Player Matchup

Kali
Kali
 
Kali
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
EKKHA
Charybdis
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 124L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
FrЄakЄy
Nu Wa
Level 75
God Stats
3W - 2L
1,648 SR
Queue Stats
10W - 8L
1,523 Elo+
Party 3
Bellona
Bellona
LopitoEnPc
Bellona
Level 86
God Stats
0W - 1L
1,209 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
xXJRSlayerXx
Sylvanus
Level 117
God Stats
6W - 3L
2,018 SR
Queue Stats
31W - 27L
1,473 Elo+
Party 1
Team Averages
Level 115
1,575 SR
1,495 Elo+

VS

Team Averages
Level 100
1,429 SR
1,505 Elo+
Bellona
Bellona
Jam1e04
Bellona
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 95L
1,556 Elo+
Party 2
Izanami
Izanami
KWNDYY
Izanami
Level 86
God Stats
5W - 5L
1,371 SR
Queue Stats
107W - 96L
1,505 Elo+
Party 2
Chang'e
Chang'e
M_RedK
Chang'e
Level 56
God Stats
1W - 4L
1,149 SR
Queue Stats
157W - 143L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
Sininio81
Gilgamesh
Level 155
God Stats
21W - 18L
1,623 SR
Queue Stats
205W - 209L
1,486 Elo+
Solo
Bacchus
Bacchus
retuia
Bacchus
Level 100
God Stats
4W - 3L
1,500 SR
Queue Stats
120W - 106L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
0 / 2 / 2
5,825
448
5,808
13,791
6,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
EKKHA
Charybdis
12
1 / 2 / 0
7,102
546
6,980
9,491
3,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
FrЄakЄy
Nu Wa
11
1 / 3 / 3
6,324
486
5,857
7,323
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bellona
LopitoEnPc
Bellona
10
2 / 3 / 1
6,420
494
6,725
13,007
12,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
xXJRSlayerXx
Sylvanus
8
0 / 4 / 2
5,208
401
3,682
9,360
5,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jam1e04
Bellona
13
1 / 0 / 3
8,151
627
10,443
11,747
10,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
KWNDYY
Izanami
14
4 / 1 / 3
8,094
623
8,637
9,148
3,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
M_RedK
Chang'e
13
3 / 1 / 2
7,403
569
6,827
8,092
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Sininio81
Gilgamesh
12
3 / 2 / 2
7,112
547
3,042
9,998
4,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
retuia
Bacchus
11
3 / 1 / 5
7,207
554
7,527
12,538
10,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
4
Kills
14
14
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
2
2
0.5
L
Charybdis
EKKHA
Charybdis
1
2
0
0.5
L
Nu Wa
FrЄakЄy
Nu Wa
1
3
3
0.83
W
Bellona
Jam1e04
Bellona
1
0
3
2.5
W
Izanami
KWNDYY
Izanami
4
1
3
5.5
L
Bellona
LopitoEnPc
Bellona
2
3
1
0.83
W
Chang'e
M_RedK
Chang'e
3
1
2
4
W
Gilgamesh
Sininio81
Gilgamesh
3
2
2
2
W
Bacchus
retuia
Bacchus
3
1
5
5.5
L
Sylvanus
xXJRSlayerXx
Sylvanus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,052
Damage
36,476
52,972
Taken
51,523
30,536
Mitigated
32,643
12,329
Healing
19,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,808
2,207
0
5,078
13,791
6,045
0
3,149
10,642
0
48,429
L
Charybdis
EKKHA
Charybdis
6,980
3,766
0
1,517
9,491
3,531
0
1,149
8,342
0
57,572
L
Nu Wa
FrЄakЄy
Nu Wa
5,857
562
0
669
7,323
2,705
0
5,161
2,162
38,756
0
W
Bellona
Jam1e04
Bellona
10,443
4,107
0
7,834
11,747
10,148
59
496
11,133
0
66,266
W
Izanami
KWNDYY
Izanami
8,637
5,573
0
2,893
9,148
3,503
0
2,008
7,020
0
71,120
L
Bellona
LopitoEnPc
Bellona
6,725
2,748
0
2,879
13,007
12,976
0
2,284
10,723
0
36,368
W
Chang'e
M_RedK
Chang'e
6,827
673
1,535
3,388
8,092
3,126
0
2,153
5,771
51,000
2,822
W
Gilgamesh
Sininio81
Gilgamesh
3,042
673
0
1,077
9,998
4,969
0
784
9,092
0
58,592
W
Bacchus
retuia
Bacchus
7,527
1,308
0
3,132
12,538
10,897
113
3,371
8,882
23,670
0
L
Sylvanus
xXJRSlayerXx
Sylvanus
3,682
1,201
462
1,724
9,360
5,279
0
2,515
6,845
12,903
4,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,879
Gold Earned
37,967
350
Minions Killed
441
0
Camps Cleared
0
1,252,677
Distance Traveled
1,331,636
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,825
448
74
6
0
296,328
1
L
Charybdis
7,102
546
106
8
0
243,431
0
L
Nu Wa
6,324
486
88
7
0
238,874
4
W
Bellona
8,151
627
115
9
0
241,992
1
W
Izanami
8,094
623
120
9
0
247,526
2
L
Bellona
6,420
494
61
5
0
233,851
0
W
Chang'e
7,403
569
93
7
0
278,474
5
W
Gilgamesh
7,112
547
87
7
0
299,420
0
W
Bacchus
7,207
554
26
2
0
264,224
5
L
Sylvanus
5,208
401
21
2
0
240,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role