Player Matchup

Odin
Odin
Masters
 
Odin
Masters
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Masters
 
Merlin
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Masters
MаnDown
Olorun
Masters
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 140L
2,539 MMR
Party 1
Neith
Neith
Masters
TаylorSwift
Neith
Masters
Level 118
God Stats
13W - 10L
1,853 SR
Queue Stats
206W - 187L
2,843 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 125
1,571 SR
1,976 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 172
1,616 SR
2,464 MMR
Awilix
Awilix
Masters
 
Awilix
Masters
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Grandmaster
Angry
Ah Muzen Cab
Grandmaster
Level 183
God Stats
39W - 22L
1,765 SR
Queue Stats
410W - 333L
3,107 MMR
Solo
Chaac
Chaac
Masters
BiggyDoinks
Chaac
Masters
Level 159
God Stats
80W - 41L
1,779 SR
Queue Stats
288W - 245L
2,500 MMR
Solo
Artemis
Artemis
Diamond I
C4limer0
Artemis
Diamond I
Level 142
God Stats
5W - 2L
1,646 SR
Queue Stats
119W - 121L
2,492 MMR
Solo
Hel
Hel
Masters
Rikа
Hel
Masters
Level 158
God Stats
4W - 6L
1,389 SR
Queue Stats
207W - 154L
2,720 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 5 / 0
7,088
473
6,055
14,479
10,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
 
Nemesis
13
1 / 3 / 0
7,066
471
5,825
11,627
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
 
Merlin
12
0 / 2 / 0
7,042
469
7,462
10,735
4,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
MаnDown
Olorun
16
2 / 3 / 0
8,479
565
7,890
10,379
4,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
0 / 2 / 0
7,020
468
8,506
10,605
3,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThothKuzenboHeimdallrKali

VS

Bans
CamazotzSusanoDa JiAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
6 / 1 / 5
8,857
590
8,209
12,123
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Angry
Ah Muzen Cab
16
0 / 0 / 5
8,599
573
9,988
12,467
5,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 0 / 2
10,662
711
8,970
14,605
10,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
C4limer0
Artemis
16
1 / 2 / 1
8,896
593
7,935
10,141
4,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hel
Rikа
Hel
14
3 / 0 / 3
8,713
581
7,441
13,728
12,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
3
Kills
15
15
Deaths
3
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
5
0
0
L
Nemesis
 
Nemesis
1
3
0
0.33
L
Merlin
 
Merlin
0
2
0
0
W
Awilix
 
Awilix
6
1
5
8.5
W
Ah Muzen Cab
Angry
Ah Muzen Cab
0
0
5
2.5
W
5
0
2
6
W
Artemis
C4limer0
Artemis
1
2
1
0.75
L
Olorun
MаnDown
Olorun
2
3
0
0.67
W
Hel
Rikа
Hel
3
0
3
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,738
Damage
42,543
57,825
Taken
63,064
27,418
Mitigated
37,808
17,862
Healing
25,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,055
648
0
3,978
14,479
10,101
0
206
14,273
0
50,194
L
Nemesis
 
Nemesis
5,825
1,855
0
5,498
11,627
4,540
0
1,293
10,334
0
58,588
L
Merlin
 
Merlin
7,462
660
0
2,318
10,735
4,384
0
2,468
8,267
42,378
0
W
Awilix
 
Awilix
8,209
3,161
0
5,036
12,123
5,005
0
1,313
10,633
0
76,180
W
Ah Muzen Cab
Angry
Ah Muzen Cab
9,988
3,977
0
1,365
12,467
5,329
387
1,806
10,273
0
93,313
W
8,970
3,912
0
5,257
14,605
10,742
7
149
13,700
0
89,960
W
Artemis
C4limer0
Artemis
7,935
3,227
0
1,478
10,141
4,114
0
6,564
3,552
0
81,767
L
Olorun
MаnDown
Olorun
7,890
4,197
240
2,865
10,379
4,812
0
997
9,382
73,843
4,448
W
Hel
Rikа
Hel
7,441
238
4,344
8,486
13,728
12,618
271
4,511
8,744
31,789
3,242
L
8,506
3,697
0
2,963
10,605
3,581
0
2,134
8,471
0
69,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,695
Gold Earned
45,727
547
Minions Killed
599
0
Camps Cleared
0
1,404,032
Distance Traveled
1,602,595
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,088
473
87
6
0
281,967
4
L
Nemesis
7,066
471
96
6
0
327,203
0
L
Merlin
7,042
469
55
4
0
262,483
0
W
Awilix
8,857
590
104
7
0
379,684
0
W
Ah Muzen Cab
8,599
573
147
10
0
342,890
3
W
Chaac
10,662
711
164
11
0
317,145
1
W
Artemis
8,896
593
147
10
0
270,293
2
L
Olorun
8,479
565
155
10
0
254,659
3
W
Hel
8,713
581
37
2
0
292,583
3
L
Neith
7,020
468
154
10
0
277,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role