Player Matchup

Nike
Nike
 
Nike
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
EzMac211
Anhur
Level 103
God Stats
14W - 17L
1,517 SR
Queue Stats
131W - 136L
1,559 Elo+
Party 2
Ne Zha
Ne Zha
Metaler2008
Ne Zha
Level 142
God Stats
2W - 1L
1,770 SR
Queue Stats
201W - 191L
1,529 Elo+
Solo
Arachne
Arachne
Pelus5088
Arachne
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 50L
1,494 Elo+
Party 2
Ganesha
Ganesha
poopoftheshark
Ganesha
Level 54
God Stats
17W - 23L
1,439 SR
Queue Stats
136W - 144L
1,463 Elo+
Solo
Team Averages
Level 116
1,545 SR
1,509 Elo+

VS

Team Averages
Level 105
1,530 SR
1,505 Elo+
Bellona
Bellona
LTDeathChair
Bellona
Level 108
God Stats
8W - 9L
1,337 SR
Queue Stats
225W - 264L
1,485 Elo+
Party 1
Bacchus
Bacchus
LieoftheDie
Bacchus
Level 64
God Stats
28W - 30L
1,592 SR
Queue Stats
154W - 237L
1,534 Elo+
Solo
Serqet
Serqet
RyuSinji
Serqet
Level 153
God Stats
1W - 4L
1,509 SR
Queue Stats
303W - 336L
1,526 Elo+
Party 1
Anubis
Anubis
UrMothrHungHrslf
Anubis
Level 53
God Stats
30W - 27L
1,648 SR
Queue Stats
263W - 266L
1,498 Elo+
Solo
Zeus
Zeus
Xenos__13
Zeus
Level 149
God Stats
2W - 3L
1,561 SR
Queue Stats
121W - 139L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
1 / 0 / 0
8,571
612
4,793
8,104
7,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
EzMac211
Anhur
13
3 / 2 / 2
7,838
560
5,548
10,223
4,510
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
14
5 / 3 / 3
8,703
622
7,454
8,851
3,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Pelus5088
Arachne
15
5 / 4 / 3
8,452
604
8,379
15,901
6,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
0 / 3 / 3
6,955
497
3,203
12,959
10,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LTDeathChair
Bellona
12
0 / 1 / 1
7,341
524
3,120
8,857
7,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
LieoftheDie
Bacchus
12
2 / 0 / 3
8,181
584
5,651
7,257
7,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
RyuSinji
Serqet
14
3 / 3 / 1
7,688
549
6,505
13,155
5,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 6 / 1
8,411
601
11,955
12,645
6,681
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Zeus
12
2 / 5 / 2
7,212
515
10,229
8,695
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
14
Kills
12
12
Deaths
15
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
0
1
W
Anhur
EzMac211
Anhur
3
2
2
2
L
Bellona
LTDeathChair
Bellona
0
1
1
0.5
L
Bacchus
LieoftheDie
Bacchus
2
0
3
3.5
W
Ne Zha
5
3
3
2.17
W
Arachne
Pelus5088
Arachne
5
4
3
1.63
L
Serqet
RyuSinji
Serqet
3
3
1
1.17
L
5
6
1
0.92
L
Zeus
2
5
2
0.6
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,377
Damage
37,460
56,038
Taken
50,609
32,047
Mitigated
29,516
11,839
Healing
17,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,793
401
0
1,746
8,104
7,197
0
759
6,834
0
66,311
W
Anhur
EzMac211
Anhur
5,548
3,162
0
1,896
10,223
4,510
200
7,137
2,576
0
56,996
L
Bellona
LTDeathChair
Bellona
3,120
684
0
4,287
8,857
7,664
0
0
8,331
0
42,056
L
Bacchus
LieoftheDie
Bacchus
5,651
680
0
1,441
7,257
7,392
0
1,600
5,565
22,170
3,891
W
Ne Zha
7,454
1,683
0
1,286
8,851
3,293
0
5,007
3,495
0
58,864
W
Arachne
Pelus5088
Arachne
8,379
7,082
0
3,316
15,901
6,151
0
7,994
7,649
0
60,578
L
Serqet
RyuSinji
Serqet
6,505
1,867
0
5,773
13,155
5,486
0
1,140
11,906
0
63,712
L
11,955
546
0
4,572
12,645
6,681
255
976
11,669
75,293
1,162
L
Zeus
10,229
3,310
0
1,440
8,695
2,293
0
103
8,592
52,632
0
W
3,203
383
0
3,595
12,959
10,896
13
5,613
6,879
19,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,519
Gold Earned
38,833
418
Minions Killed
449
0
Camps Cleared
0
1,345,295
Distance Traveled
1,255,069
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,571
612
118
8
0
235,494
0
W
Anhur
7,838
560
117
8
0
267,688
2
L
Bellona
7,341
524
97
7
0
199,851
0
L
Bacchus
8,181
584
44
3
0
305,899
2
W
Ne Zha
8,703
622
86
6
0
274,091
5
W
Arachne
8,452
604
91
7
0
291,148
4
L
Serqet
7,688
549
96
7
0
298,737
1
L
Anubis
8,411
601
115
8
0
218,751
0
L
Zeus
7,212
515
97
7
0
231,831
1
W
Ganesha
6,955
497
6
0
0
276,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role