Player Matchup

Sobek
Sobek
 
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Eleahr
Ix Chel
Level 156
God Stats
43W - 38L
1,610 SR
Queue Stats
267W - 253L
1,514 Elo+
Solo
Bakasura
Bakasura
HolyDcot
Bakasura
Level 67
God Stats
4W - 10L
1,419 SR
Queue Stats
147W - 143L
1,524 Elo+
Solo
Erlang Shen
Erlang Shen
Skual25
Erlang Shen
Level 205
God Stats
21W - 20L
1,458 SR
Queue Stats
460W - 442L
1,470 Elo+
Solo
Neith
Neith
fenixjuan445
Neith
Level 85
God Stats
2W - 1L
1,269 SR
Queue Stats
280W - 266L
1,534 Elo+
Solo
Team Averages
Level 134
1,451 SR
1,508 Elo+

VS

Team Averages
Level 109
1,503 SR
1,526 Elo+
Chang'e
Chang'e
 
Chang'e
Level 269
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Drahsi
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,471 Elo+
Party 1
Nut
Nut
Eomyn
Nut
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,637 Elo+
Party 1
Ravana
Ravana
Jpcatling1
Ravana
Level 124
God Stats
2W - 6L
1,265 SR
Queue Stats
311W - 278L
1,509 Elo+
Party 2
Bellona
Bellona
xMRxGAOx
Bellona
Level 107
God Stats
1W - 1L
1,748 SR
Queue Stats
137W - 139L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
3 / 1 / 4
7,691
592
4,124
11,727
10,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Eleahr
Ix Chel
12
0 / 3 / 2
6,878
529
2,855
6,591
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
HolyDcot
Bakasura
13
4 / 1 / 2
7,033
541
6,344
12,965
5,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Skual25
Erlang Shen
12
0 / 0 / 1
6,759
520
10,636
16,836
12,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 0 / 3
8,075
621
7,330
4,410
1,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
4 / 4 / 1
6,912
532
6,757
10,800
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Drahsi
Yemoja
10
0 / 0 / 0
5,714
440
1,162
6,896
4,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nut
Eomyn
Nut
9
0 / 4 / 0
5,148
396
2,012
9,450
3,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Jpcatling1
Ravana
12
1 / 1 / 2
6,407
493
5,114
5,720
3,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
xMRxGAOx
Bellona
13
0 / 0 / 0
7,208
554
13,404
16,364
16,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
9
Kills
5
5
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
1
4
5
L
Chang'e
 
Chang'e
4
4
1
1.13
L
Yemoja
Drahsi
Yemoja
0
0
0
0
W
Ix Chel
Eleahr
Ix Chel
0
3
2
0.33
L
Nut
Eomyn
Nut
0
4
0
0
W
Bakasura
HolyDcot
Bakasura
4
1
2
5
L
Ravana
Jpcatling1
Ravana
1
1
2
2
W
Erlang Shen
Skual25
Erlang Shen
0
0
1
0.5
W
2
0
3
3.5
L
Bellona
xMRxGAOx
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,289
Damage
28,449
52,529
Taken
49,230
32,577
Mitigated
31,355
27,649
Healing
20,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,124
377
0
5,377
11,727
10,712
0
1,712
10,015
21,360
2,718
L
Chang'e
 
Chang'e
6,757
459
400
2,745
10,800
4,115
0
3,262
7,073
56,537
0
L
Yemoja
Drahsi
Yemoja
1,162
417
2,173
1,503
6,896
4,533
0
107
6,612
14,475
0
W
Ix Chel
Eleahr
Ix Chel
2,855
474
583
1,431
6,591
2,634
0
2,975
3,616
54,496
687
L
Nut
Eomyn
Nut
2,012
1,198
0
1,901
9,450
3,453
0
876
8,380
0
30,332
W
Bakasura
HolyDcot
Bakasura
6,344
3,666
0
7,139
12,965
5,105
0
2,146
10,819
0
25,061
L
Ravana
Jpcatling1
Ravana
5,114
1,709
0
1,004
5,720
3,049
0
1,405
4,065
0
58,627
W
Erlang Shen
Skual25
Erlang Shen
10,636
5,916
0
11,428
16,836
12,302
0
368
16,468
0
62,367
W
7,330
1,880
0
1,691
4,410
1,824
0
718
3,692
0
70,596
L
Bellona
xMRxGAOx
Bellona
13,404
7,456
0
11,252
16,364
16,205
0
1,119
14,842
0
69,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,436
Gold Earned
31,389
432
Minions Killed
366
0
Camps Cleared
0
1,314,737
Distance Traveled
1,178,974
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,691
592
45
3
0
276,550
5
L
Chang'e
6,912
532
82
6
0
252,178
2
L
Yemoja
5,714
440
17
1
0
192,536
0
W
Ix Chel
6,878
529
110
8
0
244,667
1
L
Nut
5,148
396
62
5
0
218,434
0
W
Bakasura
7,033
541
67
5
0
305,687
0
L
Ravana
6,407
493
91
7
0
283,375
0
W
Erlang Shen
6,759
520
87
7
0
264,289
0
W
Neith
8,075
621
123
9
0
223,544
0
L
Bellona
7,208
554
114
9
0
232,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role