Player Matchup

Jing Wei
Jing Wei
CriminalGM
Jing Wei
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 41L
1,096 Elo+
Solo
Cthulhu
Cthulhu
MultiBoii
Cthulhu
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
115W - 131L
1,427 Elo+
Party 1
Hel
Hel
SpinningOffYerks
Hel
Level 43
God Stats
2W - 4L
1,492 SR
Queue Stats
65W - 70L
1,503 Elo+
Solo
Surtr
Surtr
TunableCar332
Surtr
Level 60
God Stats
29W - 15L
1,613 SR
Queue Stats
111W - 95L
1,466 Elo+
Party 1
Da Ji
Da Ji
alexzomboe67912
Da Ji
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,358 Elo+
Solo
Team Averages
Level 45
1,521 SR
1,370 Elo+

VS

Team Averages
Level 50
1,503 SR
1,482 Elo+
Jing Wei
Jing Wei
R3l8433
Jing Wei
Level 45
God Stats
2W - 4L
1,413 SR
Queue Stats
100W - 110L
1,499 Elo+
Party 2
Cu Chulainn
Cu Chulainn
XxThe-Beast973xX
Cu Chulainn
Level 49
God Stats
128W - 107L
1,580 SR
Queue Stats
157W - 166L
1,438 Elo+
Party 3
Sylvanus
Sylvanus
eltilin23
Sylvanus
Level 41
God Stats
4W - 7L
1,452 SR
Queue Stats
61W - 64L
1,483 Elo+
Solo
Chang'e
Chang'e
joelpr26
Chang'e
Level 53
God Stats
2W - 4L
1,442 SR
Queue Stats
108W - 110L
1,525 Elo+
Party 2
Nu Wa
Nu Wa
xSharkZer
Nu Wa
Level 61
God Stats
343W - 242L
1,630 SR
Queue Stats
453W - 451L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CriminalGM
Jing Wei
1
0 / 0 / 0
2,508
502
0
236
59
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
MultiBoii
Cthulhu
6
0 / 1 / 0
3,209
642
1,415
3,758
2,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 0
3,847
769
174
1,565
446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
1 / 3 / 0
3,483
697
2,464
5,498
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

4
0 / 2 / 0
2,965
593
1,816
4,151
1,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
R3l8433
Jing Wei
6
2 / 0 / 0
3,594
719
1,099
2,872
766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
XxThe-Beast973xX
Cu Chulainn
7
3 / 1 / 1
4,138
828
3,122
3,959
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
eltilin23
Sylvanus
6
0 / 0 / 2
3,734
747
808
3,029
1,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
joelpr26
Chang'e
6
1 / 0 / 2
3,491
698
1,161
3,288
795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
xSharkZer
Nu Wa
7
0 / 0 / 0
3,710
742
1,626
912
230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
6
6
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CriminalGM
Jing Wei
0
0
0
0
L
Cthulhu
MultiBoii
Cthulhu
0
1
0
0
W
Jing Wei
R3l8433
Jing Wei
2
0
0
2
L
0
0
0
0
L
1
3
0
0.33
W
Cu Chulainn
XxThe-Beast973xX
Cu Chulainn
3
1
1
3.5
L
0
2
0
0
W
Sylvanus
eltilin23
Sylvanus
0
0
2
1
W
Chang'e
joelpr26
Chang'e
1
0
2
2
W
Nu Wa
xSharkZer
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,869
Damage
7,816
15,208
Taken
14,060
6,154
Mitigated
4,980
4,490
Healing
6,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CriminalGM
Jing Wei
0
0
0
0
236
59
0
186
0
0
0
L
Cthulhu
MultiBoii
Cthulhu
1,415
68
0
996
3,758
2,119
0
1,263
2,445
11,474
1,758
W
Jing Wei
R3l8433
Jing Wei
1,099
697
0
1,193
2,872
766
0
640
2,094
0
14,436
L
174
0
124
875
1,565
446
0
521
954
24,315
0
L
2,464
964
0
1,024
5,498
2,290
0
294
5,154
432
14,211
W
Cu Chulainn
XxThe-Beast973xX
Cu Chulainn
3,122
446
0
945
3,959
1,978
0
151
3,808
0
22,789
L
1,816
564
0
1,471
4,151
1,240
0
942
3,159
0
9,474
W
Sylvanus
eltilin23
Sylvanus
808
470
769
1,020
3,029
1,211
0
342
2,577
11,696
0
W
Chang'e
joelpr26
Chang'e
1,161
130
265
2,092
3,288
795
0
0
3,288
14,799
469
W
Nu Wa
xSharkZer
Nu Wa
1,626
375
0
472
912
230
0
174
738
18,280
1,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,012
Gold Earned
18,667
118
Minions Killed
154
0
Camps Cleared
0
445,812
Distance Traveled
520,999
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
2,508
502
0
0
0
0
0
L
Cthulhu
3,209
642
17
3
0
105,787
0
W
Jing Wei
3,594
719
17
3
0
93,396
2
L
Hel
3,847
769
48
10
0
112,013
0
L
Surtr
3,483
697
28
6
0
105,777
0
W
Cu Chulainn
4,138
828
39
8
0
97,805
0
L
Da Ji
2,965
593
25
5
0
122,235
0
W
Sylvanus
3,734
747
17
3
0
98,225
0
W
Chang'e
3,491
698
34
7
0
122,876
0
W
Nu Wa
3,710
742
47
9
0
108,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role