Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FaNTA DE2 Lt
Sun Wukong
Level 128
God Stats
7W - 2L
1,718 SR
Queue Stats
114W - 105L
1,521 Elo+
Solo
Skadi
Skadi
QuiccKitten11
Skadi
Level 40
God Stats
5W - 2L
1,500 SR
Queue Stats
109W - 112L
1,454 Elo+
Party 2
Zeus
Zeus
QuickKitten3259
Zeus
Level 125
God Stats
9W - 2L
1,566 SR
Queue Stats
31W - 35L
1,342 Elo+
Party 2
Set
Set
VOXISAQT
Set
Level 86
God Stats
2W - 2L
1,329 SR
Queue Stats
321W - 338L
1,468 Elo+
Solo
Team Averages
Level 104
1,523 SR
1,457 Elo+

VS

Team Averages
Level 71
1,590 SR
1,563 Elo+
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DoctorMurks
Lancelot
Level 105
God Stats
18W - 12L
1,607 SR
Queue Stats
144W - 98L
1,615 Elo+
Solo
Sol
Sol
GLVSSgames
Sol
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,486 Elo+
Party 1
Charon
Charon
HeyyBert
Charon
Level 44
God Stats
3W - 3L
1,841 SR
Queue Stats
38W - 31L
1,519 Elo+
Party 1
Hachiman
Hachiman
Nitratebot
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 0 / 4
6,653
665
3,916
5,183
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sun Wukong
FaNTA DE2 Lt
Sun Wukong
11
2 / 1 / 0
6,749
675
5,266
7,203
4,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
6 / 2 / 1
6,229
623
5,208
5,463
1,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
5 / 1 / 1
6,446
645
7,576
4,441
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 5
6,002
600
1,864
6,485
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 1 / 1
4,553
455
2,287
5,123
4,280
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
DoctorMurks
Lancelot
10
4 / 1 / 0
5,726
573
6,228
7,983
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 5 / 0
5,122
512
417
6,800
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon
HeyyBert
Charon
8
0 / 2 / 0
4,507
451
2,380
7,927
3,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Nitratebot
Hachiman
7
0 / 6 / 0
4,309
431
1,575
7,403
2,329
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
15
Kills
4
4
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
4
3
L
Bacchus
 
Bacchus
0
1
1
0.5
L
Lancelot
DoctorMurks
Lancelot
4
1
0
4
W
Sun Wukong
FaNTA DE2 Lt
Sun Wukong
2
1
0
2
L
0
5
0
0
L
Charon
HeyyBert
Charon
0
2
0
0
L
Hachiman
Nitratebot
Hachiman
0
6
0
0
W
6
2
1
3.25
W
5
1
1
5.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,830
Damage
12,887
28,775
Taken
35,236
15,258
Mitigated
16,186
8,369
Healing
7,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,916
134
0
2,228
5,183
4,630
0
759
4,424
31,456
2,985
L
Bacchus
 
Bacchus
2,287
180
0
1,075
5,123
4,280
0
2,233
2,890
7,471
0
L
Lancelot
DoctorMurks
Lancelot
6,228
654
0
2,781
7,983
3,206
0
1,328
6,655
0
34,551
W
Sun Wukong
FaNTA DE2 Lt
Sun Wukong
5,266
898
0
2,415
7,203
4,259
0
1,787
4,926
0
52,790
L
417
278
0
256
6,800
2,521
0
5,226
1,574
25,293
228
L
Charon
HeyyBert
Charon
2,380
338
0
3,072
7,927
3,850
0
0
7,927
25,624
0
L
Hachiman
Nitratebot
Hachiman
1,575
1,325
0
687
7,403
2,329
0
1,979
5,424
0
16,763
W
5,208
1,987
0
652
5,463
1,715
1,239
444
5,019
0
39,202
W
7,576
1,178
0
900
4,441
1,510
0
1,142
3,299
41,344
0
W
1,864
517
0
2,174
6,485
3,144
0
340
6,106
0
35,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,079
Gold Earned
24,217
340
Minions Killed
176
0
Camps Cleared
0
987,329
Distance Traveled
1,008,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,653
665
56
6
0
200,029
0
L
Bacchus
4,553
455
4
0
0
220,097
0
L
Lancelot
5,726
573
57
6
0
243,104
0
W
Sun Wukong
6,749
675
90
9
0
189,368
0
L
Sol
5,122
512
53
5
0
159,278
0
L
Charon
4,507
451
37
4
0
199,932
0
L
Hachiman
4,309
431
25
3
0
185,710
0
W
Skadi
6,229
623
63
6
0
185,896
0
W
Zeus
6,446
645
71
7
0
185,220
0
W
Set
6,002
600
60
6
0
226,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role