Player Matchup

Shiva
Shiva
FMGBBZ JOE
Shiva
Level 159
God Stats
2W - 3L
1,168 SR
Queue Stats
149W - 151L
1,609 Elo+
Party 2
Martichoras
Martichoras
I DCXC I
Martichoras
Level 128
God Stats
2W - 0L
1,712 SR
Queue Stats
134W - 122L
1,535 Elo+
Party 2
Jormungandr
Jormungandr
LoRd_FaRqUaAd0w0
Jormungandr
Level 130
God Stats
3W - 1L
1,719 SR
Queue Stats
122W - 98L
1,531 Elo+
Solo
Ne Zha
Ne Zha
PHATSTAX310
Ne Zha
Level 104
God Stats
12W - 10L
1,727 SR
Queue Stats
131W - 119L
1,561 Elo+
Party 1
Hel
Hel
PolloJo21
Hel
Level 109
God Stats
5W - 4L
1,575 SR
Queue Stats
226W - 204L
1,541 Elo+
Party 1
Team Averages
Level 126
1,580 SR
1,555 Elo+

VS

Team Averages
Level 120
1,536 SR
1,558 Elo+
Nu Wa
Nu Wa
BobTheRob03
Nu Wa
Level 153
God Stats
7W - 4L
1,524 SR
Queue Stats
27W - 26L
1,593 Elo+
Solo
Thanatos
Thanatos
ChefWeepers
Thanatos
Level 125
God Stats
29W - 22L
1,645 SR
Queue Stats
79W - 60L
1,553 Elo+
Party 3
Cthulhu
Cthulhu
XXERTZ
Cthulhu
Level 126
God Stats
12W - 12L
1,568 SR
Queue Stats
76W - 66L
1,523 Elo+
Solo
Ares
Ares
Zero_Z54
Ares
Level 129
God Stats
1W - 2L
1,552 SR
Queue Stats
68W - 63L
1,528 Elo+
Solo
Danzaburou
Danzaburou
chefwubin
Danzaburou
Level 66
God Stats
8W - 13L
1,390 SR
Queue Stats
75W - 48L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
7 / 1 / 1
10,739
671
12,800
18,155
15,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Martichoras
I DCXC I
Martichoras
16
1 / 0 / 1
8,878
555
8,409
9,359
4,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
LoRd_FaRqUaAd0w0
Jormungandr
14
0 / 1 / 5
8,206
513
6,298
13,578
10,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ne Zha
15
5 / 3 / 3
8,648
541
5,733
15,480
6,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 1 / 6
8,280
518
10,690
9,548
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,952
435
7,951
8,767
4,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
ChefWeepers
Thanatos
15
5 / 3 / 1
8,679
542
9,413
12,939
6,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
XXERTZ
Cthulhu
14
0 / 4 / 2
7,471
467
6,588
14,704
8,493
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ares
12
0 / 3 / 3
7,320
458
6,675
17,799
16,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
chefwubin
Danzaburou
13
0 / 1 / 0
7,642
478
4,964
10,856
4,582
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
13
Kills
6
6
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Thanatos
ChefWeepers
Thanatos
5
3
1
1.83
W
Shiva
7
1
1
7.5
W
Martichoras
I DCXC I
Martichoras
1
0
1
1.5
W
Jormungandr
LoRd_FaRqUaAd0w0
Jormungandr
0
1
5
2.5
W
Ne Zha
5
3
3
2.17
W
0
1
6
3
L
Cthulhu
XXERTZ
Cthulhu
0
4
2
0.25
L
Ares
0
3
3
0.5
L
Danzaburou
chefwubin
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,930
Damage
35,591
66,120
Taken
65,065
40,108
Mitigated
39,473
27,285
Healing
21,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,951
2,031
0
1,460
8,767
4,123
0
4,086
4,157
44,590
0
L
Thanatos
ChefWeepers
Thanatos
9,413
2,831
0
8,919
12,939
6,261
121
3,396
9,255
0
68,196
W
Shiva
12,800
3,159
234
4,835
18,155
15,062
364
6,395
11,627
814
85,722
W
Martichoras
I DCXC I
Martichoras
8,409
1,900
0
4,864
9,359
4,945
69
825
8,534
0
81,093
W
Jormungandr
LoRd_FaRqUaAd0w0
Jormungandr
6,298
1,566
0
1,831
13,578
10,659
871
5,271
8,010
41,398
3,023
W
Ne Zha
5,733
948
0
6,672
15,480
6,275
0
3,663
11,583
0
65,527
W
10,690
272
3,258
5,591
9,548
3,167
1,018
3,875
5,433
73,240
0
L
Cthulhu
XXERTZ
Cthulhu
6,588
110
191
4,200
14,704
8,493
0
1,300
12,546
57,849
0
L
Ares
6,675
637
0
3,862
17,799
16,014
62
6,134
11,153
27,595
1,574
L
Danzaburou
chefwubin
Danzaburou
4,964
1,217
0
3,059
10,856
4,582
0
661
10,195
0
70,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,751
Gold Earned
38,064
564
Minions Killed
433
0
Camps Cleared
0
1,560,788
Distance Traveled
1,462,434
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,952
435
66
4
0
267,466
0
L
Thanatos
8,679
542
97
6
0
309,903
2
W
Shiva
10,739
671
142
9
0
302,876
0
W
Martichoras
8,878
555
127
8
0
305,405
0
W
Jormungandr
8,206
513
77
5
0
307,283
2
W
Ne Zha
8,648
541
98
6
0
321,586
0
W
Hel
8,280
518
120
8
0
323,638
4
L
Cthulhu
7,471
467
99
6
0
285,003
0
L
Ares
7,320
458
52
3
0
287,335
0
L
Danzaburou
7,642
478
119
7
0
312,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role