Player Matchup

Yu Huang
Yu Huang
ASAPxHighroller
Yu Huang
Level 64
God Stats
2W - 3L
1,419 SR
Queue Stats
203W - 215L
1,480 Elo+
Party 2
Nemesis
Nemesis
FidelCashFlo420
Nemesis
Level 66
God Stats
3W - 4L
1,480 SR
Queue Stats
265W - 282L
1,453 Elo+
Party 2
Zhong Kui
Zhong Kui
KittyLicker508
Zhong Kui
Level 107
God Stats
10W - 7L
1,780 SR
Queue Stats
149W - 148L
1,518 Elo+
Party 2
Surtr
Surtr
Rustyzipper32
Surtr
Level 87
God Stats
14W - 3L
1,970 SR
Queue Stats
273W - 250L
1,540 Elo+
Solo
Bake Kujira
Bake Kujira
metriceagle54
Bake Kujira
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 52L
1,500 Elo+
Solo
Team Averages
Level 82
1,630 SR
1,498 Elo+

VS

Team Averages
Level 67
1,454 SR
1,501 Elo+
Lancelot
Lancelot
 
Lancelot
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
BlueeFlamee
King Arthur
Level 100
God Stats
5W - 2L
1,639 SR
Queue Stats
145W - 95L
1,597 Elo+
Party 3
Chernobog
Chernobog
DarkTurtle11596
Chernobog
Level 42
God Stats
6W - 5L
1,404 SR
Queue Stats
83W - 94L
1,382 Elo+
Party 1
Eset
Eset
ZyborgKcr
Eset
Level 88
God Stats
2W - 4L
1,314 SR
Queue Stats
88W - 60L
1,547 Elo+
Solo
Sobek
Sobek
navynot
Sobek
Level 25
God Stats
9W - 11L
1,414 SR
Queue Stats
39W - 38L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
12
0 / 3 / 0
6,392
533
2,816
7,493
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 2
7,007
584
3,577
8,902
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
KittyLicker508
Zhong Kui
9
2 / 3 / 0
5,700
475
9,170
9,773
7,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
1 / 6 / 0
6,276
523
7,335
13,615
9,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bake Kujira
metriceagle54
Bake Kujira
10
2 / 1 / 2
6,453
538
4,089
8,243
7,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
6 / 2 / 0
8,024
669
10,137
13,050
5,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
BlueeFlamee
King Arthur
10
2 / 1 / 0
5,886
491
3,110
9,212
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
DarkTurtle11596
Chernobog
10
2 / 3 / 3
6,500
542
7,295
8,781
3,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
14
3 / 0 / 1
7,964
664
6,064
4,549
1,726
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sobek
navynot
Sobek
10
0 / 1 / 4
6,450
538
4,859
10,978
9,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
7
Kills
13
13
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
2
0
3
L
Yu Huang
0
3
0
0
W
King Arthur
BlueeFlamee
King Arthur
2
1
0
2
W
Chernobog
DarkTurtle11596
Chernobog
2
3
3
1.17
L
2
0
2
3
L
Zhong Kui
KittyLicker508
Zhong Kui
2
3
0
0.67
L
1
6
0
0.17
W
Eset
3
0
1
3.5
L
Bake Kujira
metriceagle54
Bake Kujira
2
1
2
3
W
Sobek
navynot
Sobek
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,987
Damage
31,465
48,026
Taken
46,570
28,749
Mitigated
24,833
15,590
Healing
17,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
10,137
1,681
0
4,908
13,050
5,958
0
310
12,308
0
67,802
L
Yu Huang
2,816
223
0
1,028
7,493
1,724
0
5,894
1,599
43,271
940
W
King Arthur
BlueeFlamee
King Arthur
3,110
457
0
3,411
9,212
3,938
0
1,264
7,911
0
29,367
W
Chernobog
DarkTurtle11596
Chernobog
7,295
4,480
0
2,107
8,781
3,678
347
4,846
3,935
0
48,268
L
3,577
1,304
0
6,740
8,902
3,186
0
216
8,686
0
53,875
L
Zhong Kui
KittyLicker508
Zhong Kui
9,170
1,867
0
2,925
9,773
7,687
128
2,371
7,402
39,447
7,300
L
7,335
3,592
0
3,233
13,615
9,008
0
0
13,615
909
39,971
W
Eset
6,064
403
0
1,865
4,549
1,726
358
2,545
2,004
66,868
1,040
L
Bake Kujira
metriceagle54
Bake Kujira
4,089
1,864
0
1,664
8,243
7,144
105
1,841
6,402
19,043
0
W
Sobek
navynot
Sobek
4,859
639
0
4,858
10,978
9,533
324
6,737
4,241
19,224
2,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,828
Gold Earned
34,824
343
Minions Killed
399
0
Camps Cleared
0
1,232,328
Distance Traveled
1,230,504
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,024
669
120
10
0
244,589
0
L
Yu Huang
6,392
533
85
7
0
225,629
2
W
King Arthur
5,886
491
49
4
0
257,903
0
W
Chernobog
6,500
542
70
6
0
233,196
1
L
Nemesis
7,007
584
98
8
0
310,868
0
L
Zhong Kui
5,700
475
64
5
0
226,267
0
L
Surtr
6,276
523
69
6
0
211,988
0
W
Eset
7,964
664
127
11
0
256,774
0
L
Bake Kujira
6,453
538
27
2
0
257,576
2
W
Sobek
6,450
538
33
3
0
238,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role