Player Matchup

He Bo
He Bo
 
He Bo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Bread snake
Awilix
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 127L
1,566 Elo+
Party 1
Hercules
Hercules
Maikí
Hercules
Level 114
God Stats
16W - 1L
1,582 SR
Queue Stats
118W - 36L
1,730 Elo+
Solo
Team Averages
Level 134
1,527 SR
1,599 Elo+

VS

Team Averages
Level 145
1,615 SR
1,552 Elo+
Da Ji
Da Ji
MeMarc
Da Ji
Level 129
God Stats
5W - 3L
1,605 SR
Queue Stats
81W - 72L
1,572 Elo+
Party 2
Atlas
Atlas
hoju03
Atlas
Level 146
God Stats
17W - 7L
1,740 SR
Queue Stats
104W - 98L
1,579 Elo+
Party 2
Baron Samedi
Baron Samedi
xxPandaBearr
Baron Samedi
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
2 / 2 / 11
7,840
784
7,253
6,737
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Awilix
14
5 / 0 / 9
8,667
867
6,634
8,122
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Hercules
Maikí
Hercules
14
8 / 0 / 6
8,649
865
14,947
12,975
10,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MeMarc
Da Ji
10
1 / 6 / 1
6,356
636
6,528
11,456
5,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Atlas
hoju03
Atlas
11
0 / 4 / 2
6,277
628
7,639
11,414
10,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Baron Samedi
xxPandaBearr
Baron Samedi
12
1 / 5 / 1
6,993
699
5,348
9,090
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
2
2
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
2
11
3.75
W
Awilix
5
0
9
9.5
W
Hercules
Maikí
Hercules
8
0
6
11
L
Da Ji
MeMarc
Da Ji
1
6
1
0.25
L
Atlas
hoju03
Atlas
0
4
2
0.25
L
Baron Samedi
xxPandaBearr
Baron Samedi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,834
Damage
19,515
27,834
Taken
31,960
15,701
Mitigated
19,408
9,977
Healing
5,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,253
906
0
935
6,737
2,324
159
2,987
3,382
25,446
0
W
Awilix
6,634
2,927
0
4,208
8,122
3,205
296
3,343
4,348
0
31,582
W
Hercules
Maikí
Hercules
14,947
4,275
0
4,834
12,975
10,172
342
4,872
7,231
0
32,149
L
Da Ji
MeMarc
Da Ji
6,528
1,221
0
785
11,456
5,348
0
2,085
8,779
0
18,011
L
Atlas
hoju03
Atlas
7,639
2,409
0
2,837
11,414
10,478
0
2,117
8,551
17,796
0
L
Baron Samedi
xxPandaBearr
Baron Samedi
5,348
353
408
1,309
9,090
3,582
0
2,200
6,139
22,002
859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,156
Gold Earned
19,626
133
Minions Killed
104
0
Camps Cleared
0
646,507
Distance Traveled
533,306
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,840
784
55
6
0
203,259
0
W
Awilix
8,667
867
41
4
0
233,724
0
W
Hercules
8,649
865
37
4
0
209,524
0
L
Da Ji
6,356
636
21
2
0
191,214
1
L
Atlas
6,277
628
22
2
0
179,954
0
L
Baron Samedi
6,993
699
61
6
0
162,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role