Player Matchup

Merlin
Merlin
KevOSlice1282
Merlin
Level 88
God Stats
1W - 1L
1,223 SR
Queue Stats
11W - 20L
1,287 Elo+
Party 1
Chaac
Chaac
KosherKodaks
Chaac
Level 59
God Stats
87W - 77L
1,590 SR
Queue Stats
177W - 205L
1,429 Elo+
Solo
Hun Batz
Hun Batz
Slurpp45
Hun Batz
Level 12
God Stats
1W - 0L
1,730 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 53
1,514 SR
1,405 Elo+

VS

Team Averages
Level 94
1,483 SR
1,423 Elo+
Apollo
Apollo
Figwig01
Apollo
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
NebraskaNinja9
Gilgamesh
Level 89
God Stats
47W - 50L
1,502 SR
Queue Stats
212W - 251L
1,349 Elo+
Party 2
Ullr
Ullr
Paddewaa
Ullr
Level 98
God Stats
3W - 12L
1,447 SR
Queue Stats
41W - 49L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,618
693
6,672
5,431
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 0
7,626
693
7,399
5,887
3,509
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hun Batz
Slurpp45
Hun Batz
10
0 / 2 / 3
6,815
620
2,688
6,329
3,344
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Figwig01
Apollo
13
1 / 3 / 4
7,949
723
4,381
7,598
3,214
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
NebraskaNinja9
Gilgamesh
13
2 / 0 / 3
7,584
689
4,068
13,189
11,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ullr
8
2 / 0 / 2
6,692
608
3,040
4,402
1,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
3
Kills
5
5
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
Figwig01
Apollo
1
3
4
1
W
1
3
1
0.5
W
2
0
0
2
L
Gilgamesh
NebraskaNinja9
Gilgamesh
2
0
3
3.5
L
Ullr
2
0
2
3
W
Hun Batz
Slurpp45
Hun Batz
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,759
Damage
11,489
17,647
Taken
25,189
8,796
Mitigated
16,484
3,549
Healing
2,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Figwig01
Apollo
4,381
1,634
0
798
7,598
3,214
248
1,732
5,866
0
38,875
W
6,672
890
0
0
5,431
1,943
713
0
5,415
27,314
180
W
7,399
1,354
0
2,561
5,887
3,509
0
0
5,850
0
23,408
L
Gilgamesh
NebraskaNinja9
Gilgamesh
4,068
454
0
967
13,189
11,862
0
4,116
9,073
0
18,846
L
Ullr
3,040
994
0
880
4,402
1,408
35
685
3,717
0
12,520
W
Hun Batz
Slurpp45
Hun Batz
2,688
380
0
988
6,329
3,344
59
9
6,296
0
12,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,059
Gold Earned
22,225
107
Minions Killed
117
0
Camps Cleared
0
580,763
Distance Traveled
547,181
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,949
723
75
7
0
216,215
3
W
Merlin
7,618
693
58
5
0
167,877
0
W
Chaac
7,626
693
33
3
0
248,185
0
L
Gilgamesh
7,584
689
21
2
0
233,651
0
L
Ullr
6,692
608
21
2
0
97,315
0
W
Hun Batz
6,815
620
16
1
0
164,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role