Player Matchup

Hercules
Hercules
 
Hercules
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BionicSphinx
Zeus
Level 100
God Stats
2W - 3L
1,337 SR
Queue Stats
91W - 102L
1,456 Elo+
Party 1
Athena
Athena
GabrialSmith
Athena
Level 115
God Stats
3W - 4L
1,517 SR
Queue Stats
203W - 197L
1,457 Elo+
Party 1
Bellona
Bellona
Grandad1939
Bellona
Level 69
God Stats
4W - 0L
1,814 SR
Queue Stats
49W - 48L
1,551 Elo+
Solo
Chaac
Chaac
Lionhartt
Chaac
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 98L
1,509 Elo+
Party 1
Team Averages
Level 102
1,533 SR
1,494 Elo+

VS

Team Averages
Level 117
1,656 SR
1,490 Elo+
Thanatos
Thanatos
CyaaM8
Thanatos
Level 85
God Stats
3W - 4L
1,781 SR
Queue Stats
25W - 31L
1,353 Elo+
Solo
Heimdallr
Heimdallr
FIZZNPOP
Heimdallr
Level 146
God Stats
2W - 1L
1,733 SR
Queue Stats
170W - 170L
1,516 Elo+
Solo
Bellona
Bellona
Guti1497
Bellona
Level 141
God Stats
2W - 1L
1,883 SR
Queue Stats
29W - 37L
1,531 Elo+
Solo
Cerberus
Cerberus
NanoGigante94
Cerberus
Level 86
God Stats
41W - 29L
1,619 SR
Queue Stats
202W - 189L
1,495 Elo+
Solo
Nu Wa
Nu Wa
trift63
Nu Wa
Level 126
God Stats
0W - 1L
1,264 SR
Queue Stats
20W - 19L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 1 / 6
5,975
543
6,355
10,027
7,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
1 / 0 / 1
6,805
619
1,463
3,355
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
12
5 / 1 / 6
6,694
609
5,730
8,918
5,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Grandad1939
Bellona
12
5 / 1 / 1
7,389
672
9,267
10,294
7,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Lionhartt
Chaac
10
3 / 2 / 4
5,477
498
8,688
10,915
7,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CyaaM8
Thanatos
8
2 / 2 / 0
5,315
483
3,568
8,093
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
FIZZNPOP
Heimdallr
10
0 / 4 / 3
5,324
484
6,204
8,722
3,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Guti1497
Bellona
10
0 / 3 / 1
5,719
520
4,922
11,625
10,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
NanoGigante94
Cerberus
9
1 / 4 / 2
5,658
514
5,684
13,728
10,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
trift63
Nu Wa
11
1 / 2 / 0
6,057
551
3,166
4,450
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
15
Kills
4
5
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
6
4
W
1
0
1
1.5
L
Thanatos
CyaaM8
Thanatos
2
2
0
1
L
Heimdallr
FIZZNPOP
Heimdallr
0
4
3
0.38
W
Athena
5
1
6
8
W
Bellona
Grandad1939
Bellona
5
1
1
5.5
L
Bellona
Guti1497
Bellona
0
3
1
0.17
W
Chaac
Lionhartt
Chaac
3
2
4
2.5
L
Cerberus
NanoGigante94
Cerberus
1
4
2
0.5
L
Nu Wa
trift63
Nu Wa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,503
Damage
23,544
43,509
Taken
46,618
29,515
Mitigated
29,441
16,883
Healing
14,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,355
2,500
0
4,450
10,027
7,904
0
2,782
7,245
0
18,745
W
1,463
326
0
898
3,355
1,108
0
768
2,587
50,646
764
L
Thanatos
CyaaM8
Thanatos
3,568
777
0
4,289
8,093
3,191
0
1,880
5,959
0
24,662
L
Heimdallr
FIZZNPOP
Heimdallr
6,204
3,537
0
1,624
8,722
3,800
0
1,373
7,349
0
40,637
W
Athena
5,730
2,153
0
4,473
8,918
5,277
0
902
8,016
46,525
0
W
Bellona
Grandad1939
Bellona
9,267
3,293
0
4,008
10,294
7,896
0
1,128
9,166
0
54,687
L
Bellona
Guti1497
Bellona
4,922
1,929
0
3,075
11,625
10,737
0
1,272
9,688
0
38,356
W
Chaac
Lionhartt
Chaac
8,688
2,069
0
3,054
10,915
7,330
0
2,775
8,140
0
41,413
L
Cerberus
NanoGigante94
Cerberus
5,684
932
101
5,185
13,728
10,199
0
938
12,742
20,790
852
L
Nu Wa
trift63
Nu Wa
3,166
343
0
558
4,450
1,514
0
1,492
2,804
44,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,340
Gold Earned
28,073
371
Minions Killed
258
0
Camps Cleared
0
1,160,749
Distance Traveled
1,049,681
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,975
543
32
3
0
241,774
0
W
Zeus
6,805
619
115
10
0
195,714
0
L
Thanatos
5,315
483
42
4
0
231,088
0
L
Heimdallr
5,324
484
52
5
0
190,440
0
W
Athena
6,694
609
70
6
0
293,958
0
W
Bellona
7,389
672
107
10
0
208,461
0
L
Bellona
5,719
520
63
6
0
205,053
0
W
Chaac
5,477
498
47
4
0
220,842
1
L
Cerberus
5,658
514
21
2
0
208,621
5
L
Nu Wa
6,057
551
80
7
0
214,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role