Player Matchup

Fenrir
Fenrir
Bandolero-ATR
Fenrir
Level 63
God Stats
90W - 80L
1,553 SR
Queue Stats
372W - 385L
1,481 Elo+
Solo
Chaac
Chaac
FNX_Toddynho
Chaac
Level 30
God Stats
5W - 5L
1,483 SR
Queue Stats
22W - 36L
1,321 Elo+
Party 2
Danzaburou
Danzaburou
Hokagehancho
Danzaburou
Level 49
God Stats
102W - 95L
1,560 SR
Queue Stats
313W - 345L
1,416 Elo+
Solo
Cthulhu
Cthulhu
IllThrone820209
Cthulhu
Level 72
God Stats
329W - 281L
1,499 SR
Queue Stats
366W - 321L
1,439 Elo+
Solo
Chang'e
Chang'e
mathbmhw_
Chang'e
Level 41
God Stats
8W - 6L
1,668 SR
Queue Stats
29W - 50L
1,325 Elo+
Party 2
Team Averages
Level 51
1,553 SR
1,397 Elo+

VS

Team Averages
Level 65
1,466 SR
1,443 Elo+
Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Idk4anios
Anhur
Level 39
God Stats
2W - 4L
1,328 SR
Queue Stats
245W - 217L
1,433 Elo+
Party 1
Pele
Pele
Polvooron
Pele
Level 88
God Stats
12W - 4L
1,500 SR
Queue Stats
172W - 151L
1,430 Elo+
Party 1
Janus
Janus
PrestoOnMars
Janus
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
261W - 286L
1,344 Elo+
Solo
Ares
Ares
chubbub123
Ares
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
531W - 563L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
4,360
545
2,820
4,648
1,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 0 / 0
5,372
672
2,981
7,398
4,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Hokagehancho
Danzaburou
9
3 / 0 / 1
5,576
697
3,470
4,447
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
2 / 0 / 2
4,805
601
4,943
3,232
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
mathbmhw_
Chang'e
9
1 / 1 / 1
4,851
606
2,804
5,012
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 0 / 0
4,719
590
3,451
6,249
4,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Anhur
Idk4anios
Anhur
7
0 / 3 / 0
3,880
485
1,660
5,313
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
11
2 / 0 / 0
5,238
655
4,344
6,256
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

5
0 / 2 / 1
3,650
456
601
3,032
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,324
541
1,160
7,595
5,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
2
2
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
W
1
1
2
2
W
0
0
0
0
W
Danzaburou
Hokagehancho
Danzaburou
3
0
1
3.5
L
Anhur
Idk4anios
Anhur
0
3
0
0
W
2
0
2
3
L
Pele
2
0
0
2
L
0
2
1
0.25
L
0
2
0
0
W
Chang'e
mathbmhw_
Chang'e
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,018
Damage
11,216
24,737
Taken
28,445
10,734
Mitigated
13,988
10,627
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,451
684
0
2,676
6,249
4,209
0
429
5,820
0
29,530
W
2,820
652
0
2,416
4,648
1,577
0
408
4,240
0
17,539
W
2,981
547
0
3,356
7,398
4,627
0
0
6,913
0
37,277
W
Danzaburou
Hokagehancho
Danzaburou
3,470
1,049
0
2,048
4,447
1,434
0
542
3,905
0
30,997
L
Anhur
Idk4anios
Anhur
1,660
460
0
1,184
5,313
1,708
0
1,250
3,699
0
19,445
W
4,943
136
109
831
3,232
1,711
0
618
2,614
20,786
0
L
Pele
4,344
914
0
3,573
6,256
2,265
0
1,879
4,377
0
37,621
L
601
40
0
435
3,032
765
0
399
2,633
8,904
0
L
1,160
197
0
2,209
7,595
5,041
0
2,660
4,266
11,133
0
W
Chang'e
mathbmhw_
Chang'e
2,804
83
200
1,667
5,012
1,385
25
193
4,775
28,293
1,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,964
Gold Earned
21,811
250
Minions Killed
177
0
Camps Cleared
0
803,029
Distance Traveled
807,720
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,719
590
55
7
0
158,115
0
W
Fenrir
4,360
545
31
4
0
144,869
0
W
Chaac
5,372
672
76
10
0
166,015
0
W
Danzaburou
5,576
697
57
7
0
152,047
0
L
Anhur
3,880
485
36
5
0
157,933
0
W
Cthulhu
4,805
601
35
4
0
169,977
6
L
Pele
5,238
655
61
8
0
220,744
0
L
Janus
3,650
456
16
2
0
99,978
0
L
Ares
4,324
541
9
1
0
170,950
0
W
Chang'e
4,851
606
51
6
0
170,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role