Player Matchup

Ares
Ares
AmanitaCaesarea
Ares
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 236L
1,353 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Aokul
Tsukuyomi
Level 145
God Stats
7W - 11L
1,395 SR
Queue Stats
77W - 80L
1,488 Elo+
Party 3
Zeus
Zeus
Ausent
Zeus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 89L
1,300 Elo+
Party 2
Charon
Charon
Zerobahamut
Charon
Level 127
God Stats
2W - 1L
1,860 SR
Queue Stats
86W - 86L
1,478 Elo+
Party 3
Martichoras
Martichoras
alduhsg19
Martichoras
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 86L
1,481 Elo+
Party 3
Team Averages
Level 100
1,551 SR
1,420 Elo+

VS

Team Averages
Level 95
1,558 SR
1,492 Elo+
Nemesis
Nemesis
BIGMORGZ
Nemesis
Level 62
God Stats
3W - 3L
1,186 SR
Queue Stats
242W - 224L
1,499 Elo+
Party 1
Xbalanque
Xbalanque
GamingWizard01
Xbalanque
Level 103
God Stats
16W - 9L
1,575 SR
Queue Stats
168W - 151L
1,498 Elo+
Party 1
Erlang Shen
Erlang Shen
Sunlyric
Erlang Shen
Level 87
God Stats
6W - 1L
1,626 SR
Queue Stats
98W - 84L
1,534 Elo+
Solo
Cerberus
Cerberus
TheQuantumArrow
Cerberus
Level 109
God Stats
11W - 5L
1,851 SR
Queue Stats
129W - 124L
1,453 Elo+
Party 1
Chang'e
Chang'e
UnDe4dLoki
Chang'e
Level 113
God Stats
5W - 3L
1,552 SR
Queue Stats
85W - 111L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,696
446
4,926
12,408
9,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Aokul
Tsukuyomi
13
4 / 2 / 1
7,690
513
10,592
14,721
5,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Ausent
Zeus
13
2 / 6 / 1
7,318
488
4,777
9,514
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
12
2 / 2 / 5
7,300
487
8,440
11,809
10,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
alduhsg19
Martichoras
12
1 / 6 / 3
7,047
470
7,128
12,608
4,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BIGMORGZ
Nemesis
14
4 / 2 / 5
8,557
570
6,977
12,636
4,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
GamingWizard01
Xbalanque
15
4 / 2 / 3
9,179
612
10,556
10,494
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
Sunlyric
Erlang Shen
15
3 / 1 / 1
9,523
635
8,239
17,199
8,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
13
3 / 2 / 8
8,582
572
9,566
16,033
12,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
UnDe4dLoki
Chang'e
15
5 / 2 / 1
9,602
640
7,720
11,669
4,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
9
Kills
19
20
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Tsukuyomi
Aokul
Tsukuyomi
4
2
1
2.25
L
Zeus
Ausent
Zeus
2
6
1
0.42
W
Nemesis
BIGMORGZ
Nemesis
4
2
5
3.25
W
Xbalanque
GamingWizard01
Xbalanque
4
2
3
2.75
W
Erlang Shen
Sunlyric
Erlang Shen
3
1
1
3.5
W
Cerberus
3
2
8
3.5
W
Chang'e
UnDe4dLoki
Chang'e
5
2
1
2.75
L
Charon
2
2
5
2.25
L
Martichoras
alduhsg19
Martichoras
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,863
Damage
43,058
61,060
Taken
68,031
32,156
Mitigated
34,657
10,935
Healing
30,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,926
595
0
1,054
12,408
9,590
0
0
12,408
33,575
167
L
Tsukuyomi
Aokul
Tsukuyomi
10,592
2,742
0
6,552
14,721
5,363
0
3,652
10,939
0
53,603
L
Zeus
Ausent
Zeus
4,777
967
0
156
9,514
2,621
0
5,169
4,025
54,708
0
W
Nemesis
BIGMORGZ
Nemesis
6,977
2,352
0
3,780
12,636
4,906
0
2,281
10,229
0
63,569
W
Xbalanque
GamingWizard01
Xbalanque
10,556
5,940
0
5,245
10,494
4,186
25
1,489
8,725
0
82,785
W
Erlang Shen
Sunlyric
Erlang Shen
8,239
4,318
0
10,141
17,199
8,764
343
4,989
11,590
0
84,107
W
Cerberus
9,566
580
0
5,359
16,033
12,027
0
4,579
10,838
29,730
763
W
Chang'e
UnDe4dLoki
Chang'e
7,720
525
720
5,210
11,669
4,774
136
3,365
8,083
69,685
2,760
L
Charon
8,440
2,075
0
1,579
11,809
10,090
0
3,552
7,907
30,526
0
L
Martichoras
alduhsg19
Martichoras
7,128
3,415
0
1,594
12,608
4,492
0
3,840
8,768
0
47,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,051
Gold Earned
45,443
339
Minions Killed
489
0
Camps Cleared
0
1,454,383
Distance Traveled
1,655,382
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,696
446
57
4
0
257,456
5
L
Tsukuyomi
7,690
513
86
6
0
355,022
0
L
Zeus
7,318
488
87
6
0
257,633
2
W
Nemesis
8,557
570
85
6
0
380,215
0
W
Xbalanque
9,179
612
114
8
0
319,787
0
W
Erlang Shen
9,523
635
125
8
0
298,322
0
W
Cerberus
8,582
572
45
3
0
340,269
2
W
Chang'e
9,602
640
120
8
0
316,789
0
L
Charon
7,300
487
31
2
0
310,877
2
L
Martichoras
7,047
470
78
5
0
273,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role