Player Matchup

Freya
Freya
CaptainMearrow
Freya
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
27W - 25L
1,538 Elo+
Party 1
Osiris
Osiris
CarryMeToMaster
Osiris
Level 84
God Stats
4W - 3L
1,543 SR
Queue Stats
222W - 205L
1,552 Elo+
Solo
Kumbhakarna
Kumbhakarna
DoodleRoid
Kumbhakarna
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,565 Elo+
Party 1
Agni
Agni
FlyAmBeenseien
Agni
Level 67
God Stats
2W - 0L
1,426 SR
Queue Stats
144W - 128L
1,514 Elo+
Party 4
Hun Batz
Hun Batz
Nichtdude
Hun Batz
Level 82
God Stats
7W - 11L
1,375 SR
Queue Stats
163W - 131L
1,506 Elo+
Party 4
Team Averages
Level 74
1,469 SR
1,535 Elo+

VS

Team Averages
Level 119
1,562 SR
1,524 Elo+
Cupid
Cupid
Bot4nic
Cupid
Level 126
God Stats
1W - 4L
1,362 SR
Queue Stats
241W - 234L
1,520 Elo+
Party 2
Amaterasu
Amaterasu
D0PPELGANG
Amaterasu
Level 146
God Stats
1W - 1L
1,740 SR
Queue Stats
142W - 130L
1,511 Elo+
Party 3
Maui
Maui
Ninyowo
Maui
Level 116
God Stats
2W - 4L
1,518 SR
Queue Stats
176W - 171L
1,582 Elo+
Party 2
Eset
Eset
Revingah
Eset
Level 79
God Stats
5W - 6L
1,581 SR
Queue Stats
205W - 165L
1,525 Elo+
Solo
Erlang Shen
Erlang Shen
ScottyT 1808
Erlang Shen
Level 128
God Stats
2W - 2L
1,611 SR
Queue Stats
59W - 64L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,757
563
4,940
6,980
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
4 / 0 / 0
9,018
752
7,668
10,300
7,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kumbhakarna
DoodleRoid
Kumbhakarna
11
4 / 2 / 4
6,763
564
5,280
12,559
7,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
4 / 2 / 4
7,466
622
8,951
5,634
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Nichtdude
Hun Batz
12
4 / 0 / 6
6,933
578
6,238
10,059
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bot4nic
Cupid
13
3 / 1 / 0
7,597
633
4,938
6,903
2,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
D0PPELGANG
Amaterasu
10
0 / 4 / 0
5,699
475
2,643
10,390
5,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Maui
Ninyowo
Maui
10
1 / 4 / 3
6,427
536
4,027
12,580
10,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
10
1 / 4 / 1
5,829
486
5,962
8,190
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
ScottyT 1808
Erlang Shen
11
0 / 4 / 2
5,791
483
3,845
14,138
7,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
5
5
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
Bot4nic
Cupid
3
1
0
3
W
1
1
0
1
W
4
0
0
4
L
Amaterasu
D0PPELGANG
Amaterasu
0
4
0
0
W
Kumbhakarna
DoodleRoid
Kumbhakarna
4
2
4
3
W
4
2
4
3
W
Hun Batz
Nichtdude
Hun Batz
4
0
6
7
L
Maui
Ninyowo
Maui
1
4
3
0.63
L
Eset
1
4
1
0.38
L
Erlang Shen
ScottyT 1808
Erlang Shen
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,077
Damage
21,415
45,532
Taken
52,201
23,252
Mitigated
30,459
18,110
Healing
14,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Bot4nic
Cupid
4,938
3,421
200
2,942
6,903
2,893
132
3,674
2,885
0
63,182
W
4,940
1,395
0
3,307
6,980
2,610
0
883
6,097
39,808
1,546
W
7,668
2,823
0
6,873
10,300
7,262
0
788
9,512
0
77,375
L
Amaterasu
D0PPELGANG
Amaterasu
2,643
744
0
2,268
10,390
5,976
0
0
10,390
0
32,837
W
Kumbhakarna
DoodleRoid
Kumbhakarna
5,280
939
0
2,760
12,559
7,675
0
3,018
9,541
20,192
2,151
W
8,951
1,195
0
875
5,634
2,137
51
2,295
3,339
41,640
1,325
W
Hun Batz
Nichtdude
Hun Batz
6,238
2,512
0
4,295
10,059
3,568
0
3,005
7,054
0
42,244
L
Maui
Ninyowo
Maui
4,027
1,575
0
1,789
12,580
10,622
0
5,230
6,727
23,332
0
L
Eset
5,962
1,260
195
506
8,190
3,830
0
3,490
4,512
31,306
0
L
Erlang Shen
ScottyT 1808
Erlang Shen
3,845
2,080
0
7,049
14,138
7,138
0
4,368
9,356
0
47,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,937
Gold Earned
31,343
379
Minions Killed
365
0
Camps Cleared
0
1,270,955
Distance Traveled
1,184,335
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,597
633
115
10
0
219,020
0
W
Freya
6,757
563
91
8
0
229,899
0
W
Osiris
9,018
752
121
10
0
237,893
4
L
Amaterasu
5,699
475
75
6
0
231,853
2
W
Kumbhakarna
6,763
564
25
2
0
277,066
3
W
Agni
7,466
622
78
7
0
224,864
0
W
Hun Batz
6,933
578
64
5
0
301,233
0
L
Maui
6,427
536
27
2
0
248,080
1
L
Eset
5,829
486
59
5
0
223,777
0
L
Erlang Shen
5,791
483
89
7
0
261,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role