Player Matchup

Cthulhu
Cthulhu
Boifita
Cthulhu
Level 124
God Stats
1W - 1L
1,219 SR
Queue Stats
58W - 83L
1,438 Elo+
Party 2
Horus
Horus
Coube55
Horus
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 64L
1,396 Elo+
Party 2
Lancelot
Lancelot
GugaTKOZ
Lancelot
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 94L
1,437 Elo+
Party 2
Heimdallr
Heimdallr
SkyNatsuBRx
Heimdallr
Level 137
God Stats
3W - 6L
1,507 SR
Queue Stats
157W - 178L
1,450 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
joaopedropim
Morgan Le Fay
Level 137
God Stats
2W - 1L
1,491 SR
Queue Stats
9W - 11L
1,458 Elo+
Party 2
Team Averages
Level 119
1,443 SR
1,436 Elo+

VS

Team Averages
Level 124
1,484 SR
1,497 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
RobinHozuki
Hun Batz
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
157W - 163L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
hisoka66
Cthulhu
Level 97
God Stats
6W - 16L
1,418 SR
Queue Stats
53W - 64L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boifita
Cthulhu
6
0 / 1 / 0
3,404
681
1,660
2,853
1,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
Coube55
Horus
6
0 / 1 / 0
3,444
689
957
4,460
2,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
GugaTKOZ
Lancelot
6
0 / 0 / 1
3,593
719
1,592
4,300
1,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
SkyNatsuBRx
Heimdallr
6
0 / 0 / 0
3,179
636
2,531
2,788
886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morgan Le Fay
joaopedropim
Morgan Le Fay
8
3 / 0 / 0
4,486
897
1,751
2,494
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
1 / 0 / 0
3,786
757
1,887
4,801
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
 
Charybdis
6
1 / 0 / 0
3,515
703
1,903
3,641
829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
 
The Morrigan
7
0 / 3 / 0
3,406
681
1,450
3,405
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
RobinHozuki
Hun Batz
1
0 / 0 / 0
2,502
500
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
hisoka66
Cthulhu
5
0 / 0 / 1
3,550
710
2,000
3,355
1,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
2
2
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
0
0
1
L
Charybdis
 
Charybdis
1
0
0
1
L
The Morrigan
 
The Morrigan
0
3
0
0
W
Cthulhu
Boifita
Cthulhu
0
1
0
0
W
Horus
Coube55
Horus
0
1
0
0
W
Lancelot
GugaTKOZ
Lancelot
0
0
1
0.5
L
Hun Batz
RobinHozuki
Hun Batz
0
0
0
0
W
Heimdallr
SkyNatsuBRx
Heimdallr
0
0
0
0
L
Cthulhu
hisoka66
Cthulhu
0
0
1
0.5
W
Morgan Le Fay
joaopedropim
Morgan Le Fay
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,491
Damage
7,240
16,895
Taken
15,202
7,669
Mitigated
5,886
6,727
Healing
7,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,887
788
0
1,838
4,801
2,555
0
1,286
3,202
0
19,707
L
Charybdis
 
Charybdis
1,903
1,230
0
2,524
3,641
829
0
0
3,641
0
19,822
L
The Morrigan
 
The Morrigan
1,450
277
0
713
3,405
1,116
0
1,713
1,692
16,550
0
W
Cthulhu
Boifita
Cthulhu
1,660
513
0
1,108
2,853
1,498
0
0
2,853
13,507
387
W
Horus
Coube55
Horus
957
644
320
2,410
4,460
2,642
0
1,186
3,274
0
6,152
W
Lancelot
GugaTKOZ
Lancelot
1,592
315
0
750
4,300
1,714
0
341
3,959
0
24,411
L
Hun Batz
RobinHozuki
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
SkyNatsuBRx
Heimdallr
2,531
1,188
0
1,676
2,788
886
0
504
2,284
0
22,781
L
Cthulhu
hisoka66
Cthulhu
2,000
442
629
1,313
3,355
1,386
0
0
3,355
7,337
228
W
Morgan Le Fay
joaopedropim
Morgan Le Fay
1,751
346
0
463
2,494
929
15
1,402
1,092
21,914
1,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,106
Gold Earned
16,759
156
Minions Killed
107
0
Camps Cleared
0
553,144
Distance Traveled
414,303
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,786
757
31
6
0
109,288
0
L
Charybdis
3,515
703
45
9
0
101,541
0
L
The Morrigan
3,406
681
28
6
0
97,275
1
W
Cthulhu
3,404
681
24
5
0
101,738
0
W
Horus
3,444
689
5
1
0
112,650
0
W
Lancelot
3,593
719
47
9
0
121,416
0
L
Hun Batz
2,502
500
0
0
0
2,089
0
W
Heimdallr
3,179
636
39
8
0
101,602
0
L
Cthulhu
3,550
710
3
1
0
104,110
0
W
Morgan Le Fay
4,486
897
41
8
0
115,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role