Player Matchup

Janus
Janus
Broke Jawl
Janus
Level 66
God Stats
4W - 9L
1,314 SR
Queue Stats
216W - 202L
1,454 Elo+
Solo
Sol
Sol
Ceboltyz
Sol
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 41L
1,433 Elo+
Solo
Awilix
Awilix
Chikenjoe
Awilix
Level 60
God Stats
2W - 3L
1,557 SR
Queue Stats
48W - 50L
1,494 Elo+
Solo
Horus
Horus
ZeroDoesThingz
Horus
Level 145
God Stats
3W - 5L
1,382 SR
Queue Stats
365W - 371L
1,468 Elo+
Solo
King Arthur
King Arthur
maxxam48
King Arthur
Level 102
God Stats
2W - 3L
1,688 SR
Queue Stats
75W - 76L
1,505 Elo+
Solo
Team Averages
Level 86
1,488 SR
1,471 Elo+

VS

Team Averages
Level 109
1,333 SR
1,522 Elo+
Apollo
Apollo
Avruh
Apollo
Level 139
God Stats
1W - 0L
1,380 SR
Queue Stats
2W - 1L
1,693 Elo+
Party 1
Chang'e
Chang'e
Deedawgyy
Chang'e
Level 108
God Stats
1W - 8L
983 SR
Queue Stats
107W - 132L
1,390 Elo+
Solo
Bacchus
Bacchus
Im_Jaxboy
Bacchus
Level 49
God Stats
4W - 4L
1,138 SR
Queue Stats
92W - 96L
1,333 Elo+
Solo
Bastet
Bastet
Mopan14
Bastet
Level 118
God Stats
3W - 1L
1,606 SR
Queue Stats
3W - 1L
1,741 Elo+
Party 1
Poseidon
Poseidon
nenaselena
Poseidon
Level 129
God Stats
11W - 8L
1,557 SR
Queue Stats
374W - 424L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 4 / 2
7,685
480
4,299
11,300
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 4 / 2
7,429
464
8,469
11,050
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
Chikenjoe
Awilix
11
2 / 5 / 0
7,124
445
7,053
13,766
4,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 2 / 3
7,566
473
3,988
12,764
12,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
maxxam48
King Arthur
13
2 / 5 / 1
8,405
525
7,379
16,957
15,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Avruh
Apollo
13
2 / 2 / 8
7,795
487
8,254
9,240
3,552
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Deedawgyy
Chang'e
13
1 / 4 / 5
7,568
473
7,301
13,520
5,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Im_Jaxboy
Bacchus
12
5 / 1 / 6
8,653
541
7,397
10,441
11,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
Mopan14
Bastet
12
9 / 2 / 4
8,327
520
10,415
11,877
5,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
nenaselena
Poseidon
15
3 / 0 / 3
9,131
571
10,276
7,199
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
9
Kills
20
20
Deaths
9
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
Avruh
Apollo
2
2
8
3
L
Janus
1
4
2
0.5
L
3
4
2
1
L
Awilix
Chikenjoe
Awilix
2
5
0
0.4
W
Chang'e
Deedawgyy
Chang'e
1
4
5
0.88
W
Bacchus
Im_Jaxboy
Bacchus
5
1
6
8
W
Bastet
Mopan14
Bastet
9
2
4
5.5
L
1
2
3
1.25
L
King Arthur
maxxam48
King Arthur
2
5
1
0.5
W
Poseidon
nenaselena
Poseidon
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,188
Damage
43,643
65,837
Taken
52,277
40,136
Mitigated
29,448
13,285
Healing
14,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Avruh
Apollo
8,254
5,110
0
2,119
9,240
3,552
678
1,950
7,220
0
48,098
L
Janus
4,299
217
0
2,469
11,300
4,257
385
4,793
6,507
56,324
1,761
L
8,469
988
8
2,108
11,050
3,688
1,092
3,424
7,626
38,156
3,335
L
Awilix
Chikenjoe
Awilix
7,053
2,784
0
3,100
13,766
4,608
0
4,800
8,966
0
36,060
W
Chang'e
Deedawgyy
Chang'e
7,301
1,215
208
4,654
13,520
5,892
0
2,527
10,897
45,726
3,632
W
Bacchus
Im_Jaxboy
Bacchus
7,397
765
169
3,214
10,441
11,916
0
2,551
7,818
27,224
1,461
W
Bastet
Mopan14
Bastet
10,415
3,150
0
2,103
11,877
5,160
583
1,950
9,927
0
38,004
L
3,988
2,144
1,516
3,834
12,764
12,084
0
4,838
7,926
0
18,381
L
King Arthur
maxxam48
King Arthur
7,379
693
0
250
16,957
15,499
124
6,386
10,571
0
54,569
W
Poseidon
nenaselena
Poseidon
10,276
959
0
2,298
7,199
2,928
375
3,087
3,952
75,320
708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,209
Gold Earned
41,474
298
Minions Killed
367
0
Camps Cleared
0
1,504,696
Distance Traveled
1,597,967
2
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,795
487
83
5
0
308,169
8
L
Janus
7,685
480
104
7
0
285,549
0
L
Sol
7,429
464
46
3
0
316,415
0
L
Awilix
7,124
445
50
3
0
280,881
0
W
Chang'e
7,568
473
73
5
0
230,775
3
W
Bacchus
8,653
541
25
2
0
339,042
0
W
Bastet
8,327
520
46
3
0
359,499
10
L
Horus
7,566
473
23
1
0
350,312
0
L
King Arthur
8,405
525
75
5
0
271,539
2
W
Poseidon
9,131
571
140
9
0
360,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role