Player Matchup

Hades
Hades
Silver I
IgneousPlace370
Hades
Silver I
Level 107
God Stats
15W - 10L
1,535 SR
Queue Stats
117W - 122L
1,093 MMR
Solo
Bacchus
Bacchus
Silver II
MacT10
Bacchus
Silver II
Level 88
God Stats
70W - 55L
1,492 SR
Queue Stats
94W - 103L
1,050 MMR
Solo
The Morrigan
The Morrigan
Silver I
Maikol1307
The Morrigan
Silver I
Level 132
God Stats
2W - 2L
1,285 SR
Queue Stats
65W - 82L
1,124 MMR
Solo
Danzaburou
Danzaburou
Silver III
Oonkya
Danzaburou
Silver III
Level 88
God Stats
7W - 5L
1,628 SR
Queue Stats
20W - 31L
1,097 MMR
Solo
Fenrir
Fenrir
Silver V
caII me Iock
Fenrir
Silver V
Level 87
God Stats
11W - 11L
1,209 SR
Queue Stats
53W - 83L
1,054 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,430 SR
1,084 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,478 SR
1,157 MMR
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
AidanT100803
Geb
Silver I
Level 146
God Stats
0W - 2L
1,425 SR
Queue Stats
66W - 66L
1,113 MMR
Solo
Medusa
Medusa
Silver I
Fire3010
Medusa
Silver I
Level 126
God Stats
11W - 10L
1,577 SR
Queue Stats
83W - 99L
1,140 MMR
Solo
Ravana
Ravana
Silver III
Humpp XP
Ravana
Silver III
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 80L
1,006 MMR
Solo
Yemoja
Yemoja
Silver II
dodysmoQ
Yemoja
Silver II
Level 142
God Stats
1W - 3L
1,389 SR
Queue Stats
224W - 255L
1,026 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
8,064
576
10,453
16,997
10,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
MacT10
Bacchus
12
0 / 0 / 5
7,541
539
3,791
9,116
8,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

The Morrigan
Maikol1307
The Morrigan
13
2 / 6 / 1
7,698
550
2,657
9,004
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Danzaburou
Oonkya
Danzaburou
14
5 / 0 / 2
8,218
587
8,462
7,725
3,373
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
13
4 / 1 / 3
7,328
523
6,931
11,815
5,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
LokiUllrSusano

VS

Bans
CharonThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 1 / 3
8,776
627
8,147
5,252
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 2
7,558
540
11,191
12,915
7,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Fire3010
Medusa
9
0 / 5 / 0
5,623
402
4,278
9,648
3,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Ravana
Humpp XP
Ravana
13
5 / 4 / 2
7,610
544
8,630
9,615
4,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
dodysmoQ
Yemoja
11
0 / 1 / 1
5,880
420
3,753
9,797
4,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
13
Kills
11
11
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
1
3
5.5
L
2
2
2
1.5
L
Medusa
Fire3010
Medusa
0
5
0
0
L
Ravana
Humpp XP
Ravana
5
4
2
1.5
W
2
4
0
0.5
W
Bacchus
MacT10
Bacchus
0
0
5
2.5
W
The Morrigan
Maikol1307
The Morrigan
2
6
1
0.42
W
Danzaburou
Oonkya
Danzaburou
5
0
2
6
W
Fenrir
4
1
3
5.5
L
Yemoja
dodysmoQ
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,294
Damage
35,999
54,657
Taken
47,227
31,162
Mitigated
22,241
18,920
Healing
9,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,147
859
0
500
5,252
1,951
0
1,985
3,267
80,242
0
L
11,191
1,925
0
3,575
12,915
7,215
0
8,275
4,640
51,257
0
L
Medusa
Fire3010
Medusa
4,278
1,602
0
1,776
9,648
3,298
0
644
9,004
0
36,743
L
Ravana
Humpp XP
Ravana
8,630
1,996
0
1,086
9,615
4,904
0
1,677
7,938
0
57,615
W
10,453
1,988
61
9,779
16,997
10,064
186
10,071
5,690
63,737
4,508
W
Bacchus
MacT10
Bacchus
3,791
354
96
2,950
9,116
8,312
0
2,400
6,716
27,719
2,337
W
The Morrigan
Maikol1307
The Morrigan
2,657
578
0
495
9,004
3,699
0
5,966
3,012
56,043
1,162
W
Danzaburou
Oonkya
Danzaburou
8,462
4,883
0
4,205
7,725
3,373
71
673
7,052
0
72,184
W
Fenrir
6,931
1,568
0
1,334
11,815
5,714
0
2,892
8,849
0
52,126
L
Yemoja
dodysmoQ
Yemoja
3,753
1,275
413
1,860
9,797
4,873
152
2,615
7,182
28,262
6,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,849
Gold Earned
35,447
450
Minions Killed
426
0
Camps Cleared
0
1,302,169
Distance Traveled
1,253,801
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,776
627
152
11
0
259,293
2
L
Geb
7,558
540
98
7
0
259,885
0
L
Medusa
5,623
402
64
5
0
186,666
2
L
Ravana
7,610
544
64
5
0
296,664
0
W
Hades
8,064
576
119
9
0
214,597
0
W
Bacchus
7,541
539
38
3
0
268,309
6
W
The Morrigan
7,698
550
114
8
0
264,561
0
W
Danzaburou
8,218
587
107
8
0
249,309
0
W
Fenrir
7,328
523
72
5
0
305,393
0
L
Yemoja
5,880
420
48
3
0
251,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role