Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DiddyZonguldak
Janus
Level 144
God Stats
2W - 2L
1,728 SR
Queue Stats
30W - 38L
1,491 Elo+
Party 2
Sobek
Sobek
Myvrah
Sobek
Level 65
God Stats
3W - 7L
1,429 SR
Queue Stats
287W - 271L
1,467 Elo+
Solo
Sol
Sol
alisari1
Sol
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 67L
1,618 Elo+
Party 2
Team Averages
Level 120
1,531 SR
1,515 Elo+

VS

Team Averages
Level 135
1,553 SR
1,499 Elo+
Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
jj2700
Artio
Level 137
God Stats
15W - 9L
1,642 SR
Queue Stats
78W - 57L
1,560 Elo+
Solo
Aphrodite
Aphrodite
leozlion
Aphrodite
Level 149
God Stats
6W - 1L
1,676 SR
Queue Stats
70W - 53L
1,483 Elo+
Party 3
Hera
Hera
themagiltons
Hera
Level 112
God Stats
2W - 1L
1,479 SR
Queue Stats
126W - 132L
1,512 Elo+
Party 3
Neith
Neith
v0ltYo
Neith
Level 148
God Stats
6W - 4L
1,470 SR
Queue Stats
118W - 131L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
1 / 1 / 0
3,350
670
1,131
4,775
1,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
 
Hercules
2
0 / 1 / 0
2,695
539
0
1,443
804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 0 / 0
3,936
787
1,704
2,166
640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Myvrah
Sobek
5
0 / 1 / 1
3,347
669
1,180
5,031
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 1 / 1
3,336
667
3,374
2,881
644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
3 / 0 / 0
4,183
837
2,094
3,554
1,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Artio
jj2700
Artio
5
0 / 1 / 1
3,512
702
1,403
4,550
3,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
leozlion
Aphrodite
7
1 / 0 / 0
3,992
798
1,212
1,875
486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 1
3,687
737
1,194
2,753
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
v0ltYo
Neith
6
0 / 0 / 1
3,320
664
3,462
2,429
726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
4
4
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
1
0
1
L
Hercules
 
Hercules
0
1
0
0
W
Arachne
 
Arachne
3
0
0
3
L
1
0
0
1
L
Sobek
Myvrah
Sobek
0
1
1
0.5
L
0
1
1
0.5
W
Artio
jj2700
Artio
0
1
1
0.5
W
Aphrodite
leozlion
Aphrodite
1
0
0
1
W
0
1
1
0.5
W
Neith
v0ltYo
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,389
Damage
9,365
16,296
Taken
15,161
7,082
Mitigated
6,127
7,323
Healing
8,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,131
173
0
2,640
4,775
1,690
0
703
4,072
0
15,480
L
Hercules
 
Hercules
0
0
0
306
1,443
804
0
725
718
0
3,201
W
Arachne
 
Arachne
2,094
1,599
0
2,660
3,554
1,050
0
458
3,060
0
19,452
L
1,704
140
0
810
2,166
640
0
978
1,188
20,061
394
L
Sobek
Myvrah
Sobek
1,180
73
0
2,087
5,031
3,304
0
768
4,263
5,994
0
L
3,374
2,275
0
1,480
2,881
644
0
635
2,246
23,134
1,499
W
Artio
jj2700
Artio
1,403
26
285
1,836
4,550
3,028
0
2,596
1,954
5,822
0
W
Aphrodite
leozlion
Aphrodite
1,212
477
0
1,576
1,875
486
0
0
1,875
20,948
0
W
1,194
155
0
625
2,753
837
0
1,260
1,333
18,996
164
W
Neith
v0ltYo
Neith
3,462
1,385
0
1,137
2,429
726
0
1,592
837
0
23,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,664
Gold Earned
18,694
134
Minions Killed
157
0
Camps Cleared
0
453,833
Distance Traveled
538,923
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,350
670
29
6
0
115,609
0
L
Hercules
2,695
539
6
1
0
27,827
1
W
Arachne
4,183
837
37
7
0
119,117
0
L
Janus
3,936
787
42
8
0
104,238
0
L
Sobek
3,347
669
10
2
0
111,191
1
L
Sol
3,336
667
47
9
0
94,968
0
W
Artio
3,512
702
4
1
0
123,278
4
W
Aphrodite
3,992
798
42
8
0
91,213
0
W
Hera
3,687
737
37
7
0
103,330
2
W
Neith
3,320
664
37
7
0
101,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role