Player Matchup

Hercules
Hercules
JustDontLike_em
Hercules
Level 166
God Stats
9W - 15L
1,366 SR
Queue Stats
385W - 370L
1,489 Elo+
Solo
Bacchus
Bacchus
MegaMald
Bacchus
Level 127
God Stats
3W - 3L
1,669 SR
Queue Stats
65W - 60L
1,595 Elo+
Solo
Danzaburou
Danzaburou
Psyim0n
Danzaburou
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Chaac
Chaac
anfevera
Chaac
Level 122
God Stats
1W - 2L
1,506 SR
Queue Stats
104W - 104L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
changomarango1
Morgan Le Fay
Level 159
God Stats
2W - 3L
1,603 SR
Queue Stats
168W - 155L
1,536 Elo+
Solo
Team Averages
Level 133
1,529 SR
1,526 Elo+

VS

Team Averages
Level 147
1,594 SR
1,548 Elo+
Yemoja
Yemoja
EHWALL
Yemoja
Level 147
God Stats
5W - 5L
1,511 SR
Queue Stats
102W - 117L
1,505 Elo+
Solo
Bellona
Bellona
JoshMD24
Bellona
Level 133
God Stats
22W - 14L
1,598 SR
Queue Stats
84W - 65L
1,531 Elo+
Solo
Skadi
Skadi
OmegaIronSpidey
Skadi
Level 157
God Stats
8W - 1L
1,767 SR
Queue Stats
301W - 280L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Raystone123
Morgan Le Fay
Level 156
God Stats
2W - 0L
1,673 SR
Queue Stats
70W - 58L
1,612 Elo+
Solo
Awilix
Awilix
wolfito000
Awilix
Level 143
God Stats
7W - 8L
1,422 SR
Queue Stats
267W - 231L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
0 / 1 / 0
3,790
758
1,669
5,031
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
MegaMald
Bacchus
6
1 / 1 / 0
3,655
731
2,195
4,742
3,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Psyim0n
Danzaburou
5
0 / 2 / 0
3,025
605
2,482
2,741
822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
anfevera
Chaac
7
0 / 1 / 0
3,652
730
702
4,556
1,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
changomarango1
Morgan Le Fay
1
0 / 0 / 0
2,514
503
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EHWALL
Yemoja
6
0 / 0 / 3
3,761
752
1,264
2,854
1,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
JoshMD24
Bellona
8
1 / 0 / 0
4,285
857
2,390
2,790
1,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 1 / 2
3,506
701
2,274
3,473
1,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Raystone123
Morgan Le Fay
7
1 / 0 / 0
4,219
844
2,711
2,512
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
wolfito000
Awilix
7
2 / 0 / 1
3,895
779
1,175
3,548
1,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
5
5
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
EHWALL
Yemoja
0
0
3
1.5
W
Bellona
JoshMD24
Bellona
1
0
0
1
L
Hercules
0
1
0
0
L
Bacchus
MegaMald
Bacchus
1
1
0
1
W
1
1
2
2
L
Danzaburou
Psyim0n
Danzaburou
0
2
0
0
W
Morgan Le Fay
Raystone123
Morgan Le Fay
1
0
0
1
L
Chaac
anfevera
Chaac
0
1
0
0
L
Morgan Le Fay
changomarango1
Morgan Le Fay
0
0
0
0
W
Awilix
wolfito000
Awilix
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,048
Damage
9,814
17,070
Taken
15,177
8,005
Mitigated
5,862
5,897
Healing
7,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
EHWALL
Yemoja
1,264
385
768
1,115
2,854
1,044
0
466
2,388
8,926
0
W
Bellona
JoshMD24
Bellona
2,390
708
0
1,654
2,790
1,942
0
0
2,790
0
26,248
L
Hercules
1,669
907
0
1,995
5,031
1,862
0
2,711
2,320
0
22,862
L
Bacchus
MegaMald
Bacchus
2,195
386
0
1,858
4,742
3,553
0
1,013
3,729
11,955
0
W
2,274
719
0
646
3,473
1,072
0
1,582
1,891
0
19,704
L
Danzaburou
Psyim0n
Danzaburou
2,482
1,174
0
454
2,741
822
0
251
2,490
0
12,871
W
Morgan Le Fay
Raystone123
Morgan Le Fay
2,711
316
0
974
2,512
776
0
0
2,512
23,128
0
L
Chaac
anfevera
Chaac
702
38
0
1,590
4,556
1,768
0
0
4,261
0
19,741
L
Morgan Le Fay
changomarango1
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
wolfito000
Awilix
1,175
388
0
2,162
3,548
1,028
0
147
3,401
0
17,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,636
Gold Earned
19,666
131
Minions Killed
167
0
Camps Cleared
0
437,805
Distance Traveled
563,534
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
3,761
752
18
4
0
94,343
0
W
Bellona
4,285
857
44
9
0
112,865
0
L
Hercules
3,790
758
50
10
0
132,292
0
L
Bacchus
3,655
731
12
2
0
103,533
0
W
Skadi
3,506
701
30
6
0
90,523
0
L
Danzaburou
3,025
605
27
5
0
82,989
0
W
Morgan Le Fay
4,219
844
44
9
0
120,264
0
L
Chaac
3,652
730
42
8
0
118,991
1
L
Morgan Le Fay
2,514
503
0
0
0
0
0
W
Awilix
3,895
779
31
6
0
145,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role