Player Matchup

Heimdallr
Heimdallr
CJsoAnnoying
Heimdallr
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 91L
1,515 Elo+
Party 2
Anubis
Anubis
MegaCinnamonBuns
Anubis
Level 123
God Stats
2W - 2L
1,510 SR
Queue Stats
3W - 8L
1,259 Elo+
Party 1
Da Ji
Da Ji
NevaBackDown
Da Ji
Level 128
God Stats
1W - 0L
1,528 SR
Queue Stats
1W - 4L
1,096 Elo+
Party 1
King Arthur
King Arthur
PASHAPIRATE
King Arthur
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 69L
1,520 Elo+
Party 2
Kuzenbo
Kuzenbo
Tamaaj2k
Kuzenbo
Level 70
God Stats
26W - 24L
1,704 SR
Queue Stats
61W - 77L
1,512 Elo+
Party 2
Team Averages
Level 102
1,549 SR
1,380 Elo+

VS

Team Averages
Level 70
1,411 SR
1,464 Elo+
Awilix
Awilix
 
Awilix
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ElCid214
Ne Zha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,494 Elo+
Solo
Izanami
Izanami
EnryakuJi
Izanami
Level 52
God Stats
3W - 4L
1,487 SR
Queue Stats
76W - 79L
1,459 Elo+
Solo
Ymir
Ymir
Xsmurda
Ymir
Level 45
God Stats
5W - 8L
1,351 SR
Queue Stats
79W - 95L
1,413 Elo+
Solo
Tiamat
Tiamat
YallSuck69
Tiamat
Level 45
God Stats
0W - 3L
1,215 SR
Queue Stats
150W - 147L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CJsoAnnoying
Heimdallr
12
0 / 2 / 4
6,356
489
4,657
9,658
3,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
1 / 2 / 1
6,960
535
3,804
8,376
4,458
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 0 / 1
7,217
555
8,584
8,500
4,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

King Arthur
PASHAPIRATE
King Arthur
13
4 / 2 / 2
7,937
611
9,910
13,046
7,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
Tamaaj2k
Kuzenbo
12
3 / 1 / 2
7,242
557
3,235
9,423
10,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
2 / 1 / 2
6,759
520
2,268
10,166
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
ElCid214
Ne Zha
11
1 / 1 / 2
6,284
483
7,028
12,215
6,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
EnryakuJi
Izanami
14
1 / 3 / 1
7,732
595
5,980
10,195
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Xsmurda
Ymir
12
2 / 6 / 0
7,595
584
8,510
12,642
7,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
YallSuck69
Tiamat
13
1 / 2 / 0
7,354
566
6,231
7,138
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
13
Kills
7
7
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
1
2
3
W
Heimdallr
CJsoAnnoying
Heimdallr
0
2
4
1
L
Ne Zha
ElCid214
Ne Zha
1
1
2
2
L
Izanami
EnryakuJi
Izanami
1
3
1
0.5
W
1
2
1
0.75
W
5
0
1
5.5
W
King Arthur
PASHAPIRATE
King Arthur
4
2
2
2.5
W
Kuzenbo
Tamaaj2k
Kuzenbo
3
1
2
4
L
Ymir
Xsmurda
Ymir
2
6
0
0.33
L
Tiamat
YallSuck69
Tiamat
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,190
Damage
30,017
49,003
Taken
52,356
29,657
Mitigated
25,071
15,223
Healing
16,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,268
838
0
5,237
10,166
3,981
0
486
9,680
0
54,707
W
Heimdallr
CJsoAnnoying
Heimdallr
4,657
1,692
0
3,974
9,658
3,582
0
0
9,658
0
48,352
L
Ne Zha
ElCid214
Ne Zha
7,028
1,915
0
3,400
12,215
6,226
0
983
11,232
0
34,921
L
Izanami
EnryakuJi
Izanami
5,980
4,805
0
4,755
10,195
3,808
1,554
1,111
9,084
0
78,756
W
3,804
204
163
3,429
8,376
4,458
0
3,923
4,453
63,781
1,241
W
8,584
1,751
0
1,898
8,500
4,215
0
1,609
6,851
0
53,725
W
King Arthur
PASHAPIRATE
King Arthur
9,910
1,816
0
4,762
13,046
7,376
0
7,021
5,192
0
54,337
W
Kuzenbo
Tamaaj2k
Kuzenbo
3,235
1,125
0
997
9,423
10,026
34
1,111
8,312
26,242
246
L
Ymir
Xsmurda
Ymir
8,510
1,708
0
788
12,642
7,410
0
0
12,642
49,565
2,963
L
Tiamat
YallSuck69
Tiamat
6,231
301
0
1,919
7,138
3,646
0
3,851
3,287
55,947
1,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,712
Gold Earned
35,724
396
Minions Killed
468
0
Camps Cleared
0
1,360,982
Distance Traveled
1,366,275
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,759
520
84
6
0
334,889
0
W
Heimdallr
6,356
489
68
5
0
240,602
0
L
Ne Zha
6,284
483
52
4
0
288,850
0
L
Izanami
7,732
595
139
11
0
271,597
0
W
Anubis
6,960
535
130
10
0
273,660
7
W
Da Ji
7,217
555
81
6
0
311,158
0
W
King Arthur
7,937
611
82
6
0
253,180
0
W
Kuzenbo
7,242
557
35
3
0
282,382
0
L
Ymir
7,595
584
90
7
0
208,831
0
L
Tiamat
7,354
566
103
8
0
262,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role