Player Matchup

Hachiman
Hachiman
Kstew97
Hachiman
Level 119
God Stats
0W - 4L
1,290 SR
Queue Stats
67W - 167L
1,135 Elo+
Party 2
Bakasura
Bakasura
Mericachzrat
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,286 Elo+
Party 2
Chaac
Chaac
SGT Showalter
Chaac
Level 28
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 2
Aphrodite
Aphrodite
bxdysnxtch3r
Aphrodite
Level 128
God Stats
6W - 9L
1,485 SR
Queue Stats
21W - 24L
1,177 Elo+
Party 2
Ix Chel
Ix Chel
fusionwolf8
Ix Chel
Level 159
God Stats
7W - 22L
1,385 SR
Queue Stats
161W - 377L
1,351 Elo+
Party 2
Team Averages
Level 92
1,398 SR
1,245 Elo+

VS

Team Averages
Level 93
1,590 SR
1,465 Elo+
Poseidon
Poseidon
 
Poseidon
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
MxGLI_22
Rama
Level 69
God Stats
3W - 2L
1,841 SR
Queue Stats
295W - 293L
1,401 Elo+
Party 1
Arachne
Arachne
SBG-Koda
Arachne
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 58L
1,508 Elo+
Solo
Surtr
Surtr
Vemktavinho
Surtr
Level 46
God Stats
4W - 7L
1,275 SR
Queue Stats
127W - 143L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
whales_r_biig
Sylvanus
Level 71
God Stats
6W - 2L
1,835 SR
Queue Stats
113W - 131L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kstew97
Hachiman
10
3 / 0 / 0
5,749
575
5,112
7,433
2,718
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Mericachzrat
Bakasura
6
0 / 2 / 0
4,064
406
1,157
5,373
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 4 / 0
4,512
451
927
6,192
2,685
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
bxdysnxtch3r
Aphrodite
8
0 / 1 / 3
5,382
538
3,041
9,001
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
fusionwolf8
Ix Chel
10
0 / 1 / 0
4,935
494
5,323
5,660
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
0 / 0 / 2
6,280
628
3,679
5,733
1,984
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Rama
10
0 / 1 / 0
5,654
565
3,456
5,175
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
SBG-Koda
Arachne
11
4 / 0 / 0
6,038
604
2,962
9,111
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 0 / 0
6,524
652
4,905
6,540
4,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
whales_r_biig
Sylvanus
9
0 / 2 / 1
5,115
512
3,413
8,819
6,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
8
8
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
0
2
1
L
Hachiman
Kstew97
Hachiman
3
0
0
3
L
Bakasura
Mericachzrat
Bakasura
0
2
0
0
W
Rama
0
1
0
0
W
Arachne
SBG-Koda
Arachne
4
0
0
4
L
0
4
0
0
W
4
0
0
4
L
Aphrodite
bxdysnxtch3r
Aphrodite
0
1
3
1.5
L
Ix Chel
fusionwolf8
Ix Chel
0
1
0
0
W
Sylvanus
whales_r_biig
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,560
Damage
18,415
33,659
Taken
35,378
15,486
Mitigated
17,638
14,166
Healing
16,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,679
398
0
3,404
5,733
1,984
49
3,247
2,042
58,518
0
L
Hachiman
Kstew97
Hachiman
5,112
3,440
0
3,146
7,433
2,718
0
963
6,470
0
38,154
L
Bakasura
Mericachzrat
Bakasura
1,157
965
0
790
5,373
2,053
0
552
4,821
0
14,647
W
Rama
3,456
3,007
0
2,071
5,175
1,863
0
832
4,343
0
43,289
W
Arachne
SBG-Koda
Arachne
2,962
1,982
0
7,639
9,111
3,325
0
777
8,208
0
54,337
L
927
119
0
170
6,192
2,685
0
165
5,677
0
14,626
W
4,905
1,776
0
1,700
6,540
4,013
454
0
6,540
664
35,329
L
Aphrodite
bxdysnxtch3r
Aphrodite
3,041
525
2,790
5,334
9,001
5,873
0
2,689
6,312
22,060
1,873
L
Ix Chel
fusionwolf8
Ix Chel
5,323
590
50
1,886
5,660
2,157
0
3,009
2,651
32,812
153
W
Sylvanus
whales_r_biig
Sylvanus
3,413
1,727
365
1,554
8,819
6,453
27
2,645
6,004
16,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,642
Gold Earned
29,611
220
Minions Killed
335
0
Camps Cleared
0
935,589
Distance Traveled
1,016,070
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,280
628
95
10
0
207,176
4
L
Hachiman
5,749
575
60
6
0
169,541
0
L
Bakasura
4,064
406
39
4
0
225,448
0
W
Rama
5,654
565
73
7
0
199,797
1
W
Arachne
6,038
604
86
9
0
236,917
1
L
Chaac
4,512
451
28
3
0
168,632
0
W
Surtr
6,524
652
59
6
0
184,980
2
L
Aphrodite
5,382
538
27
3
0
179,548
5
L
Ix Chel
4,935
494
66
7
0
192,420
0
W
Sylvanus
5,115
512
22
2
0
187,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role