Player Matchup

Scylla
Scylla
Platinum V
Sanxez
Scylla
Platinum V
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
142W - 81L
1,586 MMR
Party 2
Cthulhu
Cthulhu
Platinum V
aki2fiesta4
Cthulhu
Platinum V
Level 154
God Stats
2W - 2L
1,583 SR
Queue Stats
142W - 81L
1,586 MMR
Party 2
Neith
Neith
Platinum V
andihernan14
Neith
Platinum V
Level 127
God Stats
12W - 4L
1,646 SR
Queue Stats
142W - 81L
1,586 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,576 SR
1,586 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 163
1,432 SR
1,261 MMR
Ares
Ares
Bronze III
Derek3rd
Ares
Bronze III
Level 141
God Stats
0W - 1L
1,263 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
blackcrow93
Baron Samedi
Gold IV
Level 189
God Stats
3W - 2L
1,620 SR
Queue Stats
71W - 74L
1,141 MMR
Party 1
Anhur
Anhur
Gold IV
kiba116
Anhur
Gold IV
Level 158
God Stats
1W - 3L
1,414 SR
Queue Stats
71W - 74L
1,141 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Sanxez
Scylla
14
3 / 2 / 11
9,278
843
9,024
7,281
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
aki2fiesta4
Cthulhu
15
6 / 0 / 10
9,616
874
16,585
13,664
11,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 1 / 8
10,075
916
14,762
12,637
5,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
ThothAchillesKuzenboAtlasCharon

VS

Bans
Hou YiHorusBaba YagaGuan YuIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 7 / 3
6,995
636
8,759
17,591
17,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
blackcrow93
Baron Samedi
12
1 / 4 / 1
7,703
700
6,117
12,528
6,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
kiba116
Anhur
12
2 / 5 / 1
7,816
711
5,529
13,725
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
16
Kills
3
3
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
0
7
3
0.21
W
Scylla
Sanxez
Scylla
3
2
11
4.25
W
Cthulhu
aki2fiesta4
Cthulhu
6
0
10
11
W
7
1
8
11
L
Baron Samedi
blackcrow93
Baron Samedi
1
4
1
0.38
L
Anhur
kiba116
Anhur
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,371
Damage
20,405
33,582
Taken
43,844
20,182
Mitigated
29,080
10,842
Healing
8,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,759
76
0
1,532
17,591
17,204
0
7,600
9,004
11,966
805
W
Scylla
Sanxez
Scylla
9,024
643
0
1,184
7,281
2,819
362
3,554
3,521
39,545
671
W
Cthulhu
aki2fiesta4
Cthulhu
16,585
652
981
4,029
13,664
11,915
0
4,153
9,344
25,758
3,375
W
14,762
5,137
0
4,648
12,637
5,448
1,391
5,978
6,295
0
54,254
L
Baron Samedi
blackcrow93
Baron Samedi
6,117
203
1,893
2,753
12,528
6,462
0
6,700
5,187
28,911
0
L
Anhur
kiba116
Anhur
5,529
2,405
0
2,272
13,725
5,414
0
7,003
6,109
0
27,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,969
Gold Earned
22,514
163
Minions Killed
112
0
Camps Cleared
0
689,429
Distance Traveled
582,508
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,995
636
9
1
0
183,007
0
W
Scylla
9,278
843
57
5
0
207,659
0
W
Cthulhu
9,616
874
36
3
0
263,616
0
W
Neith
10,075
916
70
6
0
218,154
2
L
Baron Samedi
7,703
700
59
5
0
201,207
0
L
Anhur
7,816
711
44
4
0
198,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role