Player Matchup

Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GLVSSgames
Danzaburou
Level 94
God Stats
22W - 15L
1,659 SR
Queue Stats
47W - 47L
1,474 Elo+
Party 1
Bastet
Bastet
HeyyBert
Bastet
Level 44
God Stats
8W - 1L
1,972 SR
Queue Stats
38W - 31L
1,507 Elo+
Party 1
Ymir
Ymir
Nitratebot
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
OGDirtyDrawers
Anubis
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 111L
1,513 Elo+
Solo
Team Averages
Level 74
1,626 SR
1,499 Elo+

VS

Team Averages
Level 82
1,524 SR
1,456 Elo+
Osiris
Osiris
ImOhSeii
Osiris
Level 55
God Stats
0W - 2L
1,318 SR
Queue Stats
24W - 15L
1,505 Elo+
Party 2
Thor
Thor
QuiccKitten11
Thor
Level 40
God Stats
2W - 8L
1,581 SR
Queue Stats
109W - 112L
1,464 Elo+
Party 3
Zeus
Zeus
QuickKitten3259
Zeus
Level 125
God Stats
9W - 2L
1,651 SR
Queue Stats
31W - 35L
1,353 Elo+
Party 3
Ix Chel
Ix Chel
VendettaAve-
Ix Chel
Level 126
God Stats
1W - 3L
1,404 SR
Queue Stats
35W - 29L
1,477 Elo+
Party 2
Cupid
Cupid
duver
Cupid
Level 66
God Stats
24W - 15L
1,666 SR
Queue Stats
87W - 76L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 0 / 0
4,236
847
668
1,672
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
GLVSSgames
Danzaburou
5
0 / 1 / 1
3,551
710
764
2,356
807
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
HeyyBert
Bastet
6
1 / 0 / 0
3,595
719
1,751
5,304
1,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 1
3,758
752
315
3,402
1,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 0 / 1
4,291
858
3,209
3,013
1,205
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ImOhSeii
Osiris
4
0 / 3 / 0
3,029
606
1,413
6,450
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

7
1 / 0 / 0
3,868
774
1,485
2,785
1,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
3,686
737
1,288
1,842
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ix Chel
VendettaAve-
Ix Chel
7
0 / 1 / 1
3,650
730
1,540
3,751
2,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
duver
Cupid
1
0 / 0 / 0
2,571
514
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
0
1
W
Danzaburou
GLVSSgames
Danzaburou
0
1
1
0.5
W
Bastet
HeyyBert
Bastet
1
0
0
1
L
Osiris
ImOhSeii
Osiris
0
3
0
0
W
0
0
1
0.5
W
2
0
1
2.5
L
1
0
0
1
L
0
0
0
0
L
Ix Chel
VendettaAve-
Ix Chel
0
1
1
0.5
L
Cupid
duver
Cupid
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,707
Damage
5,726
15,747
Taken
14,828
5,976
Mitigated
6,318
6,109
Healing
3,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
668
89
0
725
1,672
505
0
605
1,067
19,830
870
W
Danzaburou
GLVSSgames
Danzaburou
764
337
0
632
2,356
807
260
1,203
1,153
0
19,598
W
Bastet
HeyyBert
Bastet
1,751
703
0
2,142
5,304
1,761
0
744
4,560
0
18,533
L
Osiris
ImOhSeii
Osiris
1,413
509
0
1,348
6,450
2,733
0
3,254
3,156
0
9,199
W
315
28
0
790
3,402
1,698
0
276
3,126
7,965
0
W
3,209
222
0
1,820
3,013
1,205
0
0
3,013
25,026
1,154
L
1,485
558
0
0
2,785
1,045
0
262
2,523
0
18,066
L
1,288
71
0
250
1,842
436
0
206
1,594
18,103
0
L
Ix Chel
VendettaAve-
Ix Chel
1,540
272
100
1,336
3,751
2,104
0
315
3,436
17,722
0
L
Cupid
duver
Cupid
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,431
Gold Earned
16,804
166
Minions Killed
113
0
Camps Cleared
0
580,976
Distance Traveled
466,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,236
847
57
11
0
114,169
0
W
Danzaburou
3,551
710
32
6
0
103,328
0
W
Bastet
3,595
719
26
5
0
154,229
0
L
Osiris
3,029
606
17
3
0
108,947
0
W
Ymir
3,758
752
11
2
0
100,612
0
W
Anubis
4,291
858
40
8
0
108,638
0
L
Thor
3,868
774
34
7
0
130,784
0
L
Zeus
3,686
737
39
8
0
101,968
0
L
Ix Chel
3,650
730
23
5
0
106,241
0
L
Cupid
2,571
514
0
0
0
18,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role