Player Matchup

Geb
Geb
Gold II
 
Geb
Gold II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Platinum V
E115EIKO
Nut
Platinum V
Level 157
God Stats
0W - 2L
1,636 SR
Queue Stats
38W - 36L
1,729 MMR
Party 1
Pele
Pele
Platinum IV
Mrpepinillo09
Pele
Platinum IV
Level 149
God Stats
1W - 1L
1,815 SR
Queue Stats
41W - 37L
1,838 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum III
QueueSlay
Sun Wukong
Platinum III
Level 142
God Stats
5W - 9L
1,505 SR
Queue Stats
306W - 296L
1,768 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
oZwCf98-
Zhong Kui
Gold III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,735 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,591 SR
1,714 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,617 SR
1,714 MMR
Charybdis
Charybdis
Platinum V
 
Charybdis
Platinum V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum II
DeepThrowt
Thanatos
Platinum II
Level 146
God Stats
10W - 6L
1,720 SR
Queue Stats
377W - 343L
1,851 MMR
Solo
Scylla
Scylla
Platinum III
DigiMinki
Scylla
Platinum III
Level 225
God Stats
13W - 21L
1,441 SR
Queue Stats
305W - 301L
1,788 MMR
Solo
Artio
Artio
Gold II
ItsProbablyPiper
Artio
Gold II
Level 135
God Stats
1W - 1L
1,621 SR
Queue Stats
51W - 54L
1,654 MMR
Solo
Osiris
Osiris
Platinum III
ijmoody14
Osiris
Platinum III
Level 125
God Stats
12W - 7L
1,804 SR
Queue Stats
206W - 198L
1,777 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
1 / 3 / 1
4,658
582
3,865
10,140
4,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 1
4,332
542
4,027
5,863
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
2 / 2 / 1
5,116
640
3,386
7,287
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
QueueSlay
Sun Wukong
12
2 / 0 / 0
6,366
796
4,955
7,865
3,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Zhong Kui
oZwCf98-
Zhong Kui
9
0 / 2 / 1
5,001
625
2,736
4,802
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CthulhuSusanoThor

VS

Bans
ThothAthenaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 0 / 5
4,920
615
7,259
4,722
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
DeepThrowt
Thanatos
9
5 / 1 / 3
5,399
675
4,747
7,203
2,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
DigiMinki
Scylla
10
1 / 1 / 2
5,599
700
3,117
2,567
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 4
5,001
625
3,698
7,665
5,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
ijmoody14
Osiris
9
0 / 2 / 0
4,852
607
4,238
8,287
4,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
8
8
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
1
0.5
W
Charybdis
 
Charybdis
1
0
5
3.5
W
Thanatos
DeepThrowt
Thanatos
5
1
3
6.5
W
Scylla
DigiMinki
Scylla
1
1
2
2
L
0
1
1
0.5
W
1
1
4
3
L
2
2
1
1.25
L
Sun Wukong
QueueSlay
Sun Wukong
2
0
0
2
W
Osiris
ijmoody14
Osiris
0
2
0
0
L
Zhong Kui
oZwCf98-
Zhong Kui
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,969
Damage
23,059
35,957
Taken
30,444
15,136
Mitigated
15,539
14,966
Healing
18,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,865
928
856
2,843
10,140
4,124
0
2,320
7,820
9,819
0
W
Charybdis
 
Charybdis
7,259
4,384
0
3,102
4,722
1,706
0
1,417
3,305
0
36,648
W
Thanatos
DeepThrowt
Thanatos
4,747
1,576
0
6,528
7,203
2,599
0
1,476
5,727
0
29,336
W
Scylla
DigiMinki
Scylla
3,117
715
0
250
2,567
825
0
1,336
1,231
42,714
779
L
4,027
2,359
0
2,241
5,863
1,862
0
701
5,162
0
28,939
W
3,698
538
675
3,402
7,665
5,569
0
2,358
5,307
16,800
2,233
L
3,386
1,029
0
3,520
7,287
2,137
0
1,655
5,544
0
31,108
L
Sun Wukong
QueueSlay
Sun Wukong
4,955
1,400
0
3,736
7,865
3,923
0
0
7,259
0
52,065
W
Osiris
ijmoody14
Osiris
4,238
1,442
0
4,160
8,287
4,840
0
0
8,287
0
32,549
L
Zhong Kui
oZwCf98-
Zhong Kui
2,736
528
0
1,770
4,802
3,090
0
1,526
3,059
27,222
1,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,473
Gold Earned
25,771
283
Minions Killed
287
0
Camps Cleared
0
829,311
Distance Traveled
863,342
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,658
582
10
1
0
179,860
4
W
Charybdis
4,920
615
63
8
0
164,422
0
W
Thanatos
5,399
675
57
7
0
192,278
0
W
Scylla
5,599
700
79
10
0
160,973
0
L
Nut
4,332
542
63
8
0
157,746
0
W
Artio
5,001
625
21
3
0
191,772
2
L
Pele
5,116
640
58
7
0
193,715
0
L
Sun Wukong
6,366
796
96
12
0
171,375
2
W
Osiris
4,852
607
67
8
0
153,897
0
L
Zhong Kui
5,001
625
56
7
0
126,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role