Player Matchup

Eset
Eset
Darthscape
Eset
Level 125
God Stats
2W - 4L
1,481 SR
Queue Stats
107W - 91L
1,590 Elo+
Party 1
Erlang Shen
Erlang Shen
SavagedButt
Erlang Shen
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 31L
1,703 Elo+
Solo
Maui
Maui
SenpaiTea
Maui
Level 140
God Stats
0W - 1L
1,793 SR
Queue Stats
32W - 44L
1,564 Elo+
Party 1
Anubis
Anubis
TiamatSimp
Anubis
Level 158
God Stats
4W - 5L
1,875 SR
Queue Stats
77W - 111L
1,518 Elo+
Party 1
Medusa
Medusa
Westlie
Medusa
Level 68
God Stats
0W - 2L
1,457 SR
Queue Stats
6W - 8L
1,512 Elo+
Party 1
Team Averages
Level 115
1,621 SR
1,577 Elo+

VS

Team Averages
Level 139
1,531 SR
1,535 Elo+
King Arthur
King Arthur
 
King Arthur
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Marcrixx
Amaterasu
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 12L
1,694 Elo+
Solo
Hercules
Hercules
PurpASlurp
Hercules
Level 162
God Stats
54W - 75L
1,537 SR
Queue Stats
616W - 553L
1,535 Elo+
Solo
Surtr
Surtr
RICOLIVES116
Surtr
Level 189
God Stats
5W - 2L
1,930 SR
Queue Stats
117W - 103L
1,581 Elo+
Solo
Olorun
Olorun
SlyRogersTTV
Olorun
Level 106
God Stats
1W - 0L
1,187 SR
Queue Stats
38W - 64L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,331
533
5,485
6,824
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
SavagedButt
Erlang Shen
10
0 / 2 / 0
5,965
597
7,356
12,622
7,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
9
1 / 1 / 2
5,597
560
4,572
12,031
8,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
TiamatSimp
Anubis
10
1 / 3 / 2
5,592
559
3,146
7,717
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
Westlie
Medusa
10
0 / 3 / 1
5,570
557
5,330
6,574
2,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 2 / 3
5,462
546
5,472
9,514
6,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Marcrixx
Amaterasu
12
4 / 0 / 2
6,531
653
6,695
9,709
4,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hercules
PurpASlurp
Hercules
12
7 / 0 / 1
7,004
700
9,234
7,670
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 0 / 2
6,624
662
7,708
11,377
9,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Olorun
11
0 / 1 / 2
6,002
600
2,015
7,198
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
12
12
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
2
3
1.25
L
1
3
0
0.33
W
Amaterasu
Marcrixx
Amaterasu
4
0
2
5
W
Hercules
PurpASlurp
Hercules
7
0
1
7.5
W
0
0
2
1
L
Erlang Shen
SavagedButt
Erlang Shen
0
2
0
0
L
Maui
1
1
2
2
W
Olorun
0
1
2
1
L
Anubis
TiamatSimp
Anubis
1
3
2
0.67
L
Medusa
Westlie
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,889
Damage
31,124
45,768
Taken
45,468
23,969
Mitigated
26,795
16,194
Healing
20,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,472
1,133
0
1,074
9,514
6,077
6
3,617
5,897
0
19,666
L
5,485
789
138
2,353
6,824
2,239
0
0
6,824
37,855
774
W
Amaterasu
Marcrixx
Amaterasu
6,695
2,979
0
6,223
9,709
4,869
0
6,465
3,244
0
55,068
W
Hercules
PurpASlurp
Hercules
9,234
3,422
0
1,387
7,670
3,948
0
1,642
6,028
0
52,204
W
7,708
4,598
0
6,833
11,377
9,246
0
0
10,473
2,326
49,188
L
Erlang Shen
SavagedButt
Erlang Shen
7,356
3,530
0
5,777
12,622
7,196
0
449
12,173
0
48,027
L
Maui
4,572
1,231
0
3,445
12,031
8,621
0
1,082
10,949
21,968
1,994
W
Olorun
2,015
889
217
4,764
7,198
2,655
140
897
6,301
44,639
3,758
L
Anubis
TiamatSimp
Anubis
3,146
286
0
3,297
7,717
3,390
0
0
7,717
42,780
0
L
Medusa
Westlie
Medusa
5,330
2,183
0
1,184
6,574
2,523
0
878
5,696
0
46,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,055
Gold Earned
31,623
345
Minions Killed
384
0
Camps Cleared
0
1,066,129
Distance Traveled
1,107,435
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,462
546
28
3
0
219,325
2
L
Eset
5,331
533
64
6
0
210,898
1
W
Amaterasu
6,531
653
104
10
0
270,756
0
W
Hercules
7,004
700
82
8
0
258,412
0
W
Surtr
6,624
662
97
10
0
178,371
0
L
Erlang Shen
5,965
597
97
10
0
206,558
2
L
Maui
5,597
560
33
3
0
216,967
2
W
Olorun
6,002
600
73
7
0
180,571
0
L
Anubis
5,592
559
85
9
0
236,827
0
L
Medusa
5,570
557
66
7
0
194,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role