Player Matchup

Sun Wukong
Sun Wukong
Framps0
Sun Wukong
Level 109
God Stats
6W - 0L
1,667 SR
Queue Stats
93W - 93L
1,431 Elo+
Party 1
Skadi
Skadi
ImStillStanden
Skadi
Level 89
God Stats
1W - 1L
1,695 SR
Queue Stats
22W - 23L
1,431 Elo+
Solo
Chronos
Chronos
JungLTaSoeur
Chronos
Level 88
God Stats
2W - 3L
1,284 SR
Queue Stats
252W - 216L
1,455 Elo+
Solo
Anubis
Anubis
Vor1k
Anubis
Level 125
God Stats
1W - 2L
1,158 SR
Queue Stats
44W - 46L
1,448 Elo+
Solo
Rama
Rama
iPro SnakeBite
Rama
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 59L
1,456 Elo+
Party 1
Team Averages
Level 107
1,461 SR
1,444 Elo+

VS

Team Averages
Level 105
1,398 SR
1,569 Elo+
Skadi
Skadi
 
Skadi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AidenNobl3
Odin
Level 126
God Stats
0W - 1L
1,327 SR
Queue Stats
4W - 6L
1,705 Elo+
Party 2
Anhur
Anhur
MonsterCat159
Anhur
Level 96
God Stats
0W - 4L
1,165 SR
Queue Stats
517W - 549L
1,435 Elo+
Solo
Ne Zha
Ne Zha
baconrulesok
Ne Zha
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,705 Elo+
Party 2
Ao Kuang
Ao Kuang
fattamann
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Framps0
Sun Wukong
15
3 / 3 / 24
8,978
898
10,760
9,728
11,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
11 / 2 / 20
10,803
1,080
16,744
9,011
4,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
JungLTaSoeur
Chronos
12
7 / 2 / 12
8,859
886
10,460
7,623
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Vor1k
Anubis
17
12 / 3 / 17
10,253
1,025
14,687
8,561
5,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 4 / 25
9,175
918
9,949
9,059
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 8 / 4
8,266
827
9,607
14,383
5,158
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 4 / 7
8,039
804
7,484
13,124
14,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 8 / 2
8,027
803
5,055
13,738
4,864
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
15
5 / 7 / 3
9,145
915
9,259
13,629
8,383
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ao Kuang
fattamann
Ao Kuang
10
0 / 10 / 4
6,720
672
3,244
13,994
4,872
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
32
37
Kills
12
14
Deaths
37
98
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
8
4
0.5
L
2
4
7
1.38
W
Sun Wukong
Framps0
Sun Wukong
3
3
24
5
W
11
2
20
10.5
W
Chronos
JungLTaSoeur
Chronos
7
2
12
6.5
L
3
8
2
0.5
W
Anubis
Vor1k
Anubis
12
3
17
6.83
L
Ne Zha
5
7
3
0.93
L
Ao Kuang
fattamann
Ao Kuang
0
10
4
0.2
W
4
4
25
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,600
Damage
34,649
43,982
Taken
68,868
27,430
Mitigated
37,843
12,206
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,607
3,943
257
1,666
14,383
5,158
0
6,594
7,694
0
20,905
L
7,484
393
392
2,108
13,124
14,566
105
5,264
7,594
3,730
9,002
W
Sun Wukong
Framps0
Sun Wukong
10,760
1,985
0
2,835
9,728
11,688
298
1,339
8,389
0
19,343
W
16,744
7,201
397
732
9,011
4,193
1,454
1,508
7,503
0
30,801
W
Chronos
JungLTaSoeur
Chronos
10,460
3,018
38
1,480
7,623
2,816
350
554
7,069
15,521
480
L
5,055
2,752
674
1,146
13,738
4,864
0
4,045
9,484
0
10,077
W
Anubis
Vor1k
Anubis
14,687
359
2,495
2,819
8,561
5,017
376
1,241
7,320
25,175
0
L
Ne Zha
9,259
2,268
466
2,125
13,629
8,383
205
3,991
9,237
0
17,459
L
Ao Kuang
fattamann
Ao Kuang
3,244
921
328
933
13,994
4,872
0
4,912
8,855
8,782
884
W
9,949
8,655
0
1,410
9,059
3,716
1,584
725
8,334
0
17,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,068
Gold Earned
40,197
119
Minions Killed
66
0
Camps Cleared
0
815,593
Distance Traveled
794,167
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,266
827
19
2
0
138,266
0
L
Odin
8,039
804
9
1
0
200,877
0
W
Sun Wukong
8,978
898
25
3
0
190,595
0
W
Skadi
10,803
1,080
31
3
0
182,968
0
W
Chronos
8,859
886
14
1
0
124,114
0
L
Anhur
8,027
803
7
1
0
138,070
0
W
Anubis
10,253
1,025
24
2
0
171,783
0
L
Ne Zha
9,145
915
17
2
0
173,723
0
L
Ao Kuang
6,720
672
14
1
0
143,231
0
W
Rama
9,175
918
25
3
0
146,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role