Player Matchup

Hades
Hades
Boog5656
Hades
Level 59
God Stats
6W - 4L
1,538 SR
Queue Stats
274W - 263L
1,482 Elo+
Party 1
Lancelot
Lancelot
JSkellington197
Lancelot
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 36L
1,431 Elo+
Solo
Cu Chulainn
Cu Chulainn
ilikeemthiccc
Cu Chulainn
Level 116
God Stats
3W - 4L
1,202 SR
Queue Stats
108W - 109L
1,516 Elo+
Solo
Chaac
Chaac
panda iinspires
Chaac
Level 124
God Stats
5W - 8L
1,486 SR
Queue Stats
158W - 142L
1,523 Elo+
Solo
Ix Chel
Ix Chel
sh4rky84
Ix Chel
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
437W - 437L
1,481 Elo+
Party 1
Team Averages
Level 83
1,445 SR
1,487 Elo+

VS

Team Averages
Level 96
1,443 SR
1,553 Elo+
Thanatos
Thanatos
GottaDoIt
Thanatos
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 74L
1,526 Elo+
Solo
Ra
Ra
Hasaki
Ra
Level 87
God Stats
0W - 1L
1,366 SR
Queue Stats
4W - 3L
1,571 Elo+
Party 2
Hachiman
Hachiman
KaaNyaa
Hachiman
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,672 Elo+
Party 2
Kuzenbo
Kuzenbo
bigchaibi
Kuzenbo
Level 125
God Stats
5W - 8L
1,346 SR
Queue Stats
711W - 722L
1,525 Elo+
Solo
Apollo
Apollo
bunsnthighs
Apollo
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 188L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Boog5656
Hades
15
6 / 4 / 11
9,420
856
12,453
12,903
10,108
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
14
7 / 6 / 8
9,071
825
12,248
14,461
9,268
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
ilikeemthiccc
Cu Chulainn
16
3 / 3 / 15
9,229
839
11,758
13,035
13,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

17
5 / 3 / 16
9,910
901
15,706
16,990
28,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ix Chel
sh4rky84
Ix Chel
16
5 / 1 / 17
9,485
862
12,216
9,484
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GottaDoIt
Thanatos
14
4 / 8 / 9
8,103
737
10,428
15,342
12,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
14
4 / 6 / 6
8,449
768
10,438
12,372
6,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
KaaNyaa
Hachiman
13
2 / 3 / 11
7,808
710
10,055
10,499
4,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
bigchaibi
Kuzenbo
16
3 / 3 / 8
8,728
793
7,116
14,703
18,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
14
4 / 6 / 6
8,630
785
14,943
15,162
8,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
57
26
Kills
17
17
Deaths
26
67
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hades
Boog5656
Hades
6
4
11
2.88
L
Thanatos
GottaDoIt
Thanatos
4
8
9
1.06
L
Ra
4
6
6
1.17
W
Lancelot
7
6
8
1.83
L
Hachiman
KaaNyaa
Hachiman
2
3
11
2.5
L
Kuzenbo
bigchaibi
Kuzenbo
3
3
8
2.33
L
Apollo
4
6
6
1.17
W
Cu Chulainn
ilikeemthiccc
Cu Chulainn
3
3
15
3.5
W
5
3
16
4.33
W
Ix Chel
sh4rky84
Ix Chel
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,381
Damage
52,980
66,873
Taken
68,078
66,437
Mitigated
50,266
31,221
Healing
22,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Boog5656
Hades
12,453
390
716
2,899
12,903
10,108
132
2,970
9,864
23,295
213
L
Thanatos
GottaDoIt
Thanatos
10,428
1,696
503
5,063
15,342
12,448
0
6,843
7,527
3,156
11,817
L
Ra
10,438
1,476
3,883
1,444
12,372
6,217
0
3,697
8,125
22,960
416
W
Lancelot
12,248
2,060
1,955
3,567
14,461
9,268
0
3,411
10,981
0
17,518
L
Hachiman
KaaNyaa
Hachiman
10,055
7,232
962
1,921
10,499
4,899
0
2,493
7,578
0
18,947
L
Kuzenbo
bigchaibi
Kuzenbo
7,116
2,628
2,354
3,179
14,703
18,676
0
5,793
8,213
12,493
238
L
Apollo
14,943
8,467
844
2,588
15,162
8,026
0
5,966
8,789
0
26,043
W
Cu Chulainn
ilikeemthiccc
Cu Chulainn
11,758
1,267
14
1,627
13,035
13,669
362
4,417
8,532
522
19,272
W
15,706
1,005
358
5,713
16,990
28,506
44
4,398
12,497
0
26,620
W
Ix Chel
sh4rky84
Ix Chel
12,216
1,901
9,199
5,173
9,484
4,886
270
4,117
5,192
30,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,115
Gold Earned
41,718
133
Minions Killed
101
0
Camps Cleared
0
988,476
Distance Traveled
891,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,420
856
26
2
0
164,935
0
L
Thanatos
8,103
737
12
1
0
166,509
0
L
Ra
8,449
768
36
3
0
177,683
0
W
Lancelot
9,071
825
8
1
0
187,413
0
L
Hachiman
7,808
710
24
2
0
181,569
0
L
Kuzenbo
8,728
793
7
1
0
196,085
0
L
Apollo
8,630
785
22
2
0
169,801
0
W
Cu Chulainn
9,229
839
32
3
0
227,332
0
W
Chaac
9,910
901
35
3
0
211,076
0
W
Ix Chel
9,485
862
32
3
0
197,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role