Player Matchup

Arachne
Arachne
 
Arachne
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Alejlumar34
Ra
Level 85
God Stats
7W - 4L
1,539 SR
Queue Stats
141W - 121L
1,449 Elo+
Party 1
Surtr
Surtr
MRstornet
Surtr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 81L
1,405 Elo+
Party 1
Cernunnos
Cernunnos
betrayedleal321
Cernunnos
Level 68
God Stats
12W - 7L
1,659 SR
Queue Stats
446W - 432L
1,486 Elo+
Solo
Charon
Charon
mrspectres
Charon
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 18L
1,464 Elo+
Solo
Team Averages
Level 67
1,539 SR
1,461 Elo+

VS

Team Averages
Level 61
1,466 SR
1,430 Elo+
Osiris
Osiris
 
Osiris
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Matvej6543
Camazotz
Level 34
God Stats
1W - 3L
1,473 SR
Queue Stats
5W - 18L
1,456 Elo+
Solo
Cernunnos
Cernunnos
MikeTheWizard19
Cernunnos
Level 83
God Stats
1W - 1L
1,877 SR
Queue Stats
33W - 37L
1,507 Elo+
Solo
Anubis
Anubis
Vovanmsk
Anubis
Level 32
God Stats
213W - 208L
1,069 SR
Queue Stats
278W - 295L
1,205 Elo+
Solo
Charon
Charon
jernejcek
Charon
Level 106
God Stats
1W - 1L
1,408 SR
Queue Stats
22W - 19L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
5 / 1 / 2
5,189
741
6,357
5,378
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 1 / 4
4,605
658
1,016
2,993
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
MRstornet
Surtr
8
0 / 1 / 0
4,124
589
2,527
5,294
2,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cernunnos
betrayedleal321
Cernunnos
8
0 / 1 / 0
4,175
596
1,233
3,398
1,054
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
mrspectres
Charon
7
1 / 0 / 0
4,314
616
2,191
4,099
2,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 0 / 0
5,870
839
4,711
8,221
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Camazotz
Matvej6543
Camazotz
8
1 / 3 / 0
4,169
596
2,362
7,688
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
MikeTheWizard19
Cernunnos
10
1 / 0 / 0
4,901
700
1,916
3,844
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Anubis
Vovanmsk
Anubis
8
0 / 4 / 1
4,417
631
2,592
6,301
2,704
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
jernejcek
Charon
1
0 / 0 / 0
2,901
414
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
7
Kills
4
4
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
2
6
L
Osiris
 
Osiris
2
0
0
2
W
1
1
4
3
W
Surtr
MRstornet
Surtr
0
1
0
0
L
Camazotz
Matvej6543
Camazotz
1
3
0
0.33
L
Cernunnos
MikeTheWizard19
Cernunnos
1
0
0
1
L
Anubis
Vovanmsk
Anubis
0
4
1
0.13
W
Cernunnos
betrayedleal321
Cernunnos
0
1
0
0
L
Charon
jernejcek
Charon
0
0
0
0
W
Charon
mrspectres
Charon
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,324
Damage
11,581
21,162
Taken
26,054
9,309
Mitigated
11,524
6,802
Healing
11,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,357
5,079
0
1,797
5,378
1,860
0
583
4,795
0
26,025
L
Osiris
 
Osiris
4,711
1,582
0
5,592
8,221
4,784
0
661
7,109
0
47,216
W
1,016
268
120
1,070
2,993
751
0
1,580
1,413
19,213
482
W
Surtr
MRstornet
Surtr
2,527
824
0
1,787
5,294
2,878
0
0
5,294
327
22,110
L
Camazotz
Matvej6543
Camazotz
2,362
1,057
0
1,921
7,688
2,741
0
216
7,392
0
22,666
L
Cernunnos
MikeTheWizard19
Cernunnos
1,916
552
0
2,007
3,844
1,295
0
877
2,967
0
31,915
L
Anubis
Vovanmsk
Anubis
2,592
149
0
2,226
6,301
2,704
0
1,177
5,010
28,286
1,313
W
Cernunnos
betrayedleal321
Cernunnos
1,233
629
0
1,040
3,398
1,054
0
0
3,398
0
30,042
L
Charon
jernejcek
Charon
0
0
0
0
0
0
0
0
0
0
0
W
Charon
mrspectres
Charon
2,191
426
0
988
4,099
2,766
0
297
3,802
12,205
317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,407
Gold Earned
22,258
170
Minions Killed
224
0
Camps Cleared
0
715,069
Distance Traveled
539,104
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,189
741
44
6
0
158,282
0
L
Osiris
5,870
839
82
12
0
134,042
0
W
Ra
4,605
658
33
5
0
115,310
0
W
Surtr
4,124
589
42
6
0
154,072
0
L
Camazotz
4,169
596
34
5
0
169,042
0
L
Cernunnos
4,901
700
60
9
0
122,281
1
L
Anubis
4,417
631
48
7
0
113,739
0
W
Cernunnos
4,175
596
45
6
0
131,180
0
L
Charon
2,901
414
0
0
0
0
0
W
Charon
4,314
616
6
1
0
156,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role