Player Matchup

Odin
Odin
CallMeRwby
Odin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 123L
1,545 Elo+
Solo
Nemesis
Nemesis
Chqdou
Nemesis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,564 Elo+
Solo
Apollo
Apollo
Valcarycain
Apollo
Level 124
God Stats
5W - 4L
1,511 SR
Queue Stats
111W - 92L
1,576 Elo+
Solo
Anubis
Anubis
thewilky
Anubis
Level 121
God Stats
18W - 14L
1,628 SR
Queue Stats
102W - 79L
1,546 Elo+
Solo
Cerberus
Cerberus
xLegit Narwhalx
Cerberus
Level 152
God Stats
0W - 2L
1,294 SR
Queue Stats
66W - 66L
1,576 Elo+
Solo
Team Averages
Level 139
1,487 SR
1,561 Elo+

VS

Team Averages
Level 145
1,583 SR
1,439 Elo+
Chang'e
Chang'e
 
Chang'e
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Chaoludo
Shiva
Level 156
God Stats
1W - 0L
1,913 SR
Queue Stats
21W - 40L
1,418 Elo+
Party 1
Thanatos
Thanatos
UnderworldSsparK
Thanatos
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,355 Elo+
Party 1
Fafnir
Fafnir
ĜénéralTAO
Fafnir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 1
4,932
617
3,968
6,518
3,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
Chqdou
Nemesis
7
0 / 1 / 0
4,348
544
939
4,174
1,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Apollo
9
1 / 2 / 3
5,197
650
2,480
4,559
1,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
thewilky
Anubis
1
0 / 0 / 0
1,638
205
0
0
0
Cerberus
9
2 / 1 / 0
5,355
669
3,535
5,161
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 0 / 0
5,588
699
1,805
2,765
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Janus
 
Janus
8
0 / 2 / 1
4,211
526
2,804
3,305
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shiva
Chaoludo
Shiva
8
0 / 2 / 1
4,597
575
3,202
6,627
4,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 0 / 1
5,062
633
1,872
4,382
1,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 1
4,643
580
2,577
6,455
4,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
6
Kills
4
4
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
0
1
W
Janus
 
Janus
0
2
1
0.25
L
3
0
1
3.5
W
Shiva
Chaoludo
Shiva
0
2
1
0.25
L
Nemesis
Chqdou
Nemesis
0
1
0
0
W
3
0
1
3.5
L
Apollo
1
2
3
1.25
L
Anubis
thewilky
Anubis
0
0
0
0
L
Cerberus
2
1
0
2
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,922
Damage
12,260
20,412
Taken
23,534
9,380
Mitigated
12,447
6,477
Healing
7,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,805
166
120
1,182
2,765
913
0
0
2,726
35,988
2,098
W
Janus
 
Janus
2,804
336
0
242
3,305
932
0
137
3,054
26,958
0
L
3,968
1,494
0
2,472
6,518
3,752
0
1,262
4,980
0
16,346
W
Shiva
Chaoludo
Shiva
3,202
936
110
1,146
6,627
4,098
0
0
6,216
0
17,214
L
Nemesis
Chqdou
Nemesis
939
78
0
1,042
4,174
1,501
0
1,160
2,797
0
22,581
W
1,872
357
0
3,985
4,382
1,833
0
165
4,167
0
28,738
L
Apollo
2,480
1,439
0
1,629
4,559
1,314
0
1,184
3,075
0
36,940
L
Anubis
thewilky
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
3,535
267
0
1,334
5,161
2,813
0
2,257
2,710
32,080
0
W
2,577
1,173
0
952
6,455
4,671
0
2,639
3,270
21,046
1,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,470
Gold Earned
24,101
234
Minions Killed
253
0
Camps Cleared
0
596,784
Distance Traveled
939,049
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,588
699
87
11
0
197,361
0
W
Janus
4,211
526
50
6
0
190,872
0
L
Odin
4,932
617
28
4
0
170,328
0
W
Shiva
4,597
575
26
3
0
189,448
2
L
Nemesis
4,348
544
46
6
0
109,089
0
W
Thanatos
5,062
633
47
6
0
209,011
0
L
Apollo
5,197
650
60
8
0
158,514
0
L
Anubis
1,638
205
0
0
0
0
0
L
Cerberus
5,355
669
100
13
0
158,853
0
W
Fafnir
4,643
580
43
5
0
152,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role