Player Matchup

Morgan Le Fay
Morgan Le Fay
FoxyPloot
Morgan Le Fay
Level 140
God Stats
3W - 2L
1,620 SR
Queue Stats
27W - 18L
1,633 Elo+
Party 3
Sylvanus
Sylvanus
JustACrumbOfPeel
Sylvanus
Level 38
God Stats
5W - 9L
1,664 SR
Queue Stats
207W - 164L
1,635 Elo+
Solo
Loki
Loki
MadDemonMax
Loki
Level 148
God Stats
0W - 2L
1,702 SR
Queue Stats
39W - 34L
1,517 Elo+
Party 3
Cu Chulainn
Cu Chulainn
daric371
Cu Chulainn
Level 127
God Stats
1W - 2L
1,300 SR
Queue Stats
167W - 132L
1,591 Elo+
Solo
Cupid
Cupid
ice_wolf05
Cupid
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 42L
1,515 Elo+
Party 3
Team Averages
Level 122
1,557 SR
1,578 Elo+

VS

Team Averages
Level 128
1,573 SR
1,577 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
MrBrackmard
Surtr
Level 127
God Stats
7W - 0L
1,864 SR
Queue Stats
42W - 20L
1,705 Elo+
Party 2
Chang'e
Chang'e
ZiziNplay
Chang'e
Level 131
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 17L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FoxyPloot
Morgan Le Fay
11
2 / 1 / 1
5,933
593
7,406
6,391
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 3
5,366
537
4,083
8,822
6,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 1 / 1
5,371
537
2,267
7,353
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
daric371
Cu Chulainn
8
1 / 3 / 0
5,267
527
6,118
10,547
4,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Cupid
11
0 / 1 / 1
5,600
560
4,843
5,654
1,793
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 1 / 3
6,108
611
6,899
8,910
3,417
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
 
Charybdis
12
2 / 1 / 0
6,093
609
5,072
7,328
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
 
Geb
10
1 / 0 / 3
5,917
592
4,226
9,177
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
2 / 1 / 1
6,131
613
5,540
9,180
5,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
ZiziNplay
Chang'e
10
1 / 2 / 2
5,709
571
2,544
6,437
2,246
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
5
Kills
8
8
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
3
3.5
W
Charybdis
 
Charybdis
2
1
0
2
W
Geb
 
Geb
1
0
3
2.5
L
Morgan Le Fay
FoxyPloot
Morgan Le Fay
2
1
1
2.5
L
0
2
3
0.75
L
2
1
1
2.5
W
2
1
1
2.5
W
Chang'e
ZiziNplay
Chang'e
1
2
2
1
L
Cu Chulainn
daric371
Cu Chulainn
1
3
0
0.33
L
Cupid
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,717
Damage
24,281
38,767
Taken
41,032
17,352
Mitigated
20,458
16,009
Healing
15,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,899
1,906
0
3,830
8,910
3,417
0
1,577
7,261
0
46,646
W
Charybdis
 
Charybdis
5,072
3,107
0
4,070
7,328
2,622
0
1,284
6,044
0
52,873
W
Geb
 
Geb
4,226
784
0
2,893
9,177
6,634
0
3,103
5,966
24,241
1,274
L
Morgan Le Fay
FoxyPloot
Morgan Le Fay
7,406
431
0
1,979
6,391
2,617
0
2,424
3,774
38,547
1,611
L
4,083
1,375
1,278
3,789
8,822
6,206
0
2,015
6,728
17,832
0
L
2,267
716
0
3,186
7,353
2,467
0
613
6,584
0
33,748
W
5,540
2,061
0
3,005
9,180
5,539
8
99
9,081
1,405
40,180
W
Chang'e
ZiziNplay
Chang'e
2,544
111
440
1,549
6,437
2,246
0
4,271
1,660
29,131
0
L
Cu Chulainn
daric371
Cu Chulainn
6,118
1,131
0
2,993
10,547
4,269
0
1,188
8,924
0
34,933
L
Cupid
4,843
3,353
374
2,410
5,654
1,793
0
580
5,074
0
47,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,537
Gold Earned
29,958
323
Minions Killed
333
0
Camps Cleared
0
951,382
Distance Traveled
1,027,570
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,108
611
72
7
0
234,064
0
W
Charybdis
6,093
609
94
9
0
181,101
2
W
Geb
5,917
592
41
4
0
212,663
0
L
Morgan Le Fay
5,933
593
81
8
0
208,820
0
L
Sylvanus
5,366
537
13
1
0
193,224
1
L
Loki
5,371
537
65
7
0
228,029
0
W
Surtr
6,131
613
62
6
0
201,030
0
W
Chang'e
5,709
571
64
6
0
198,712
0
L
Cu Chulainn
5,267
527
70
7
0
149,677
0
L
Cupid
5,600
560
94
9
0
171,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role