Player Matchup

Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Apoc_machine
Arachne
Level 125
God Stats
2W - 9L
1,311 SR
Queue Stats
104W - 150L
1,372 Elo+
Party 1
Heimdallr
Heimdallr
Cryo_Surge
Heimdallr
Level 159
God Stats
2W - 3L
1,793 SR
Queue Stats
276W - 292L
1,510 Elo+
Party 1
Kuzenbo
Kuzenbo
Golden_UI_Frieza
Kuzenbo
Level 125
God Stats
8W - 10L
1,478 SR
Queue Stats
190W - 181L
1,534 Elo+
Party 1
Sylvanus
Sylvanus
Shadow23561
Sylvanus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,316 Elo+
Party 1
Team Averages
Level 118
1,516 SR
1,446 Elo+

VS

Team Averages
Level 152
1,400 SR
1,545 Elo+
Ullr
Ullr
Cloudy Set 4
Ullr
Level 143
God Stats
16W - 12L
1,552 SR
Queue Stats
244W - 217L
1,525 Elo+
Solo
Nox
Nox
IBlack_Widow-_I
Nox
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,562 Elo+
Party 2
Chang'e
Chang'e
Koyeon
Chang'e
Level 152
God Stats
1W - 1L
1,325 SR
Queue Stats
16W - 21L
1,513 Elo+
Party 2
Bellona
Bellona
Oxiledeon
Bellona
Level 255
God Stats
1W - 0L
1,287 SR
Queue Stats
26W - 20L
1,672 Elo+
Solo
Arachne
Arachne
jabrilali1
Arachne
Level 89
God Stats
3W - 6L
1,337 SR
Queue Stats
74W - 95L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 4 / 0
5,273
527
2,905
6,467
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Apoc_machine
Arachne
10
1 / 3 / 1
5,401
540
3,569
8,870
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heimdallr
Cryo_Surge
Heimdallr
9
1 / 2 / 0
5,143
514
5,844
7,184
3,103
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,133
513
6,060
10,656
7,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
Shadow23561
Sylvanus
9
0 / 3 / 0
4,992
499
1,750
8,904
4,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,123
612
6,288
6,640
2,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 1 / 4
5,909
591
4,275
5,708
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Koyeon
Chang'e
12
5 / 0 / 0
7,129
713
4,847
5,268
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Oxiledeon
Bellona
12
3 / 1 / 2
7,128
713
8,058
13,047
8,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
jabrilali1
Arachne
11
3 / 0 / 6
6,034
603
4,096
10,333
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
16
16
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
4
0
0
L
Arachne
Apoc_machine
Arachne
1
3
1
0.5
W
4
0
1
4.5
L
Heimdallr
Cryo_Surge
Heimdallr
1
2
0
0.5
L
0
4
0
0
W
1
1
4
3
W
Chang'e
Koyeon
Chang'e
5
0
0
5
W
Bellona
Oxiledeon
Bellona
3
1
2
4
L
Sylvanus
Shadow23561
Sylvanus
0
3
0
0
W
Arachne
jabrilali1
Arachne
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,128
Damage
27,564
42,081
Taken
40,996
21,553
Mitigated
21,086
10,044
Healing
22,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,905
516
0
537
6,467
2,108
0
3,269
2,780
40,873
849
L
Arachne
Apoc_machine
Arachne
3,569
1,978
0
3,156
8,870
3,885
0
971
7,731
0
33,803
W
6,288
2,550
0
1,974
6,640
2,740
0
480
6,160
0
50,914
L
Heimdallr
Cryo_Surge
Heimdallr
5,844
3,815
0
1,635
7,184
3,103
0
2,038
5,146
0
47,379
L
6,060
1,971
0
2,250
10,656
7,489
0
0
10,656
29,167
0
W
4,275
648
0
1,777
5,708
3,891
0
1,206
4,502
21,276
0
W
Chang'e
Koyeon
Chang'e
4,847
530
430
2,861
5,268
1,829
126
2,161
3,107
50,407
2,491
W
Bellona
Oxiledeon
Bellona
8,058
4,050
0
8,980
13,047
8,560
0
4,412
7,943
0
58,016
L
Sylvanus
Shadow23561
Sylvanus
1,750
885
1,199
1,267
8,904
4,968
0
2,237
6,667
10,261
0
W
Arachne
jabrilali1
Arachne
4,096
3,053
0
6,314
10,333
4,066
2
1,617
8,644
0
30,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,942
Gold Earned
32,323
311
Minions Killed
385
0
Camps Cleared
0
996,746
Distance Traveled
1,062,787
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,273
527
80
8
0
197,157
0
L
Arachne
5,401
540
64
6
0
246,719
1
W
Ullr
6,123
612
80
8
0
197,548
0
L
Heimdallr
5,143
514
83
8
0
181,665
0
L
Kuzenbo
5,133
513
66
7
0
195,477
0
W
Nox
5,909
591
42
4
0
229,446
2
W
Chang'e
7,129
713
108
11
0
207,203
0
W
Bellona
7,128
713
101
10
0
204,488
0
L
Sylvanus
4,992
499
18
2
0
175,728
0
W
Arachne
6,034
603
54
5
0
224,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role