Player Matchup

Zeus
Zeus
Anotherdumbguy
Zeus
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
256W - 245L
1,505 Elo+
Party 2
Cupid
Cupid
Borbeano
Cupid
Level 115
God Stats
0W - 5L
1,125 SR
Queue Stats
421W - 424L
1,517 Elo+
Party 2
Arachne
Arachne
Flamecaster09
Arachne
Level 83
God Stats
18W - 12L
1,781 SR
Queue Stats
440W - 429L
1,529 Elo+
Party 3
Sylvanus
Sylvanus
Flamemoose
Sylvanus
Level 83
God Stats
1W - 3L
1,504 SR
Queue Stats
372W - 346L
1,531 Elo+
Party 3
Chaac
Chaac
Redsmokecloud
Chaac
Level 145
God Stats
21W - 28L
1,353 SR
Queue Stats
76W - 78L
1,419 Elo+
Solo
Team Averages
Level 106
1,453 SR
1,500 Elo+

VS

Team Averages
Level 123
1,637 SR
1,476 Elo+
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
DPMapprentice
Charybdis
Level 102
God Stats
2W - 0L
1,727 SR
Queue Stats
5W - 7L
1,434 Elo+
Party 1
Guan Yu
Guan Yu
MAD011010
Guan Yu
Level 140
God Stats
109W - 82L
1,600 SR
Queue Stats
148W - 142L
1,514 Elo+
Solo
Achilles
Achilles
Masterpro02
Achilles
Level 135
God Stats
9W - 6L
1,859 SR
Queue Stats
152W - 170L
1,377 Elo+
Solo
Baron Samedi
Baron Samedi
VelcroRaptor
Baron Samedi
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,088
507
3,055
6,414
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Borbeano
Cupid
11
1 / 0 / 0
6,078
507
3,803
8,360
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
10
0 / 2 / 2
5,168
431
4,606
11,549
4,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Sylvanus
Flamemoose
Sylvanus
9
0 / 4 / 0
5,532
461
5,642
13,275
7,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 3 / 1
5,806
484
3,461
10,563
3,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 0 / 6
6,492
541
8,133
5,175
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
DPMapprentice
Charybdis
11
0 / 0 / 2
5,968
497
5,063
5,536
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
MAD011010
Guan Yu
13
4 / 0 / 1
8,246
687
5,804
7,306
4,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Masterpro02
Achilles
12
4 / 2 / 3
6,671
556
7,945
10,673
5,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
VelcroRaptor
Baron Samedi
10
3 / 0 / 3
6,511
543
6,010
7,598
4,958
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
12
12
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
6
4
L
1
3
0
0.33
L
Cupid
Borbeano
Cupid
1
0
0
1
W
Charybdis
DPMapprentice
Charybdis
0
0
2
1
L
Arachne
0
2
2
0.5
L
Sylvanus
Flamemoose
Sylvanus
0
4
0
0
W
Guan Yu
MAD011010
Guan Yu
4
0
1
4.5
W
Achilles
Masterpro02
Achilles
4
2
3
2.75
L
0
3
1
0.17
W
Baron Samedi
VelcroRaptor
Baron Samedi
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,567
Damage
32,955
50,161
Taken
36,288
19,732
Mitigated
17,669
16,301
Healing
14,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,133
637
0
1,861
5,175
1,761
0
2,101
3,074
40,096
0
L
3,055
245
0
750
6,414
1,606
0
2,591
3,341
42,285
332
L
Cupid
Borbeano
Cupid
3,803
2,114
54
3,491
8,360
2,920
276
2,848
5,392
0
46,183
W
Charybdis
DPMapprentice
Charybdis
5,063
2,708
0
810
5,536
1,840
0
1,655
3,881
0
46,480
L
Arachne
4,606
3,458
0
3,586
11,549
4,188
0
3,056
8,201
0
28,941
L
Sylvanus
Flamemoose
Sylvanus
5,642
2,034
1,745
3,013
13,275
7,274
0
4,402
8,641
24,187
2,198
W
Guan Yu
MAD011010
Guan Yu
5,804
512
135
3,284
7,306
4,061
0
546
6,760
0
65,564
W
Achilles
Masterpro02
Achilles
7,945
2,849
0
1,916
10,673
5,049
0
1,237
9,436
0
49,761
L
3,461
602
0
3,662
10,563
3,744
0
80
10,443
0
47,976
W
Baron Samedi
VelcroRaptor
Baron Samedi
6,010
581
1,486
4,576
7,598
4,958
0
2,939
4,659
18,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,672
Gold Earned
33,888
311
Minions Killed
372
0
Camps Cleared
0
1,109,793
Distance Traveled
1,217,218
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,492
541
84
7
0
246,099
1
L
Zeus
6,088
507
81
7
0
207,397
0
L
Cupid
6,078
507
76
6
0
226,979
0
W
Charybdis
5,968
497
85
7
0
218,180
4
L
Arachne
5,168
431
37
3
0
256,032
0
L
Sylvanus
5,532
461
43
4
0
205,655
2
W
Guan Yu
8,246
687
103
9
0
252,817
8
W
Achilles
6,671
556
80
7
0
264,958
0
L
Chaac
5,806
484
74
6
0
213,730
0
W
Baron Samedi
6,511
543
20
2
0
235,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role