Player Matchup

Thanatos
Thanatos
AccursedMist952
Thanatos
Level 25
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 4L
1,090 Elo+
Party 1
Bellona
Bellona
InSaNe_JeSsKa
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,473 Elo+
Party 1
Neith
Neith
KINGxMEADOWS
Neith
Level 5
God Stats
0W - 2L
1,240 SR
Queue Stats
2W - 5L
1,447 Elo+
Party 2
Sobek
Sobek
SkumbagAnderson
Sobek
Level 61
God Stats
1W - 10L
1,174 SR
Queue Stats
71W - 76L
1,475 Elo+
Party 2
Scylla
Scylla
alexzomboe67912
Scylla
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 30L
1,370 Elo+
Party 1
Team Averages
Level 29
1,337 SR
1,371 Elo+

VS

Team Averages
Level 43
1,541 SR
1,444 Elo+
Kukulkan
Kukulkan
Knubh
Kukulkan
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,359 Elo+
Solo
Charybdis
Charybdis
Nortiz218937
Charybdis
Level 38
God Stats
7W - 2L
1,639 SR
Queue Stats
20W - 25L
1,392 Elo+
Solo
Cerberus
Cerberus
eltilin23
Cerberus
Level 41
God Stats
5W - 3L
1,548 SR
Queue Stats
61W - 64L
1,476 Elo+
Solo
Camazotz
Camazotz
momoqc
Camazotz
Level 33
God Stats
3W - 4L
1,356 SR
Queue Stats
52W - 50L
1,499 Elo+
Party 3
Da Ji
Da Ji
willipipi
Da Ji
Level 58
God Stats
27W - 13L
1,660 SR
Queue Stats
70W - 60L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
0 / 4 / 0
5,280
440
1,066
10,960
4,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
7
0 / 4 / 0
4,318
360
1,684
7,601
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
4,753
396
2,674
5,224
1,478
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
5,083
424
1,129
8,909
6,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 6 / 0
4,791
399
1,820
6,752
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Knubh
Kukulkan
12
3 / 0 / 5
7,660
638
4,401
3,380
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Nortiz218937
Charybdis
10
0 / 0 / 3
6,153
513
2,908
3,477
952
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
eltilin23
Cerberus
10
1 / 1 / 7
6,808
567
4,062
6,526
4,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
momoqc
Camazotz
13
2 / 0 / 3
7,849
654
2,881
5,894
2,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Da Ji
willipipi
Da Ji
13
12 / 0 / 2
8,047
671
10,555
9,441
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
18
18
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
4
0
0
L
Bellona
0
4
0
0
L
0
2
0
0
W
Kukulkan
Knubh
Kukulkan
3
0
5
5.5
W
Charybdis
Nortiz218937
Charybdis
0
0
3
1.5
L
0
2
0
0
L
0
6
0
0
W
Cerberus
eltilin23
Cerberus
1
1
7
4.5
W
Camazotz
momoqc
Camazotz
2
0
3
3.5
W
Da Ji
willipipi
Da Ji
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,373
Damage
24,807
39,446
Taken
28,718
19,643
Mitigated
12,419
10,036
Healing
11,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
1,066
527
0
5,336
10,960
4,603
0
984
9,976
0
42,953
L
Bellona
1,684
260
0
306
7,601
5,059
0
2,844
4,757
0
5,616
L
2,674
738
0
838
5,224
1,478
0
813
4,411
0
29,172
W
Kukulkan
Knubh
Kukulkan
4,401
1,099
0
496
3,380
1,346
894
414
2,902
44,417
0
W
Charybdis
Nortiz218937
Charybdis
2,908
1,571
0
1,322
3,477
952
1,293
309
3,168
0
31,858
L
1,129
177
0
2,833
8,909
6,960
0
1,453
7,456
18,019
2,566
L
1,820
228
0
723
6,752
1,543
0
2,369
4,383
23,842
251
W
Cerberus
eltilin23
Cerberus
4,062
100
0
2,249
6,526
4,168
176
482
6,004
20,261
0
W
Camazotz
momoqc
Camazotz
2,881
710
0
2,453
5,894
2,111
2,934
551
5,303
0
55,307
W
Da Ji
willipipi
Da Ji
10,555
3,055
0
4,613
9,441
3,842
700
779
8,506
0
49,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,225
Gold Earned
36,517
225
Minions Killed
368
0
Camps Cleared
0
990,353
Distance Traveled
1,013,308
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,280
440
71
6
0
205,134
0
L
Bellona
4,318
360
12
1
0
165,012
0
L
Neith
4,753
396
48
4
0
207,321
0
W
Kukulkan
7,660
638
76
6
0
167,142
0
W
Charybdis
6,153
513
56
5
0
186,954
0
L
Sobek
5,083
424
50
4
0
234,270
2
L
Scylla
4,791
399
44
4
0
178,616
0
W
Cerberus
6,808
567
54
5
0
216,104
0
W
Camazotz
7,849
654
98
8
0
203,441
0
W
Da Ji
8,047
671
84
7
0
239,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role