Player Matchup

Loki
Loki
 
Loki
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Bobthefish500
Aphrodite
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 90L
1,436 Elo+
Party 2
Hou Yi
Hou Yi
Killer_Queen__3
Hou Yi
Level 123
God Stats
12W - 8L
1,619 SR
Queue Stats
107W - 103L
1,475 Elo+
Party 2
Merlin
Merlin
cianpian
Merlin
Level 46
God Stats
1W - 2L
1,166 SR
Queue Stats
57W - 61L
1,408 Elo+
Solo
Team Averages
Level 85
1,457 SR
1,464 Elo+

VS

Team Averages
Level 88
1,496 SR
1,433 Elo+
Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Soken1986
Ah Muzen Cab
Level 53
God Stats
12W - 11L
1,614 SR
Queue Stats
335W - 341L
1,433 Elo+
Solo
Persephone
Persephone
SuR x LuNaTiK x
Persephone
Level 128
God Stats
9W - 7L
1,576 SR
Queue Stats
336W - 330L
1,467 Elo+
Solo
Cthulhu
Cthulhu
mrspectres
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,478 Elo+
Solo
Ravana
Ravana
pshlnahui
Ravana
Level 35
God Stats
3W - 6L
1,288 SR
Queue Stats
17W - 27L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 0 / 2
6,365
579
6,105
7,439
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
 
Achilles
10
1 / 0 / 0
5,211
474
3,258
5,510
4,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Bobthefish500
Aphrodite
10
0 / 0 / 1
5,659
514
2,393
7,827
4,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 0 / 0
6,035
549
6,913
7,623
3,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
cianpian
Merlin
9
0 / 3 / 1
5,292
481
4,929
6,260
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 0 / 0
6,577
598
4,497
10,097
8,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Soken1986
Ah Muzen Cab
11
0 / 1 / 0
5,856
532
3,632
7,586
2,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
SuR x LuNaTiK x
Persephone
12
3 / 0 / 0
7,198
654
4,541
6,379
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
mrspectres
Cthulhu
9
0 / 1 / 0
5,618
511
5,740
7,690
5,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
pshlnahui
Ravana
11
0 / 2 / 1
5,502
500
1,718
6,463
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
3
3
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
2
2
W
Achilles
 
Achilles
1
0
0
1
L
Bellona
 
Bellona
0
0
0
0
W
Aphrodite
Bobthefish500
Aphrodite
0
0
1
0.5
W
2
0
0
2
L
Ah Muzen Cab
Soken1986
Ah Muzen Cab
0
1
0
0
L
Persephone
SuR x LuNaTiK x
Persephone
3
0
0
3
W
Merlin
cianpian
Merlin
0
3
1
0.17
L
Cthulhu
mrspectres
Cthulhu
0
1
0
0
L
Ravana
pshlnahui
Ravana
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,598
Damage
20,128
34,659
Taken
38,215
17,607
Mitigated
21,171
12,505
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,105
1,190
0
260
7,439
3,291
0
291
7,136
0
55,257
W
Achilles
 
Achilles
3,258
361
0
1,576
5,510
4,498
0
144
5,366
0
22,561
L
Bellona
 
Bellona
4,497
462
0
4,139
10,097
8,052
0
0
9,478
0
42,676
W
Aphrodite
Bobthefish500
Aphrodite
2,393
426
3,376
5,132
7,827
4,864
0
3,901
3,838
27,218
0
W
6,913
3,238
0
1,896
7,623
3,013
0
2,016
5,607
0
44,396
L
Ah Muzen Cab
Soken1986
Ah Muzen Cab
3,632
1,707
0
2,181
7,586
2,822
0
592
6,994
0
43,789
L
Persephone
SuR x LuNaTiK x
Persephone
4,541
682
0
2,430
6,379
2,346
0
3,586
2,793
53,016
1,489
W
Merlin
cianpian
Merlin
4,929
286
0
265
6,260
1,941
0
3,567
2,533
28,210
1,066
L
Cthulhu
mrspectres
Cthulhu
5,740
370
809
1,076
7,690
5,129
0
2,456
5,234
30,247
0
L
Ravana
pshlnahui
Ravana
1,718
413
0
564
6,463
2,822
0
369
6,013
0
44,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,562
Gold Earned
30,751
297
Minions Killed
369
0
Camps Cleared
0
1,146,809
Distance Traveled
1,163,160
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,365
579
90
8
0
266,983
0
W
Achilles
5,211
474
32
3
0
237,896
0
L
Bellona
6,577
598
75
7
0
237,831
0
W
Aphrodite
5,659
514
52
5
0
215,871
0
W
Hou Yi
6,035
549
78
7
0
208,460
2
L
Ah Muzen Cab
5,856
532
74
7
0
201,509
0
L
Persephone
7,198
654
102
9
0
229,899
1
W
Merlin
5,292
481
45
4
0
217,599
0
L
Cthulhu
5,618
511
41
4
0
248,396
0
L
Ravana
5,502
500
77
7
0
245,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role