Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MarcusAgrippa
Morgan Le Fay
Level 158
God Stats
3W - 5L
1,601 SR
Queue Stats
85W - 97L
1,514 Elo+
Party 2
King Arthur
King Arthur
TheSoSoCoconut
King Arthur
Level 150
God Stats
4W - 6L
1,760 SR
Queue Stats
89W - 98L
1,511 Elo+
Party 2
Anhur
Anhur
VosMalum
Anhur
Level 209
God Stats
1W - 3L
1,622 SR
Queue Stats
191W - 166L
1,518 Elo+
Solo
Charon
Charon
daddyflapjak
Charon
Level 114
God Stats
7W - 6L
1,631 SR
Queue Stats
72W - 70L
1,604 Elo+
Solo
Team Averages
Level 149
1,623 SR
1,530 Elo+

VS

Team Averages
Level 136
1,444 SR
1,553 Elo+
Hachiman
Hachiman
GilgaPachino
Hachiman
Level 136
God Stats
23W - 14L
1,643 SR
Queue Stats
254W - 220L
1,571 Elo+
Party 1
Hera
Hera
Mrshangri_la
Hera
Level 69
God Stats
1W - 4L
1,173 SR
Queue Stats
70W - 72L
1,517 Elo+
Solo
Bellona
Bellona
SaintJahLaurent
Bellona
Level 157
God Stats
5W - 3L
1,331 SR
Queue Stats
77W - 54L
1,546 Elo+
Solo
Xing Tian
Xing Tian
Xodeias
Xing Tian
Level 158
God Stats
3W - 4L
1,487 SR
Queue Stats
343W - 308L
1,577 Elo+
Solo
Awilix
Awilix
monkeysnuts
Awilix
Level 162
God Stats
2W - 2L
1,585 SR
Queue Stats
303W - 252L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
3 / 2 / 0
5,920
592
2,971
7,695
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
MarcusAgrippa
Morgan Le Fay
11
0 / 3 / 2
5,689
569
4,799
6,382
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
TheSoSoCoconut
King Arthur
11
0 / 2 / 0
5,916
592
4,509
10,294
6,171
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Anhur
VosMalum
Anhur
10
0 / 4 / 0
5,362
536
3,239
7,727
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
8
0 / 2 / 2
4,633
463
3,154
6,835
4,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GilgaPachino
Hachiman
13
2 / 0 / 4
7,167
717
4,841
4,963
1,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 1
6,652
665
3,579
3,018
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 0 / 2
6,621
662
5,891
8,737
10,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Xodeias
Xing Tian
11
2 / 2 / 6
6,331
633
4,248
11,883
8,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
11
5 / 1 / 2
6,207
621
4,957
6,990
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
13
13
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
2
0
1.5
W
Hachiman
GilgaPachino
Hachiman
2
0
4
4
L
Morgan Le Fay
MarcusAgrippa
Morgan Le Fay
0
3
2
0.33
W
3
0
1
3.5
W
1
0
2
2
L
King Arthur
TheSoSoCoconut
King Arthur
0
2
0
0
L
Anhur
VosMalum
Anhur
0
4
0
0
W
Xing Tian
Xodeias
Xing Tian
2
2
6
2.5
L
Charon
0
2
2
0.5
W
Awilix
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,672
Damage
23,516
38,933
Taken
35,591
18,235
Mitigated
24,540
5,184
Healing
8,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,971
514
0
420
7,695
3,260
0
1,602
5,953
0
38,598
W
Hachiman
GilgaPachino
Hachiman
4,841
2,781
0
1,812
4,963
1,544
0
709
4,254
0
63,374
L
Morgan Le Fay
MarcusAgrippa
Morgan Le Fay
4,799
360
0
772
6,382
2,255
0
2,487
3,809
41,511
935
W
3,579
932
0
1,000
3,018
998
0
1,088
1,930
50,863
1,533
W
5,891
1,689
0
2,968
8,737
10,794
0
0
8,737
0
48,014
L
King Arthur
TheSoSoCoconut
King Arthur
4,509
1,118
0
1,750
10,294
6,171
0
0
9,552
0
49,407
L
Anhur
VosMalum
Anhur
3,239
1,846
0
1,548
7,727
2,472
0
919
6,808
0
37,858
W
Xing Tian
Xodeias
Xing Tian
4,248
684
0
1,624
11,883
8,295
0
4,054
7,829
20,359
0
L
Charon
3,154
1,102
0
694
6,835
4,077
0
2,601
4,148
15,636
0
W
Awilix
4,957
1,738
0
892
6,990
2,909
0
1,879
5,111
0
42,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,520
Gold Earned
32,978
306
Minions Killed
411
0
Camps Cleared
0
1,040,517
Distance Traveled
1,078,481
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,920
592
69
7
0
239,692
0
W
Hachiman
7,167
717
111
11
0
216,886
1
L
Morgan Le Fay
5,689
569
77
8
0
205,948
0
W
Hera
6,652
665
114
11
0
193,208
0
W
Bellona
6,621
662
104
10
0
190,163
0
L
King Arthur
5,916
592
76
8
0
227,492
1
L
Anhur
5,362
536
66
7
0
170,077
3
W
Xing Tian
6,331
633
25
3
0
216,979
2
L
Charon
4,633
463
18
2
0
197,308
5
W
Awilix
6,207
621
57
6
0
261,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role