Player Matchup

Ganesha
Ganesha
Bronze IV
All Pro AJ
Ganesha
Bronze IV
Level 108
God Stats
0W - 4L
1,545 SR
Queue Stats
1W - 7L
1,340 MMR
Solo
Vulcan
Vulcan
Silver III
SupaWinston
Vulcan
Silver III
Level 133
God Stats
0W - 1L
1,357 SR
Queue Stats
316W - 350L
935 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold IV
oh Tentacion
Ah Muzen Cab
Gold IV
Level 129
God Stats
3W - 3L
1,809 SR
Queue Stats
292W - 321L
1,439 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,571 SR
1,238 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,516 SR
1,301 MMR
Zeus
Zeus
Silver II
 
Zeus
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Silver II
Herstia
Nemesis
Silver II
Level 119
God Stats
6W - 5L
1,488 SR
Queue Stats
230W - 242L
1,012 MMR
Party 2
Artemis
Artemis
Platinum IV
Ramuthra000
Artemis
Platinum IV
Level 174
God Stats
13W - 17L
1,561 SR
Queue Stats
306W - 368L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
All Pro AJ
Ganesha
13
1 / 4 / 2
7,949
611
3,306
12,197
9,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
11
0 / 5 / 3
7,637
587
5,636
11,370
4,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
oh Tentacion
Ah Muzen Cab
14
2 / 3 / 0
8,672
667
5,342
13,346
5,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesNe ZhaKuzenboThothKukulkan

VS

Bans
HorusAresAgniCthulhuMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 0 / 3
10,656
820
11,728
5,704
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Herstia
Nemesis
15
3 / 3 / 6
9,593
738
5,412
9,597
5,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Ramuthra000
Artemis
16
4 / 0 / 6
10,366
797
16,020
8,260
3,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
12
12
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
0
3
6.5
L
Ganesha
All Pro AJ
Ganesha
1
4
2
0.5
W
Nemesis
Herstia
Nemesis
3
3
6
2
W
Artemis
Ramuthra000
Artemis
4
0
6
7
L
Vulcan
0
5
3
0.3
L
Ah Muzen Cab
oh Tentacion
Ah Muzen Cab
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,284
Damage
33,160
36,913
Taken
23,561
19,515
Mitigated
10,908
2,309
Healing
5,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,728
564
0
1,527
5,704
2,078
767
2,261
3,198
56,268
0
L
Ganesha
All Pro AJ
Ganesha
3,306
97
0
1,460
12,197
9,832
0
4,328
7,817
12,136
1,342
W
Nemesis
Herstia
Nemesis
5,412
1,808
0
1,940
9,597
5,563
593
1,492
7,812
0
29,335
W
Artemis
Ramuthra000
Artemis
16,020
1,990
0
2,008
8,260
3,267
875
4,309
3,364
0
56,764
L
Vulcan
5,636
2,812
0
0
11,370
4,114
0
3,399
7,894
13,655
365
L
Ah Muzen Cab
oh Tentacion
Ah Muzen Cab
5,342
1,092
0
849
13,346
5,569
0
4,055
9,203
0
41,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,258
Gold Earned
30,615
110
Minions Killed
227
0
Camps Cleared
0
692,034
Distance Traveled
788,108
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,656
820
90
7
0
252,186
0
L
Ganesha
7,949
611
2
0
0
201,559
0
W
Nemesis
9,593
738
43
3
0
275,820
4
W
Artemis
10,366
797
94
7
0
260,102
2
L
Vulcan
7,637
587
23
2
0
213,669
0
L
Ah Muzen Cab
8,672
667
85
7
0
276,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role