Scylla
Scylla
DELTA_Jaggernaut
Scylla
Level 168
God Stats
4W - 4L
1,717 SR
Queue Stats
215W - 251L
1,582 Elo+
Party 2
Zeus
Zeus
SolarSuperCloak-
Zeus
Level 153
God Stats
42W - 39L
1,675 SR
Queue Stats
140W - 169L
1,552 Elo+
Party 2
Arachne
Arachne
UCEpapi1681
Arachne
Level 104
God Stats
42W - 33L
1,468 SR
Queue Stats
446W - 459L
1,526 Elo+
Solo
Nu Wa
Nu Wa
d1mawolfe
Nu Wa
Level 139
God Stats
321W - 338L
1,542 SR
Queue Stats
749W - 819L
1,549 Elo+
Solo
Team Averages
Level 138
1,618 SR
1,540 Elo+

VS

Team Averages
Level 135
1,554 SR
1,519 Elo+
Bacchus
Bacchus
FerrousPlague
Bacchus
Level 156
God Stats
0W - 2L
1,596 SR
Queue Stats
194W - 215L
1,466 Elo+
Party 1
Scylla
Scylla
HeedlessOne
Scylla
Level 155
God Stats
6W - 10L
1,418 SR
Queue Stats
408W - 425L
1,525 Elo+
Party 3
Ishtar
Ishtar
KiwiKnox
Ishtar
Level 83
God Stats
1W - 3L
1,716 SR
Queue Stats
100W - 115L
1,532 Elo+
Party 1
Nemesis
Nemesis
Toughcookie
Nemesis
Level 157
God Stats
1W - 3L
1,539 SR
Queue Stats
469W - 469L
1,540 Elo+
Party 3
Cthulhu
Cthulhu
WaynneYT
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aithus13
Neith
11
0 / 0 / 4
6,025
1,205
1,880
3,573
1,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 0 / 3
6,923
1,385
6,302
3,678
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 2
6,572
1,314
7,867
3,628
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
UCEpapi1681
Arachne
11
1 / 0 / 2
6,570
1,314
3,248
4,103
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
d1mawolfe
Nu Wa
11
0 / 0 / 6
6,244
1,249
4,719
2,711
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

389

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
0 / 2 / 0
5,517
1,103
1,769
3,944
2,497
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Scylla
11
0 / 0 / 0
5,977
1,195
824
1,748
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
KiwiKnox
Ishtar
11
0 / 2 / 0
5,844
1,169
1,653
5,658
2,292
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Toughcookie
Nemesis
11
0 / 0 / 0
5,838
1,168
5,781
6,181
2,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
WaynneYT
Cthulhu
10
0 / 2 / 0
5,828
1,166
5,872
8,046
7,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
6
Kills
0
0
Deaths
6
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
Aithus13
Neith
0
0
4
2
W
3
0
3
4.5
L
Bacchus
0
2
0
0
L
Scylla
0
0
0
0
L
Ishtar
KiwiKnox
Ishtar
0
2
0
0
W
2
0
2
3
L
Nemesis
Toughcookie
Nemesis
0
0
0
0
W
Arachne
UCEpapi1681
Arachne
1
0
2
2
L
Cthulhu
WaynneYT
Cthulhu
0
2
0
0
W
Nu Wa
d1mawolfe
Nu Wa
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,016
Damage
15,899
17,693
Taken
25,577
6,858
Mitigated
15,130
3,131
Healing
1,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aithus13
Neith
1,880
453
0
311
3,573
1,363
0
1,966
1,530
0
14,445
W
6,302
1,048
0
0
3,678
1,233
0
1,143
2,314
12,528
306
L
Bacchus
1,769
45
0
145
3,944
2,497
0
2,880
935
4,845
115
L
Scylla
824
32
0
0
1,748
665
0
911
749
20,987
0
L
Ishtar
KiwiKnox
Ishtar
1,653
933
0
0
5,658
2,292
0
4,740
774
0
7,856
W
7,867
693
0
0
3,628
1,093
0
1,665
1,925
16,949
506
L
Nemesis
Toughcookie
Nemesis
5,781
1,535
0
870
6,181
2,643
0
4,114
1,823
0
14,200
W
Arachne
UCEpapi1681
Arachne
3,248
1,622
0
2,442
4,103
2,149
0
1,377
2,597
0
10,243
L
Cthulhu
WaynneYT
Cthulhu
5,872
172
33
450
8,046
7,033
0
4,968
2,846
11,181
0
W
Nu Wa
d1mawolfe
Nu Wa
4,719
480
0
378
2,711
1,020
0
1,751
916
15,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,334
Gold Earned
29,004
119
Minions Killed
114
7
Camps Cleared
3
540,682
Distance Traveled
536,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,025
1,205
35
7
1
94,306
0
W
Scylla
6,923
1,385
19
4
0
96,040
0
L
Bacchus
5,517
1,103
7
1
0
65,745
0
L
Scylla
5,977
1,195
44
9
0
108,354
0
L
Ishtar
5,844
1,169
17
3
0
108,926
0
W
Zeus
6,572
1,314
30
6
3
110,946
0
L
Nemesis
5,838
1,168
21
4
2
130,992
0
W
Arachne
6,570
1,314
10
2
3
121,923
0
L
Cthulhu
5,828
1,166
25
5
1
122,883
0
W
Nu Wa
6,244
1,249
25
5
0
117,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role