Player Matchup

Raijin
Raijin
Rëed
Raijin
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 81L
1,545 Elo+
Party 2
Hercules
Hercules
Samichu001
Hercules
Level 159
God Stats
1W - 0L
1,713 SR
Queue Stats
12W - 13L
1,315 Elo+
Party 2
Cerberus
Cerberus
ShayKray33
Cerberus
Level 118
God Stats
1W - 1L
1,270 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Persephone
Persephone
Shun75
Persephone
Level 89
God Stats
1W - 0L
1,855 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Medusa
Medusa
Sugar320
Medusa
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 13L
1,296 Elo+
Party 2
Team Averages
Level 135
1,568 SR
1,431 Elo+

VS

Team Averages
Level 68
1,407 SR
1,439 Elo+
Hercules
Hercules
CucOndulatBalena
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,679 Elo+
Solo
Nut
Nut
SonnyListon
Nut
Level 147
God Stats
3W - 3L
1,533 SR
Queue Stats
16W - 15L
1,500 Elo+
Solo
Janus
Janus
blacksolid99
Janus
Level 125
God Stats
0W - 2L
1,172 SR
Queue Stats
12W - 24L
1,351 Elo+
Party 1
Mercury
Mercury
l-Dremz-l
Mercury
Level 25
God Stats
2W - 4L
1,320 SR
Queue Stats
31W - 51L
1,373 Elo+
Party 1
Sol
Sol
niveacremee
Sol
Level 21
God Stats
2W - 3L
1,511 SR
Queue Stats
17W - 34L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Rëed
Raijin
16
5 / 2 / 7
9,213
921
9,604
7,404
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Samichu001
Hercules
16
8 / 0 / 4
9,122
912
8,053
7,373
8,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
ShayKray33
Cerberus
14
0 / 2 / 13
8,309
831
6,593
12,953
11,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
Shun75
Persephone
15
2 / 1 / 13
9,027
903
8,846
6,276
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Sugar320
Medusa
16
6 / 0 / 7
8,972
897
5,757
4,727
1,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,628
763
8,007
7,854
4,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 6 / 1
7,280
728
3,140
10,237
3,824
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
1 / 4 / 1
7,828
783
5,608
5,751
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
l-Dremz-l
Mercury
15
1 / 4 / 2
7,728
773
4,851
10,404
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 0
6,857
686
4,130
10,523
3,541
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
21
Kills
5
5
Deaths
21
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Raijin
Rëed
Raijin
5
2
7
4.25
W
Hercules
Samichu001
Hercules
8
0
4
10
W
Cerberus
ShayKray33
Cerberus
0
2
13
3.25
W
Persephone
Shun75
Persephone
2
1
13
8.5
L
1
6
1
0.25
W
Medusa
Sugar320
Medusa
6
0
7
9.5
L
1
4
1
0.38
L
Mercury
l-Dremz-l
Mercury
1
4
2
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,853
Damage
25,736
38,733
Taken
44,769
26,837
Mitigated
17,755
8,194
Healing
4,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,007
3,311
0
1,794
7,854
4,713
0
3,200
4,375
0
15,017
W
Raijin
Rëed
Raijin
9,604
1,379
0
1,181
7,404
3,350
186
1,936
5,376
27,121
168
W
Hercules
Samichu001
Hercules
8,053
1,828
0
2,559
7,373
8,207
300
1,822
5,451
0
18,812
W
Cerberus
ShayKray33
Cerberus
6,593
231
0
3,556
12,953
11,122
0
2,724
9,991
16,354
0
W
Persephone
Shun75
Persephone
8,846
55
0
898
6,276
2,237
373
1,294
4,936
28,579
536
L
3,140
1,841
0
841
10,237
3,824
398
4,492
5,418
0
13,365
W
Medusa
Sugar320
Medusa
5,757
2,103
0
0
4,727
1,921
2,132
1,120
3,525
0
23,230
L
5,608
352
0
0
5,751
1,850
0
2,983
2,557
23,607
220
L
Mercury
l-Dremz-l
Mercury
4,851
1,469
0
797
10,404
3,827
0
6,926
3,194
0
19,711
L
4,130
1,089
0
657
10,523
3,541
277
6,406
3,783
15,702
878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,643
Gold Earned
37,321
213
Minions Killed
164
0
Camps Cleared
0
1,078,076
Distance Traveled
868,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,628
763
24
2
0
140,239
0
W
Raijin
9,213
921
58
6
0
199,485
0
W
Hercules
9,122
912
36
4
0
226,538
0
W
Cerberus
8,309
831
21
2
0
223,157
0
W
Persephone
9,027
903
57
6
0
213,129
0
L
Nut
7,280
728
19
2
0
177,707
0
W
Medusa
8,972
897
41
4
0
215,767
0
L
Janus
7,828
783
62
6
0
173,896
0
L
Mercury
7,728
773
32
3
0
208,703
0
L
Sol
6,857
686
27
3
0
167,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role