Player Matchup

Nut
Nut
CCGZOID
Nut
Level 28
God Stats
1W - 2L
1,793 SR
Queue Stats
82W - 83L
1,360 Elo+
Party 1
Olorun
Olorun
DBZALLDAY_96
Olorun
Level 74
God Stats
381W - 389L
1,532 SR
Queue Stats
381W - 389L
1,509 Elo+
Solo
Bacchus
Bacchus
MrHappyMan55
Bacchus
Level 78
God Stats
1W - 1L
1,787 SR
Queue Stats
20W - 22L
1,560 Elo+
Party 1
Cliodhna
Cliodhna
No_Vaseline04
Cliodhna
Level 66
God Stats
3W - 1L
1,801 SR
Queue Stats
5W - 2L
1,731 Elo+
Solo
Bellona
Bellona
jumbo_mullet8
Bellona
Level 121
God Stats
5W - 7L
1,353 SR
Queue Stats
77W - 68L
1,529 Elo+
Solo
Team Averages
Level 73
1,653 SR
1,538 Elo+

VS

Team Averages
Level 94
1,614 SR
1,484 Elo+
Anubis
Anubis
AD903
Anubis
Level 89
God Stats
197W - 192L
1,538 SR
Queue Stats
316W - 331L
1,460 Elo+
Solo
Ymir
Ymir
AMGKitz
Ymir
Level 89
God Stats
2W - 0L
1,710 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Potato113
Amaterasu
Level 69
God Stats
4W - 2L
1,666 SR
Queue Stats
36W - 43L
1,503 Elo+
Solo
Heimdallr
Heimdallr
deadpool9329
Heimdallr
Level 109
God Stats
12W - 7L
1,645 SR
Queue Stats
335W - 292L
1,548 Elo+
Solo
Ra
Ra
rollingsmke
Ra
Level 115
God Stats
18W - 13L
1,510 SR
Queue Stats
810W - 805L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
12
0 / 2 / 1
6,781
452
7,389
10,602
3,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Olorun
14
1 / 3 / 1
7,874
525
6,769
13,441
5,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
MrHappyMan55
Bacchus
10
1 / 3 / 1
6,845
456
6,921
11,372
11,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
No_Vaseline04
Cliodhna
11
3 / 2 / 1
6,949
463
7,400
11,476
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
13
0 / 4 / 0
7,704
514
7,261
16,248
16,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AD903
Anubis
15
5 / 1 / 8
8,540
569
12,166
7,390
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
AMGKitz
Ymir
13
3 / 1 / 4
7,738
516
5,487
14,825
12,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
Potato113
Amaterasu
15
2 / 1 / 3
8,804
587
9,195
16,353
12,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
deadpool9329
Heimdallr
13
2 / 1 / 5
7,084
472
9,252
10,030
4,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 2
8,673
578
8,819
10,180
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
14
14
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
AD903
Anubis
5
1
8
9
W
Ymir
AMGKitz
Ymir
3
1
4
5
L
Nut
0
2
1
0.25
L
Olorun
1
3
1
0.5
L
Bacchus
MrHappyMan55
Bacchus
1
3
1
0.5
L
Cliodhna
No_Vaseline04
Cliodhna
3
2
1
1.75
W
Amaterasu
Potato113
Amaterasu
2
1
3
3.5
W
Heimdallr
deadpool9329
Heimdallr
2
1
5
4.5
L
Bellona
0
4
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,740
Damage
44,919
63,139
Taken
58,778
42,089
Mitigated
38,858
19,917
Healing
24,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AD903
Anubis
12,166
283
32
1,382
7,390
3,787
449
1,591
5,755
59,149
520
W
Ymir
AMGKitz
Ymir
5,487
462
0
5,733
14,825
12,653
180
3,644
11,181
34,967
0
L
Nut
7,389
3,088
0
833
10,602
3,899
0
3,649
6,681
0
49,630
L
Olorun
6,769
3,258
94
7,073
13,441
5,840
843
8,679
4,008
64,537
1,617
L
Bacchus
MrHappyMan55
Bacchus
6,921
364
0
3,675
11,372
11,815
75
4,948
6,226
20,622
1,208
L
Cliodhna
No_Vaseline04
Cliodhna
7,400
510
0
3,585
11,476
3,659
0
3,033
8,007
0
47,788
W
Amaterasu
Potato113
Amaterasu
9,195
4,258
0
10,209
16,353
12,858
0
0
15,323
0
71,235
W
Heimdallr
deadpool9329
Heimdallr
9,252
4,153
0
2,793
10,030
4,870
578
3,251
6,779
0
59,651
L
Bellona
7,261
2,602
0
4,657
16,248
16,876
0
4,214
10,587
0
57,684
W
8,819
704
324
3,871
10,180
4,690
240
4,464
5,716
72,817
1,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,153
Gold Earned
40,839
385
Minions Killed
462
0
Camps Cleared
0
1,515,302
Distance Traveled
1,496,008
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,540
569
105
7
0
319,506
0
W
Ymir
7,738
516
44
3
0
277,505
0
L
Nut
6,781
452
81
5
0
346,709
0
L
Olorun
7,874
525
113
8
0
247,992
6
L
Bacchus
6,845
456
13
1
0
309,970
0
L
Cliodhna
6,949
463
64
4
0
348,422
0
W
Amaterasu
8,804
587
123
8
0
300,357
5
W
Heimdallr
7,084
472
73
5
0
265,699
0
L
Bellona
7,704
514
114
8
0
262,209
0
W
Ra
8,673
578
117
8
0
332,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role